Wout Boerdijk

dblp:258/3250 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0003-0789-5970ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Systems, architecture and hardware · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Conditional Latent Diffusion Models for Zero-Shot Instance Segmentation
Maximilian Ulmer, Wout Boerdijk, Rudolph Triebel, Maximilian Durner
ICCV2
2025 Towards Autonomous Data Annotation and System-Agnostic Robotic Grasping Benchmarking with 3D-Printed Fixtures
abstract
The interaction of robots with their environment requires robust object-centric perception capabilities, typically achieved using learning-based methods trained on synthetic data. However, real-world deployment demands evaluating these capabilities in relevant environments, often involving extensive manual annotation for a quantitative analysis. Additionally, standardized evaluations for robotic tasks, such as grasping, need reproducible object scene configurations and performance benchmarks. We propose a solution to both problems by temporarily employing 3D-printed components, socalled fixtures, which can be designed for any rigid object. Once the scene is set up and object poses are extracted, the fixtures are removed, leaving the natural scene without any artificial distractions. The presented approach is seemingly applicable for pre-determined configurations of multiple objects, which enables precise re-building of scenes with consistent object-toobject relations. Our suggested annotation procedure achieves strong pose accuracy solely on RGB images without any manual involvement. We evaluate and show the usability of the proposed fixtures for automated real-world data annotation to fine-tune a detector and for benchmarking object pose estimation algorithms for robotic grasping. Code and fixture meshes for 3D printing are available at https://github.com/DLRRM/fixture_generation.
Wout Boerdijk, Maximilian Durner, Ryo Sakagami, Peter Lehner, Rudolph Triebel
ICRA1
2024 Unknown Object Grasping for Assistive Robotics
abstract
We propose a novel pipeline for unknown object grasping in shared robotic autonomy scenarios. State-of-the-art methods for fully autonomous scenarios are typically learning-based approaches optimised for a specific end-effector, that generate grasp poses directly from sensor input. In the domain of assistive robotics, we seek instead to utilise the user’s cognitive abilities for enhanced satisfaction, grasping performance, and alignment with their high level task-specific goals. Given a pair of stereo images, we perform unknown object instance segmentation and generate a 3D reconstruction of the object of interest. In shared control, the user then guides the robot end-effector across a virtual hemisphere centered around the object to their desired approach direction. A physics-based grasp planner finds the most stable local grasp on the reconstruction, and finally the user is guided by shared control to this grasp. In experiments on the DLR EDAN platform, we report a grasp success rate of 87% for 10 unknown objects, and demonstrate the method’s capability to grasp objects in structured clutter and from shelves.
Elle Miller, Maximilian Durner, Matthias Humt, Gabriel Quere, Wout Boerdijk, Ashok M. Sundaram, Freek Stulp, Jörn Vogel
ICRA5
2021 "What's This?" - Learning to Segment Unknown Objects from Manipulation Sequences
abstract
We present a novel framework for self-supervised grasped object segmentation with a robotic manipulator. Our method successively learns an agnostic foreground segmentation followed by a distinction between manipulator and object solely by observing the motion between consecutive RGB frames. In contrast to previous approaches, we propose a single, end-to-end trainable architecture which jointly incorporates motion cues and semantic knowledge. Furthermore, while the motion of the manipulator and the object are substantial cues for our algorithm, we present means to robustly deal with distraction objects moving in the background, as well as with completely static scenes. Our method neither depends on any visual registration of a kinematic robot or 3D object models, nor on precise hand-eye calibration or any additional sensor data. By extensive experimental evaluation we demonstrate the superiority of our framework and provide detailed insights on its capability of dealing with the aforementioned extreme cases of motion. We also show that training a semantic segmentation network with the automatically labeled data achieves results on par with manually annotated training data. Code and pretrained model are available at https://github.com/DLR-RM/DistinctNet.
Wout Boerdijk, Martin Sundermeyer, Maximilian Durner, Rudolph Triebel
ICRA1
2021 Unknown Object Segmentation from Stereo Images
abstract
Although instance-aware perception is a key prerequisite for many autonomous robotic applications, most of the methods only partially solve the problem by focusing solely on known object categories. However, for robots interacting in dynamic and cluttered environments, this is not realistic and severely limits the range of potential applications. Therefore, we propose a novel object instance segmentation approach that does not require any semantic or geometric information of the objects beforehand. In contrast to existing works, we do not explicitly use depth data as input, but rely on the insight that slight viewpoint changes, which for example are provided by stereo image pairs, are often sufficient to determine object boundaries and thus to segment objects. Focusing on the versatility of stereo sensors, we employ a transformer-based architecture that maps directly from the pair of input images to the object instances. This has the major advantage that instead of a noisy, and potentially incomplete depth map as an input, on which the segmentation is computed, we use the original image pair to infer the object instances and a dense depth map. In experiments in several different application domains, we show that our Instance Stereo Transformer (INSTR) algorithm outperforms current state-of-the-art methods that are based on depth maps. Training code and pretrained models are available at https://github.com/DLR-RM/instr.
Maximilian Durner, Wout Boerdijk, Martin Sundermeyer, Werner Friedl, Zoltan-Csaba Marton, Rudolph Triebel
IROS2