EDBT 2026 Demo / reviewers in the wild / expert
Jingyu Gong
dblp:257/3142
· DBLP profile ↗
24ranked-venue papers
6as first author
23since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 19 · 6 first-author · 18 since 2021Artificial intelligence and machine learning · 16 · 5 first-author · 15 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Human Motion Synthesis in 3D Scenes via Unified Scene Semantic OccupancyabstractHuman motion synthesis in 3D scenes relies heavily on scene comprehension, while current methods focus mainly on scene structure but ignore the semantic understanding. In this paper, we propose a human motion synthesis framework that take an unified Scene Semantic Occupancy (SSO) for scene representation, termed SSOMotion. We design a bi-directional tri-plane decomposition to derive a compact version of the SSO, and scene semantics are mapped to an unified feature space via CLIP encoding and shared linear dimensionality reduction. Such strategy can derive the fine-grained scene semantic structures while significantly reduce redundant computations. We further take these scene hints and movement direction derived from instructions for motion control via frame-wise scene query. Extensive experiments and ablation studies conducted on cluttered scenes using ShapeNet furniture, as well as scanned scenes from PROX and Replica datasets, demonstrate its cutting-edge performance while validating its effectiveness and generalization ability. Jingyu Gong, Kunkun Tong, Zhuoran Chen, Chuanhan Yuan, Mingang Chen, Zhizhong Zhang 0001, Xin Tan 0002, Yuan Xie 0006 |
AAAI | 1 |
| 2026 | Diffusion Implicit Policy for Unpaired Scene-aware Motion SynthesisabstractScene-aware motion synthesis has been widely researched recently due to its numerous applications. Prevailing methods rely heavily on paired motion-scene data, while it is difficult to generalize to diverse scenes when trained only on a few specific ones. Thus, we propose a unified framework, termed Diffusion Implicit Policy (DIP), for scene-aware motion synthesis, where paired motion-scene data are no longer necessary. In this paper, we disentangle human-scene interaction from motion synthesis during training, and then introduce an interaction-based implicit policy into motion diffusion during inference. Synthesized motion can be derived through iterative diffusion denoising and implicit policy optimization, thus motion naturalness and interaction plausibility can be maintained simultaneously. For long-term motion synthesis, we introduce motion blending in joint rotation power space. The proposed method is evaluated on synthesized scenes with ShapeNet furniture, and real scenes from PROX and Replica. Results show that our framework presents better motion naturalness and interaction plausibility than cutting-edge methods. This also indicates the feasibility of utilizing the DIP for motion synthesis in more general tasks and versatile scenes. Jingyu Gong, Fengqi Liu, Qianyu Zhou 0001, Xin Tan 0002, Zhizhong Zhang 0001, Yuan Xie 0006 |
AAAI | 1 |
| 2026 | Multi-Step Deformable Gaussian Splatting for Dynamic Scene RenderingabstractReconstructing dynamic scenes has long been a challenging task in 3D vision. Previous mainstream methods based on 3D Gaussian Splatting typically employ a single deformation field to directly model spatiotemporal changes. However, such one-step deformation struggles to capture diverse and complex motion patterns. To address this limitation, we propose decomposing the one-step deformation into a multi-step process, where each step is represented by a deformation layer. Additionally, we introduce a weight prediction mechanism for each layer to control the extent of deformation at every step. We provide two types of deformation layers based on implicit and explicit approaches. Moreover, while the deformation layer is time-conditioned, the Gaussians' behavior may still be influenced by their time-invariant properties. Therefore, we propose a fully time-agnostic scale modulation block to modulate the scaling changes of Gaussians. Extensive experiments on D-NeRF, Neu3D, and HyperNeRF demonstrate that our method achieves state-of-the-art performance. Jiaheng Hu, Zhizhong Zhang 0001, Jingyu Gong, Lizhuang Ma, Xin Tan 0002, Yuan Xie 0006 |
