Junjia Liu

dblp:259/2646 · DBLP profile ↗
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7ranked-venue papers
2as first author
7since 2021 · last 2025
0000-0003-2428-5533ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Systems, architecture and hardware · 4 · 1 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 ManiDP: Manipulability-Aware Diffusion Policy for Posture-Dependent Bimanual Manipulation
abstract
Recent work has demonstrated the potential of diffusion models in robot bimanual skill learning. However, existing methods ignore the learning of posture-dependent task features, which are crucial for adapting dual-arm configurations to meet specific force and velocity requirements in dexterous bimanual manipulation. To address this limitation, we propose Manipulability-Aware Diffusion Policy (ManiDP), a novel imitation learning method that not only generates plausible bimanual trajectories, but also optimizes dual-arm configurations to better satisfy posture-dependent task requirements. ManiDP achieves this by extracting bimanual manipulability from expert demonstrations and encoding the encapsulated posture features using Riemannian-based probabilistic models. These encoded posture features are then incorporated into a conditional diffusion process to guide the generation of task-compatible bimanual motion sequences. We evaluate ManiDP on six real-world bimanual tasks, where the experimental results demonstrate a 39.33% increase in average manipulation success rate and a 0.45 improvement in task compatibility compared to baseline methods. This work highlights the importance of integrating posture-relevant robotic priors into bimanual skill diffusion to enable human-like adaptability and dexterity.
Zhuo Li 0018, Junjia Liu, Dianxi Li, Tao Teng, Miao Li 0002, Sylvain Calinon, Darwin G. Caldwell, Fei Chen 0007
IROS2
2025 Whole-Body Impedance Control of a Humanoid Robot Based on Human-Human Demonstration for Human-Robot Collaboration
abstract
This paper proposes a novel whole-body impedance control method for the Collaborative dUal-arm Robot manIpulator (CURI) in Human-Robot Collaboration (HRC). The method enables CURI to adapt its physical behavior to human motion while following trajectories learned from human-human demonstrations. A whole-body impedance controller coordinates the robot joints to achieve desired Cartesian space impedance. Collaborative tasks are captured from human-human demonstrations and represented using a Task-parameterized Gaussian Mixture Model (TP-GMM). Electromyography (EMG) sensors record muscle activities to estimate human impedance profiles, which are then mimicked by a variable impedance controller. An adaptive parameter is introduced to adjust robot stiffness based on spatial displacement between the robot and human, ensuring safe and efficient interaction. Experimental validation through confrontational Tai Chi pulling/pushing tasks demonstrates the superiority of the proposed adaptive impedance method over the fixed impedance controller.
Chenzui Li, Junjia Liu, Tao Teng, Sylvain Calinon, Fei Chen 0007
IROS2
2025 Open-World Task Planning for Humanoid Bimanual Dexterous Manipulation via Vision-Language Models
abstract
Open-world task planning, characterized by handling unstructured and dynamic environments, has been increasingly explored to integrate with long-horizon robotic manipulation tasks. However, existing evaluations of the capabilities of these planners primarily focus on single-arm systems in structured scenarios with limited skill primitives, which is insufficient for numerous bimanual dexterous manipulation scenarios prevalent in the real world. To this end, we introduce OBiMan-Bench, a large-scale benchmark designed to rigorously evaluate open-world planning capabilities in bimanual dexterous manipulation, including task-scenario grounding, workspace constraint handling, and long-horizon cooperative reasoning. In addition, we propose OBiMan-Planner, a vision-language model-based zero-shot planning framework tailored for bimanual dexterous manipulation. OBiMan-Planner comprises two key components, the scenario grounding module for grounding open-world task instructions with specific scenarios and the task planning module for generating sequential stages. Extensive experiments on OBiMan-Bench demonstrate the effectiveness of our method in addressing complex bimanual dexterous manipulation tasks in open-world scenarios. The code, benchmark, and supplementary material are released at https://github.com/Zixin-Tang/OBiMan.
