Demo Data from EDBT 2026 / reviewers in the wild / expert
Insu Lee
dblp:256/8261
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Segmentation and scene understanding · 50% Efficient and distributed learning · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning › model compression
feature compression |
0.8 | 1 | 2024 | Expand-and-Quantize: Unsupervised Semantic Segmentation Using High-Dimensional Space and Product Quantization · AAAI 2024 |
Machine learning › Efficient and distributed learning › model compression › quantization
product quantization |
0.8 | 1 | 2024 | Expand-and-Quantize: Unsupervised Semantic Segmentation Using High-Dimensional Space and Product Quantization · AAAI 2024 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.8 | 1 | 2024 | Expand-and-Quantize: Unsupervised Semantic Segmentation Using High-Dimensional Space and Product Quantization · AAAI 2024 |
Computer vision › Segmentation and scene understanding › annotation-efficient segmentation
unsupervised semantic segmentation |
0.8 | 1 | 2024 | Expand-and-Quantize: Unsupervised Semantic Segmentation Using High-Dimensional Space and Product Quantization · AAAI 2024 |
Methods — techniques the papers use, named apart from their topics
product quantization · 0.8high-dimensional feature clustering · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Learning Primitive Relations for Compositional Zero-Shot LearningabstractCompositional Zero-Shot Learning (CZSL) aims to identify unseen state-object compositions by leveraging knowledge learned from seen compositions. Existing approaches often independently predict states and objects, overlooking their relationships. In this paper, we propose a novel framework, learning primitive relations (LPR), designed to probabilistically capture the relationships between states and objects. By employing the cross-attention mechanism, LPR considers the dependencies between states and objects, enabling the model to infer the likelihood of unseen compositions. Experimental results demonstrate that LPR outperforms state-of-the-art methods on all three CZSL benchmark datasets in both closed-world and open-world settings. Through qualitative analysis, we show that LPR leverages state-object relationships for unseen composition prediction. Insu Lee, Jiseob Kim, Kyuhong Shim, Byonghyo Shim |
ICASSP | 1 |
| 2025 | Towards Comprehensive Scene Understanding: Integrating First and Third-Person Views for LVLMsabstractLarge vision-language models (LVLMs) are increasingly deployed in interactive applications such as virtual and augmented reality, where a first-person (egocentric) view captured by head-mounted cameras serves as key input.
While this view offers fine-grained cues about user attention and hand-object interactions, its narrow field of view and lack of global context often lead to failures on spatially or contextually demanding queries.
To address this, we introduce a framework that augments egocentric inputs with third-person (exocentric) views, providing complementary information such as global scene layout and object visibility to LVLMs.
We present E3VQA, the first benchmark for multi-view question answering with 4K high-quality question-answer pairs grounded in synchronized ego-exo image pairs.
Additionally, we propose M3CoT, a training-free prompting technique that constructs a unified scene representation by integrating scene graphs from three complementary perspectives.
M3CoT enables LVLMs to reason more effectively across views, yielding consistent performance gains (4.84\% for GPT-4o and 5.94\% for Gemini 2.0 Flash) over a recent CoT baseline.
Our extensive evaluation reveals key strengths and limitations of LVLMs in multi-view reasoning and highlights the value of leveraging both egocentric and exocentric inputs.
The dataset and source code are available at [https://github.com/Leeinsu1/Towards-Comprehensive-Scene-Understanding](https://github.com/Leeinsu1/Towards-Comprehensive-Scene-Understanding). Insu Lee, Wooje Park, Jaeyun Jang, Minyoung Noh, Kyuhong Shim, Byonghyo Shim |
NeurIPS | 1 |
| 2024 | Expand-and-Quantize: Unsupervised Semantic Segmentation Using High-Dimensional Space and Product QuantizationabstractUnsupervised semantic segmentation (USS) aims to discover and recognize meaningful categories without any labels. For a successful USS, two key abilities are required: 1) information compression and 2) clustering capability. Previous methods have relied on feature dimension reduction for information compression, however, this approach may hinder the process of clustering. In this paper, we propose a novel USS framework called Expand-and-Quantize Unsupervised Semantic Segmentation (EQUSS), which combines the benefits of high-dimensional spaces for better clustering and product quantization for effective information compression. Our extensive experiments demonstrate that EQUSS achieves state-of-the-art results on three standard benchmarks. In addition, we analyze the entropy of USS features, which is the first step towards understanding USS from the perspective of information theory. Kyuhong Shim, Insu Lee, Byonghyo Shim |
AAAI | 3 |