AAAI | 3 |
| 2026 | Zero-Shot Robotic Manipulation via 3D Gaussian Splatting-Enhanced Multimodal Retrieval-Augmented GenerationabstractExisting end-to-end approaches of robotic manipulation often lack generalization to unseen objects or tasks due to limited data and poor interpretability. While recent Multimodal Large Language Models (MLLMs) demonstrate strong commonsense reasoning, they struggle with geometric and spatial understanding required for pose prediction. In this paper, we propose RobMRAG, a 3D Gaussian Splatting-Enhanced Multimodal Retrieval-Augmented Generation (MRAG) framework for zero-shot robotic manipulation. Specifically, We construct a multi-source manipulation knowledge base containing object contact frames, task completion frames, and pose parameters. During inference, a Hierarchical Multimodal Retrieval module first employs hybrid semantic search to find task-relevant object prototypes, then selects the geometrically closest reference example based on pixel-level similarity and Instance Matching Distance (IMD). We further introduce a 3D-Aware Pose Refinement module based on 3D Gaussian Splatting into the MRAG framework, which aligns the pose of the reference object to the target object in 3D space. The aligned results are reprojected onto the image plane and used as input to the MLLM to enhance the generation of the final pose parameters. Extensive experiments show that on a test set containing 30 categories of household objects, our method improves the success rate by 7.76% compared to the best-performing zero-shot baseline under the same setting, and by 6.54% compared to the state-of-the-art supervised baseline. Our results validate that RobMRAG effectively bridges the gap between high-level semantic reasoning and low-level geometric execution, enabling robotic systems that generalize to unseen objects while remaining inherently interpretable. Zilong Xie, Jingyu Gong, Xin Tan 0002, Zhizhong Zhang 0001, Yuan Xie 0006 |
AAAI | 2 |
| 2026 | NaviMaster: Learning a Unified Policy for GUI and Embodied Navigation TasksabstractZhihao Luo, Wentao Yan, Jingyu Gong, Min Wang, Zhizhong Zhang, Xuhong Wang, Yuan Xie, Xin Tan. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Wentao Yan, Jingyu Gong, Min Wang 0024, Zhizhong Zhang 0001, Xuhong Wang, Yuan Xie 0006, Xin Tan 0002 |
ACL (1) | 3 |
| 2026 | From static to adaptive multi-view: Nuanced expert prompt tuning for Fine-Grained Image Retrieval
Ke-Yue Zhang, Jingyu Gong, Yang Gao 0001, Xin Tan 0002, Lizhuang Ma |
Pattern Recognit. | 4 |
| 2026 | DeRestormer: Revisit versatile image restoration via deformable attention mechanism
Xiao Lin 0012, Qizhe Yang, Jingyu Gong |
Pattern Recognit. | 5 |
| 2026 | FocusPatch AD: Few-Shot Multi-Class Anomaly Detection With Unified Keywords Patch PromptsabstractIndustrial few-shot anomaly detection (FSAD) requires identifying various abnormal states by leveraging as few normal samples as possible (abnormal samples are unavailable during training). However, current methods often require training a separate model for each category, leading to increased computation and storage overhead. Thus, designing a unified anomaly detection model that supports multiple categories remains a challenging task, as such a model must recognize anomalous patterns across diverse objects and domains. To tackle these challenges, this paper introduces FocusPatch AD, a unified anomaly detection framework based on vision-language models, achieving anomaly detection under few-shot multi-class settings. FocusPatch AD links anomaly state keywords to highly relevant discrete local regions within the image, guiding the model to focus on cross-category anomalies while filtering out background interference. This approach mitigates the false detection issues caused by global semantic alignment in vision-language models. We evaluate the proposed method on the MVTec, VisA, and Real-IAD datasets, comparing them against several prevailing anomaly detection methods. In both image-level and pixel-level anomaly detection tasks, FocusPatch AD achieves significant gains in classification and localization performance, demonstrating excellent generalization and adaptability. Xicheng Ding, Xiaofan Li 0008, Mingang Chen, Jingyu Gong, Yuan Xie 0006 |