Junjia Liu, Zhuo Li 0018, Fei Chen 0007
IROS3
2025 Language-Guided Dexterous Functional Grasping by LLM Generated Grasp Functionality and Synergy for Humanoid Manipulation
abstract
Dexterous Functional Grasping (DFG) is the crucial first step for humanoid robots to perform generalized manipulation tasks. However, enabling robots to learn language-guided DFG skills in real-world environments presents several challenges, including comprehending the complex relationship between task instructions and grasp functionality, generating feasible functional grasps of dexterous hands, and handling generalization for novel functional concepts. To tackle these challenges, we introduce SayFuncGrasp, a Large Language Model (LLM) based DFG framework that can synthesize versatile dexterous functional grasps from language instructions and achieve generalization on novel functional concepts. SayFuncGrasp first harnesses the open-ended manipulation knowledge from an LLM to infer grasp functionality based on language instructions. Subsequently, it employs the inferred grasp functionality to synthesize plausible DFG actions characterized by hand synergies. Simulation experiments show that SayFuncGrasp significantly outperforms the baseline method in open-set grasp functionality generalization. Real robot experiments demonstrate the effectiveness and generalizability of SayFuncGrasp for interactive humanoid manipulation tasks, achieving an overall grasp success rate of 64.66% and a manipulation success rate of 70.41%. Note to Practitioners—This research was motivated by the practical challenge of enabling humanoid robots with high-DoF dexterous hands to perform functional grasping based on verbal instructions. In industrial settings, such capabilities can significantly enhance the versatility and adaptability of humanoid assistants, allowing them to perform complex manipulations simply by being told what to do, thereby reducing programming complexity and increasing flexibility. Current dexterous functional grasping methods rely solely on visual input, without the ability to process language instructions. Furthermore, they are restricted to pre-defined functional concepts and cannot be generalized to novel object classes and manipulation tasks within natural language. Our newly proposed language-guided dexterous functional grasping system takes advantage of open-ended manipulation knowledge from LLMs to produce generalized functional grasps of dexterous robot hands according to verbal commands. Our experiment results demonstrate improved versatility and generalizability compared to the state-of-the-art.
Zhuo Li 0018, Junjia Liu, Tao Teng, Yongsheng Ou, Darwin G. Caldwell, Fei Chen 0007
IEEE Trans Autom. Sci. Eng.2
2024 A Deep Learning-based Grasp Pose Estimation Approach for Large-Size Deformable Objects in Clutter
abstract
Deformable objects especially large-size de-formable objects grasping is unappreciated but widespread in industrial applications (e.g., clothes recycling). While it encounters several challenges, for example, the existing methods didn’t take large-size deformable objects into account, no typical boundary of deformable objects. To solve the challenges, we proposed a grasp detection framework consisting of a self-trained object detection network, an instance segmentation module, and a grasp pose generation pipeline. The experiments were successfully conducted on the industrial laundry mock-up with an 88.9% success ratio. The experiments result indicates the effectiveness of the proposed framework on spatial-constrained large-size deformable objects grasping in clutter.
Minghao Yu, Zhuo Li 0018, Junjia Liu, Tao Teng, Fei Chen 0007
RO-MAN4
2023 SoftGPT: Learn Goal-Oriented Soft Object Manipulation Skills by Generative Pre-Trained Heterogeneous Graph Transformer
abstract
Soft object manipulation tasks in domestic scenes pose a significant challenge for existing robotic skill learning techniques due to their complex dynamics and variable shape characteristics. Since learning new manipulation skills from human demonstration is an effective way for robot applications, developing prior knowledge of the representation and dynamics of soft objects is necessary. In this regard, we propose a pretrained soft object manipulation skill learning model, namely SoftGPT, that is trained using large amounts of exploration data, consisting of a three-dimensional heterogeneous graph representation and a GPT-based dynamics model. For each downstream task, a goal-oriented policy agent is trained to predict the subsequent actions, and SoftGPT generates the consequences of these actions. Integrating these two approaches establishes a thinking process in the robot's mind that provides rollout for facilitating policy learning. Our results demonstrate that leveraging prior knowledge through this thinking process can efficiently learn various soft object manipulation skills, with the potential for direct learning from human demonstrations.
Junjia Liu, Wanyu Lin, Sylvain Calinon, Kay Chen Tan, Fei Chen 0007
IROS1
2021 Learning scalable multi-agent coordination by spatial differentiation for traffic signal control
Junjia Liu, Zhuang Fu, Yao Wang 0029
Eng. Appl. Artif. Intell.1