EDBT 2026 Demo / reviewers in the wild / expert
Xuejing Luo
dblp:256/6958
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2026
0009-0004-7520-980XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Interaction techniques and input · 61% Personal fabrication and tangible interfaces · 30% Human-robot interaction · 9% | |
| Artificial intelligence
2 papers |
Planning, search and constraint satisfaction · 40% Face, body and person analysis · 30% Motion planning and robot control · 30% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Personal fabrication and tangible interfaces › tangible interaction
grasp interaction |
1.0 | 1 | 2026 | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration · CHI 2026 |
Interaction techniques and input › selection techniques
object selection |
1.0 | 1 | 2026 | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration · CHI 2026 |
Computer vision › Face, body and person analysis
human pose estimation |
0.8 | 1 | 2024 | MANIKIN: Biomechanically Accurate Neural Inverse Kinematics for Human Motion Estimation · ECCV (2) 2024 |
Robotics › Motion planning and robot control › robot control
inverse kinematics |
0.8 | 1 | 2024 | MANIKIN: Biomechanically Accurate Neural Inverse Kinematics for Human Motion Estimation · ECCV (2) 2024 |
Human-robot interaction
teleoperation |
0.3 | 1 | 2026 | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration · CHI 2026 |
Image and video processing › motion analysis › human motion analysis
human motion estimation |
0.2 | 1 | 2024 | MANIKIN: Biomechanically Accurate Neural Inverse Kinematics for Human Motion Estimation · ECCV (2) 2024 |
Methods — techniques the papers use, named apart from their topics
resource-rational analysis · 2.0computational modeling · 2.0neural inverse kinematics · 1.5probabilistic cue integration · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Simulating Human Audiovisual Search BehaviorabstractLocating a target based on auditory and visual cues—such as finding a car in a crowded parking lot or identifying a speaker in a virtual meeting—requires balancing effort, time, and accuracy under uncertainty. Existing models of audiovisual search often treat perception and action in isolation, overlooking how people adaptively coordinate movement and sensory strategies. We present Sensonaut, a computational model of embodied audiovisual search. The core assumption is that people deploy their body and sensory systems in ways they believe will most efficiently improve their chances of locating a target, trading off time and effort under perceptual constraints. Our model formulates this as a resource-rational decision-making problem under partial observability. We validate the model against newly collected human data, showing that it reproduces both adaptive scaling of search time and effort under task complexity, occlusion, and distraction, and characteristic human errors. Our simulation of human-like resource-rational search informs the design of audiovisual interfaces that minimize search cost and cognitive load. Hyunsung Cho, Xuejing Luo, Byungjoo Lee, David Lindlbauer, Antti Oulasvirta |
CHI | 2 |
| 2026 | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue IntegrationabstractPublisher Copyright: © 2026 Copyright held by the owner/author(s). Xuejing Luo, Hee-Seung Moon, Christian Holz 0001, Antti Oulasvirta |
CHI | 1 |
| 2024 | MANIKIN: Biomechanically Accurate Neural Inverse Kinematics for Human Motion Estimation
Jiaxi Jiang, Paul Streli, Xuejing Luo, Christoph Gebhardt, Christian Holz 0001 |
ECCV (2) | 3 |