IEEE Trans. Image Process. | 4 |
| 2025 | DAPoinTr: Domain Adaptive Point Transformer for Point Cloud CompletionabstractPoint Transformers (PoinTr) have shown great potential in point cloud completion recently. Nevertheless, effective domain adaptation that improves transferability toward target domains remains unexplored. In this paper, we delve into this topic and empirically discover that direct feature alignment on point Transformer’s CNN backbone only brings limited improvements since it cannot guarantee sequence-wise domain-invariant features in the Transformer. To this end, we propose a pioneering Domain Adaptive Point Transformer (DAPoinTr) framework for point cloud completion. DAPoinTr consists of three novel components: Domain Query-based Feature Alignment (DQFA), Point Token-wise Feature alignment (PTFA), and Voted Prediction Consistency (VPC). In particular, DQFA is presented to narrow the global domain gaps from the sequence via the presented domain proxy and domain query at the Transformer encoder and decoder, respectively. PTFA is proposed to close the local domain shifts by aligning the tokens, i.e., point proxy and dynamic query, at the Transformer encoder and decoder, respectively. VPC is designed to consider different Transformer decoders as multiple of experts (MoE) for ensembled prediction voting and pseudo-label generation. Extensive experiments with visualization on several challenging domain adaptation benchmarks demonstrate the effectiveness and superiority of our DAPoinTr compared with other state-of-the-art methods. Qianyu Zhou 0001, Jingyu Gong, Ye Zhu 0002, Richard Dazeley, Xinkui Zhao, Xuequan Lu |
AAAI | 3 |
| 2025 | Reconstructing In-the-Wild Open-Vocabulary Human-Object InteractionsabstractReconstructing human-object interactions (HOI) from single images is fundamental in computer vision. Existing methods are primarily trained and tested on indoor scenes due to the lack of 3D data, particularly constrained by the object variety, making it challenging to generalize to real-world scenes with a wide range of objects. The limitations of previous 3D HOI datasets were primarily due to the difficulty in acquiring 3D object assets. However, with the development of 3D reconstruction from single images, recently it has become possible to reconstruct various objects from 2D HOI images. We therefore propose a pipeline for annotating fine-grained 3D humans, objects, and their interactions from single images. We annotated 2.5k+ 3D HOI assets from existing 2D HOI datasets and built the first open-vocabulary in-the-wild 3D HOI dataset Open3DHOI, to serve as a future test set. Moreover, we design a novel Gaussian-HOI optimizer, which efficiently reconstructs the spatial interactions between humans and objects while learning the contact regions. Besides the 3D HOI reconstruction, we also propose several new tasks for 3D HOI understanding to pave the way for future work. Data and code will be publicly available at https://wenboran2002.github.io/3dhoi/. Boran Wen, Dingbang Huang, Jiahong Zhou, Jianbin Deng, Jingyu Gong, Lizhuang Ma, Yong-Lu Li 0001 |
CVPR | 6 |
| 2025 | PFDepth: Heterogeneous Pinhole-Fisheye Joint Depth Estimation via Distortion-aware Gaussian-Splatted Volumetric FusionabstractIn this paper, we present the first pinhole-fisheye framework for heterogeneous multi-view depth estimation, PFDepth. Our key insight is to exploit the complementary characteristics of pinhole and fisheye imagery (undistorted vs. distorted, small vs. large FOV, far vs. near field) for joint optimization. PFDepth employs a unified architecture capable of processing arbitrary combinations of pinhole and fisheye cameras with varied intrinsics and extrinsics. Within PFDepth, we first explicitly lift 2D features from each heterogeneous view into a canonical 3D volumetric space. Then, a core module termed Heterogeneous Spatial Fusion is designed to process and fuse distortion-aware volumetric features across overlapping and non-overlapping regions. Additionally, we subtly reformulate the conventional voxel fusion into a novel 3D Gaussian representation, in which learnable latent Gaussian spheres dynamically adapt to local image textures for finer 3D aggregation. Finally, fused volume features are rendered into multi-view depth maps. Through extensive experiments, we demonstrate that PFDepth sets a state-of-the-art performance on KITTI-360 and RealHet datasets over current mainstream depth networks. To the best of our knowledge, this is the first systematic study of heterogeneous pinhole-fisheye depth estimation, offering both technical novelty and valuable empirical insights. Zhiwei Zhang 0005, Ruikai Xu, Zhizhong Zhang 0001, Xin Tan 0002, Jingyu Gong, Yuan Xie 0006, Lizhuang Ma |
