Demo Data from EDBT 2026 / reviewers in the wild / expert
Kenia Wiedemann
dblp:258/7179
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2023
0000-0003-1075-5696ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computing education · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computing education
AI education |
0.7 | 1 | 2023 | Exploring Artificial Intelligence in English Language Arts with StoryQ · AAAI 2023 |
Computing education › AI education
machine learning education |
0.7 | 1 | 2023 | Exploring Artificial Intelligence in English Language Arts with StoryQ · AAAI 2023 |
Computing education
curriculum design |
0.2 | 1 | 2023 | Exploring Artificial Intelligence in English Language Arts with StoryQ · AAAI 2023 |
Methods — techniques the papers use, named apart from their topics
storyq · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Exploring Artificial Intelligence in English Language Arts with StoryQabstractExploring Artificial Intelligence (AI) in English Language Arts (ELA) with StoryQ is a 10-hour curriculum module designed for high school ELA classes. The module introduces students to fundamental AI concepts and essential machine learning workflow using StoryQ, a web-based GUI environment for Grades 6-12 learners. In this module, students work with unstructured text data and learn to train, test, and improve text classification models such as intent recognition, clickbait filter, and sentiment analysis. As they interact with machine-learning language models deeply, students also gain a nuanced understanding of language and how to wield it, not just as a data structure, but as a tool in our human-human encounters as well. The current version contains eight lessons, all delivered through a full-featured online learning and teaching platform. Computers and Internet access are required to implement the module. The module was piloted in an ELA class in the Spring of 2022, and the student learning outcomes were positive. The module is currently undergoing revision and will be further tested and improved in Fall 2022. Jie Chao, Rebecca Ellis, Shiyan Jiang, Carolyn P. Rosé, William Finzer, Cansu Tatar, James Fiacco, Kenia Wiedemann |
AAAI | 8 |
| 2023 | Teach Artificial Intelligence with StoryQ, A Web-Based Machine Learning and Text Mining Tool for K-12 StudentsabstractStoryQ is a web-based machine learning and text mining tool that allows young learners (Grade 6-12) to engage in machine learning practices and work with unstructured text data without needing to code. StoryQ features dynamically linked data representations that promote meaningful inquiries and understandings across tables, graphs, and texts. These links create a unique user experience that makes machine learning models transparent, explainable, and fun to explore. This demo will showcase how key AI concepts such as representation, reasoning, feature space, feature weight, and machine learning are dynamically visualized in StoryQ and made accessible to young learners. A brief tutorial will be provided on how to use StoryQ to train, test, and troubleshoot text classification models using both standard feature extractors (e.g., N-grams) and special feature extraction tools and visualizations that have been specially designed to support young learners and non-computing teachers. This demo will also include sample learning activities designed for high school English Language Arts and History classes to showcase how machine learning concepts and practices can be introduced in non-computing classes. As the demands for AI scientists, engineers, and entrepreneurs have increased in recent years, as well as AI's increased presence in everyday lives, making access to how machine learning practices work is of paramount importance for young learners. This work is supported by an NSF ITEST project (DRL-1949110). Jie Chao, William Finzer, Carolyn P. Rosé, Shiyan Jiang, Rebecca Ellis, Kenia Wiedemann, Cansu Tatar, James Fiacco |
SIGCSE (2) | 6 |
| 2022 | StoryQ: A Web-Based Machine Learning and Text Mining Tool for K-12 StudentsabstractStoryQ is a web-based machine learning and text mining tool that allows young learners (Grade 6-12) to engage in machine learning practices and work with unstructured text data without coding. StoryQ features dynamically linked data representations that promote meaningful inquiries across tables, graphs, and texts--a unique user experience that makes machine learning models transparent, explainable, and fun to explore. This demo provides a brief tutorial on how to use StoryQ to train, test, and troubleshoot text classification models using both standard feature extractors (e.g., N-grams) and special feature extraction tools and visualizations designed to support young learners and non-computing teachers. This demo also includes sample learning activities designed for high school English Language Arts classes to showcase how machine learning concepts and practices can be introduced in non-computing classes. This work is supported by an NSF I-TEST project (DRL-1949110). Jie Chao, William Finzer, Carolyn P. Rosé, Shiyan Jiang, Michael Miller Yoder, James Fiacco, Chas Murray, Cansu Tatar, Kenia Wiedemann |
SIGCSE (2) | 9 |