Yilu Sun

dblp:256/7895 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Environmental and earth informatics · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 77% Visualization and visual analytics · 23%
Artificial intelligence
1 paper
Information extraction and text analysis · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Environmental and earth informatics
remote sensing
0.912025
FireExpert: Fire Event Identification and Assessment Leveraging Cross-Domain Knowledge and Large Language Model · IEEE Trans. Mob. Comput. 2025
Virtual and augmented reality › immersive interaction
collaborative virtual environments
0.312018
Movement Visualizer for Networked Virtual Reality Platforms · VR 2018
Natural language and speech › Information extraction and text analysis
social media text analysis
0.312025
FireExpert: Fire Event Identification and Assessment Leveraging Cross-Domain Knowledge and Large Language Model · IEEE Trans. Mob. Comput. 2025
Visualization and visual analytics › data visualization › animated visualization
motion visualization
0.112018
Movement Visualizer for Networked Virtual Reality Platforms · VR 2018

Methods — techniques the papers use, named apart from their topics

multi-band remote sensing · 1.7large language model · 1.7cross-domain knowledge · 1.7correlation analysis · 0.3
YearPublicationVenuePosition
2025 FireExpert: Fire Event Identification and Assessment Leveraging Cross-Domain Knowledge and Large Language Model
abstract
Fire events threaten the safety of residents and the health of ecosystems in affected areas, and post-disaster recovery efforts also require a large investment of resources and time. In recent years, the rising frequency of fire events has motivated local governments to strengthen their monitoring and emergency response efforts. However, current fire event identification methods can only identify the presence of a fire, without the ability to distinguish its specific category. In addition, when a fire occurs, the lack of information about the affected areas makes it challenging for emergency management authorities to take timely and effective rescue measures. To address these issues, we propose a two-stage framework for fire event identification and assessment. Specifically, in the first stage, based on multi-band fused remote sensing images and heterogeneous environmental images, the proposed framework not only identifies various fire events but also accurately identifies the boundaries of the fire events. In the second stage, integrating the results of fire event identification with social media data and domain knowledge, we present a real-time assessment agent for fire events based on the large language model. This agent enables timely and accurate analysis of the impact of fires on the affected areas. We evaluate our method on a real-world authority dataset, and results show that our framework identifies fire events with an F1-score of 61.0$\%$and a mAP of 57.7$\%$, which outperforms state-of-the-art baseline methods. In addition, the assessment results of fire events in real cases indicate that the proposed fire event assessment agent can assist emergency responders in obtaining timely and accurate information.
Lijuan Weng, Yunqian Li, Yilu Sun, Yayao Hong, Yongyi Wu, Ruixiang Luo, Leye Wang, Cheng Wang 0003, Longbiao Chen
IEEE Trans. Mob. Comput.4
2018 Movement Visualizer for Networked Virtual Reality Platforms
abstract
We describe the design, deployment and testing of a module to track and graphically represent user movement in a collaborative virtual environment. This module allows for the comparison of ground-truth user/observer ratings of the affective qualities of an interaction with automatically generated representations of the participants' movements in real time. In this example, we generate three charts visible both to participants and external researchers. Two display the sum of the tracked movements of each participant, and a third displays a “synchrony visualizer”, or a correlation coefficient based on the relationship between the two participants' movements. Users and observers thus see a visual representation of “nonverbal synchrony” as it evolves over the course of the interaction. We discuss this module in the context of other applications beyond synchrony.
Omar Shaikh, Yilu Sun, Andrea Stevenson Won
VR2