ACM Multimedia | 6 |
| 2025 | Wandering and feeling the Scenes: Body-Aware Diffusion for 3D Human Motion GenerationabstractAs demand for virtual digital characters grows in fields such as virtual reality, gaming, and animation, generating highly controllable human motion within scenes has become a key research focus. Existing methods for scene-aware motion generation typically rely on global alignment or latent space matching, which provides limited control over the fine-grained movements of individual body parts. This limitation often leads to rigid and unrealistic motions when interacting with complex environments. Therefore, we propose the Body-Aware Interaction Diffusion Model (BA-IDM), which enables fine-grained control of human motion within a scene by leveraging multimodal information. Text descriptions, motion scenes, and movement trajectories can all serve as inputs, allowing for precise control of each body part and facilitating the generation of a wide range of complex actions. Moreover, our approach is designed to operate on de-identified motion data, effectively protecting user privacy throughout the process, which is essential for practical and user-centric applications. Jingyu Gong, Shaohui Lin, Yang Li 0041, Zhizhong Zhang 0001 |
MMAsia | 2 |
| 2025 | CloudMix: Dual Mixup Consistency for Unpaired Point Cloud CompletionabstractDue to the unsatisfactory performance of supervised methods on unpaired real-world scans, point cloud completion via cross-domain adaptation has recently drawn growing attention. Nevertheless, previous approaches only focus on alleviating the distribution shift through domain alignment, resulting in massive information loss of real-world domain data. To tackle this issue, we propose a dual mixup-induced consistency regularization to integrate both source and target domain to improve robustness and generalization capability. Specifically, we mix up virtual and real-world shapes in the input and latent feature space respectively, and then regularize the completion network by forcing two kinds of mixed completion predictions to be consistent. To further adapt to each instance within the real-world domain, we design a novel density-aware refiner to utilize local context information to preserve the fine-grained details and remove noise or outliers for coarse completion. Extensive experiments on real-world scans and our synthetic unpaired datasets demonstrate the superiority of our method over existing state-of-the-art approaches. Fengqi Liu, Jingyu Gong, Qianyu Zhou 0001, Xuequan Lu, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2025 | Learnable scene prior for point cloud semantic segmentation
Yuanhao Chai, Jingyu Gong, Xin Tan 0002, Yuan Xie 0006, Lizhuang Ma |
Vis. Comput. | 2 |
| 2024 | FreeMotion: A Unified Framework for Number-Free Text-to-Motion Synthesis
Junshu Tang, Weijian Cao, Ran Yi 0002, Moran Li, Jingyu Gong, Jiangning Zhang, Yabiao Wang, Chengjie Wang 0001, Lizhuang Ma |
ECCV (8) | 6 |
| 2024 | Emphasizing Semantic Consistency of Salient Posture for Speech-Driven Gesture GenerationabstractSpeech-driven gesture generation aims at synthesizing a gesture sequence synchronized with the input speech signal. Previous methods leverage neural networks to directly map a compact audio representation to the gesture sequence, ignoring the semantic association of different modalities and failing to deal with salient gestures. In this paper, we propose a novel speech-driven gesture generation method by emphasizing the semantic consistency of salient posture. Specifically, we first learn a joint manifold space for the individual representation of audio and body pose to exploit the inherent semantic association between two modalities, and propose to enforce semantic consistency via a