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Xiaodi Guan

dblp:258/3124 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0002-0373-7011ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 87% Visualization and visual analytics · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia systems and quality of experience › video quality assessment
no-reference video quality assessment
0.712023
End-to-End Blind Video Quality Assessment Based on Visual and Memory Attention Modeling · IEEE Trans. Multim. 2023
Multimedia systems and quality of experience
video quality assessment
0.712023
End-to-End Blind Video Quality Assessment Based on Visual and Memory Attention Modeling · IEEE Trans. Multim. 2023
Visualization and visual analytics › visual attention
visual attention modeling
0.212023
End-to-End Blind Video Quality Assessment Based on Visual and Memory Attention Modeling · IEEE Trans. Multim. 2023

Methods — techniques the papers use, named apart from their topics

visual attention · 0.7memory attention · 0.7end-to-end learning · 0.7
YearPublicationVenuePosition
2023 End-to-End Blind Video Quality Assessment Based on Visual and Memory Attention Modeling
abstract
Developing an objective quality assessment model for user-generated content (UGC) videos is significant for multimedia applications, and also a challenge due to the diversity of video content and unpredictability of distortions. To predict the perceived quality, it is necessary to consider the human visual system, in which attention in visual and memory domains is an essential component. With the idea that the stimulus-driven bottom-up mechanism and cognition-driven top-down mechanism work in synergy to generate quality-aware attention, we propose an end-to-end blind video quality assessment (VQA) algorithm based on visual and memory attention modeling. First, a quality-aware visual attention module is established to obtain spatial-temporal attention-guided representations for frame-level quality perception. Specifically, an attention selection and confluence method is developed by circularly integrating the quality-aware attention information to spatial-temporal content features. Then, with the aid of a quality-aware memory attention module, the video-level attention-guided features are inferred through the dimension and attention reshaping of frame-level representations. The video quality is predicted with the guidance of frame-level visual attention and video-level memory attention in an end-to-end structure. Experimental results on five UGC-VQA databases (CVD2014, LIVE-Qualcomm, KoNViD-1 k, LIVE-VQC and Youtube-UGC) demonstrate the effectiveness of our modules.
Xiaodi Guan, Fan Li 0003, Yangfan Zhang, Pamela C. Cosman
IEEE Trans. Multim.1
2022 Study of Subjective and Objective Quality Assessment of Night-Time Videos
abstract
With the widespread usage of video capture devices and social media videos, videos are dominating the multimedia landscape. There is an emerging need for video quality assessment (VQA) that forms the backbone of advanced video systems. Night-time videos play an important role in user capturing, hence being able to accurately assess their quality is critical. However, the characteristics of night-time videos differ from those of general in-capture videos; and VQA algorithms that have been developed for general-purpose videos cannot accurately assess the quality of night-time videos. Research is needed to gain a better understanding of how humans perceive the quality of night-time videos, and use this new understanding to develop reliable VQA algorithms. To this end, we construct a large-scale night-time VQA database, namely Mobile In-capture Night-time Database for Video Quality (MIND-VQ), containing 1181 night-time videos, 435 subjects, and over 130000 opinion scores. We perform thorough analyses to reveal subjective quality assessment behaviors of night-time videos. Furthermore, we propose a new VQA model, namely Visibility-based Night-time Video Quality Assessment Network, VINIA. Spatial and temporal visibility-aware components are characterized to reflect properties of human perception of night-time VQA task. A series of experiments are conducted to compare our VINIA with other existing VQA algorithms using our new MIND-VQ database and other public VQA databases. Experimental results show that our subjective VQA database provides new insights and our new VINIA model achieves superior performance in accessing night-time video quality.
Xiaodi Guan, Fan Li 0003, Hantao Liu
IEEE Trans. Circuits Syst. Video Technol.1