Demo Data from EDBT 2026 / reviewers in the wild / expert
Junqi Cai
dblp:256/6272
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2022
0009-0003-0671-6237ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
2 papers |
Mathematical optimization · 91% Algorithmic game theory and mechanism design · 9% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization › scheduling › precedence constrained scheduling
project scheduling |
0.6 | 1 | 2022 | A multi-mode multi-skill project scheduling reformulation for reconnaissance mission planning · Sci. China Inf. Sci. 2022 |
Mathematical optimization
scheduling |
0.6 | 1 | 2022 | A multi-mode multi-skill project scheduling reformulation for reconnaissance mission planning · Sci. China Inf. Sci. 2022 |
Machine learning › Reinforcement learning › value-based reinforcement learning
q-learning |
0.4 | 1 | 2019 | Online adaptive Q-learning method for fully cooperative linear quadratic dynamic games · Sci. China Inf. Sci. 2019 |
Algorithmic game theory and mechanism design › non-cooperative game
dynamic games |
0.1 | 1 | 2019 | Online adaptive Q-learning method for fully cooperative linear quadratic dynamic games · Sci. China Inf. Sci. 2019 |
Methods — techniques the papers use, named apart from their topics
q-learning · 0.8policy iteration · 0.8reformulation · 0.6constraint programming · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | A multi-mode multi-skill project scheduling reformulation for reconnaissance mission planning
Junqi Cai, Zhihong Peng, Sijian Liao, Shuxin Ding |
Sci. China Inf. Sci. | 1 |
| 2019 | Online adaptive Q-learning method for fully cooperative linear quadratic dynamic games
Xinxing Li, Zhihong Peng, Lei Jiao 0005, Lele Xi, Junqi Cai |
Sci. China Inf. Sci. | 5 |