consistency loss. Furthermore, we emphasize the semantic consistency of salient postures by introducing a weakly-supervised detector to identify salient postures, and reweighting the consistency loss to focus more on learning the correspondence between salient postures and the high-level semantics of speech content. In addition, we propose to extract audio features dedicated to facial expression and body gesture separately, and design separate branches for face and body gesture synthesis. Extensive experimental results demonstrate the superiority of our method over the state-of-the-art approaches. Fengqi Liu, Jingyu Gong, Ran Yi 0002, Qianyu Zhou 0001, Xuequan Lu, Jiangbo Lu, Lizhuang Ma |
ACM Multimedia | 3 |
| 2023 | Positive-Negative Receptive Field Reasoning for Omni-Supervised 3D SegmentationabstractHidden features in the neural networks usually fail to learn informative representation for 3D segmentation as supervisions are only given on output prediction, while this can be solved by omni-scale supervision on intermediate layers. In this paper, we bring the first omni-scale supervision method to 3D segmentation via the proposed gradual Receptive Field Component Reasoning (RFCR), where target Receptive Field Component Codes (RFCCs) is designed to record categories within receptive fields for hidden units in the encoder. Then, target RFCCs will supervise the decoder to gradually infer the RFCCs in a coarse-to-fine categories reasoning manner, and finally obtain the semantic labels. To purchase more supervisions, we also propose an RFCR-NL model with complementary negative codes (i.e., Negative RFCCs, NRFCCs) with negative learning. Because many hidden features are inactive with tiny magnitudes and make minor contributions to RFCC prediction, we propose Feature Densification with a centrifugal potential to obtain more unambiguous features, and it is in effect equivalent to entropy regularization over features. More active features can unleash the potential of omni-supervision method. We embed our method into three prevailing backbones, which are significantly improved in all three datasets on both fully and weakly supervised segmentation tasks and achieve competitive performances. Xin Tan 0002, Qihang Ma, Jingyu Gong, Zhizhong Zhang 0001, Yanyun Qu, Yuan Xie 0006, Lizhuang Ma |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2022 | Optimization over Disentangled Encoding: Unsupervised Cross-Domain Point Cloud Completion via Occlusion Factor Manipulation
Jingyu Gong, Fengqi Liu, Min Wang 0024, Xin Tan 0002, Zhizhong Zhang 0001, Ran Yi 0002, Yuan Xie 0006, Lizhuang Ma |
ECCV (2) | 1 |
| 2022 | Neighborhood co-occurrence modeling in 3D point cloud segmentationabstractA significant performance boost has been achieved in point cloud semantic segmentation by utilization of the encoder-decoder architecture and novel convolution operations for point clouds. However, co-occurrence relationships within a local region which can directly influence segmentation results are usually ignored by current works. In this paper, we propose a neighborhood co-occurrence matrix (NCM) to model local co-occurrence relationships in a point cloud. We generate target NCM and prediction NCM from semantic labels and a prediction map respectively. Then, Kullback-Leibler (KL) divergence is used to maximize the similarity between the target and prediction NCMs to learn the co-occurrence relationship. Moreover, for large scenes where the NCMs for a sampled point cloud and the whole scene differ greatly, we introduce a reverse form of KL divergence which can better handle the difference to supervise the prediction NCMs. We integrate our method into an existing backbone and conduct comprehensive experiments on three datasets: Semantic3D for outdoor space segmentation, and S3DIS and ScanNet v2 for indoor scene segmentation. Results indicate that our method can significantly improve upon the backbone and outperform many leading competitors. Jingyu Gong, Lizhuang Ma |
Comput. Vis. Media | 1 |
| 2021 | Exploring Versatile Prior for Human Motion via Motion Frequency Guidance
Min Wang 0024, Jingyu Gong, Wentao Liu 0002, Chen Qian 0006, Yuan Xie 0006, Lizhuang Ma |
3DV | 3 |
| 2021 | Boundary-Aware Geometric Encoding for Semantic Segmentation of Point CloudsabstractBoundary information plays a significant role in 2D image segmentation, while usually being ignored in 3D point cloud segmentation where ambiguous features might be generated in feature extraction, leading to misclassification in the transition area between two objects. In this paper, firstly, we propose a Boundary Prediction Module (BPM) to predict boundary points. Based on the predicted boundary, a boundary-aware Geometric Encoding Module (GEM) is designed to encode geometric information and aggregate features with discrimination in a neighborhood, so that the local features belonging to different categories will not be polluted by each other. To provide extra geometric information for boundary-aware GEM, we also propose a light-weight Geometric Convolution Operation (GCO), making the extracted features more distinguishing. Built upon the boundary-aware GEM, we build our network and test it on benchmarks like ScanNet v2, S3DIS. Results show our methods can significantly improve the baseline and achieve state-of-the-art performance. Jingyu Gong, Xin Tan 0002, Jie Zhou 0029, Yanyun Qu, Yuan Xie 0006, Lizhuang Ma |
AAAI | 1 |
| 2021 | Omni-Supervised Point Cloud Segmentation via Gradual Receptive Field Component ReasoningabstractHidden features in neural network usually fail to learn informative representation for 3D segmentation as supervisions are only given on output prediction, while this can be solved by omni-scale supervision on intermediate layers. In this paper, we bring the first omni-scale supervision method to point cloud segmentation via the proposed gradual Receptive Field Component Reasoning (RFCR), where target Receptive Field Component Codes (RFCCs) are designed to record categories within receptive fields for hidden units in the encoder. Then, target RFCCs will supervise the decoder to gradually infer the RFCCs in a coarse-to-fine categories reasoning manner, and finally obtain the semantic labels. Because many hidden features are inactive with tiny magnitude and make minor contributions to RFCC prediction, we propose a Feature Densification with a centrifugal potential to obtain more unambiguous features, and it is in effect equivalent to entropy regularization over features. More active features can further unleash the potential of our omni-supervision method. We embed our method into four prevailing backbones and test on three challenging benchmarks. Our method can significantly improve the backbones in all three datasets. Specifically, our method brings new state-of-the-art performances for S3DIS as well as Semantic3D and ranks the 1st in the ScanNet benchmark among all the point-based methods. Code is publicly available at https://github.com/azuki-miho/RFCR. Jingyu Gong, Xin Tan 0002, Yanyun Qu, Yuan Xie 0006, Lizhuang Ma |
CVPR | 1 |
| 2021 | Pollution source intelligent location algorithm in water quality sensor networks
Xuesong Yan 0001, Jingyu Gong, Qinghua Wu 0001 |
Neural Comput. Appl. | 2 |
| 2020 | SceneEncoder: Scene-Aware Semantic Segmentation of Point Clouds with A Learnable Scene DescriptorabstractBesides local features, global information plays an essential role in semantic segmentation, while recent works usually fail to explicitly extract the meaningful global information and make full use of it. In this paper, we propose a SceneEncoder module to impose a scene-aware guidance to enhance the effect of global information. The module predicts a scene descriptor, which learns to represent the categories of objects existing in the scene and directly guides the point-level semantic segmentation through filtering out categories not belonging to this scene. Additionally, to alleviate segmentation noise in local region, we design a region similarity loss to propagate distinguishing features to their own neighboring points with the same label, leading to the enhancement of the distinguishing ability of point-wise features. We integrate our methods into several prevailing networks and conduct extensive experiments on benchmark datasets ScanNet and ShapeNet. Results show that our methods greatly improve the performance of baselines and achieve state-of-the-art performance. Jingyu Gong, Jie Zhou 0029, Xin Tan 0002, Yuan Xie 0006, Lizhuang Ma |
IJCAI | 2 |