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Joong Gon Yim

dblp:259/2741 · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 61% Multimedia analysis and retrieval · 30% Image and video coding · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia systems and quality of experience › video quality assessment
user-generated content quality
0.512021
Rich Features for Perceptual Quality Assessment of UGC Videos · CVPR 2021
Multimedia analysis and retrieval
video content analysis
0.512021
Rich Features for Perceptual Quality Assessment of UGC Videos · CVPR 2021
Multimedia systems and quality of experience
video quality assessment
0.512021
Rich Features for Perceptual Quality Assessment of UGC Videos · CVPR 2021
Image and video coding › quality assessment
compression artifacts
0.112021
Rich Features for Perceptual Quality Assessment of UGC Videos · CVPR 2021

Methods — techniques the papers use, named apart from their topics

mean opinion score correlation · 0.5DNN-based quality prediction · 0.5
YearPublicationVenuePosition
2024 Youtube SFV+HDR Quality Dataset
abstract
The popularity of Short form videos (SFV) has grown dramatically in the past few years, and has become a phenomenal video category with billions of viewers. Meanwhile, High Dynamic Range (HDR) as an advanced feature also becomes more and more popular on video sharing platforms. As a hot topic with huge impact, SFV and HDR bring new questions to video quality research: 1) is SFV+HDR quality assessment significantly different from traditional User Generated Content (UGC) quality assessment? 2) do objective quality metrics designed for traditional UGC still work well for SFV+HDR? To answer the above questions, we created the first large scale SFV+HDR dataset with reliable subjective quality scores, covering 10 popular content categories. Further, we also introduce a general sampling framework to maximize the representativeness of the dataset. We provided a comprehensive analysis of subjective quality scores for Short form SDR and HDR videos, and discuss the reliability of state-of-the-art UGC quality metrics and potential improvements.
Yilin Wang 0001, Joong Gon Yim, Neil Birkbeck, Balu Adsumilli
ICIP2
2022 Revisiting the Efficiency of UGC Video Quality Assessment
abstract
UGC video quality assessment (UGC-VQA) is a challenging research topic due to the high video diversity and limited public UGC quality datasets. State-of-the-art (SOTA) UGC quality models tend to use high complexity models, and rarely discuss the trade-off among complexity, accuracy, and generalizability. We propose a new perspective on UGC-VQA, and show that model complexity may not be critical to the performance, whereas a more diverse dataset is essential to train a better model. We illustrate this by using a light weight model, UVQ-lite, which has higher efficiency and better generalizability (less overfitting) than baseline SOTA models. We also propose a new way to analyze the sufficiency of the training set, by leveraging UVQ’s comprehensive features. Our results motivate a new perspective about the future of UGC-VQA research, which we believe is headed toward more efficient models and more diverse datasets.
Yilin Wang 0001, Joong Gon Yim, Neil Birkbeck, Junjie Ke, Hossein Talebi, Feng Yang 0008, Balu Adsumilli
ICIP2
2021 Rich Features for Perceptual Quality Assessment of UGC Videos
abstract
Video quality assessment for User Generated Content (UGC) is an important topic in both industry and academia. Most existing methods only focus on one aspect of the perceptual quality assessment, such as technical quality or compression artifacts. In this paper, we create a large scale dataset to comprehensively investigate characteristics of generic UGC video quality. Besides the subjective ratings and content labels of the dataset, we also propose a DNN-based framework to thoroughly analyze importance of content, technical quality, and compression level in perceptual quality. Our model is able to provide quality scores as well as human-friendly quality indicators, to bridge the gap between low level video signals to human perceptual quality. Experimental results show that our model achieves state-of-the-art correlation with Mean Opinion Scores (MOS).
Yilin Wang 0001, Junjie Ke, Hossein Talebi, Joong Gon Yim, Neil Birkbeck, Balu Adsumilli, Peyman Milanfar, Feng Yang 0008
CVPR4
2020 Subjective Quality Assessment For Youtube Ugc Dataset
abstract
Due to the scale of social video sharing, User Generated Content (UGC) is getting more attention from academia and industry. To facilitate compression-related research on UGC, YouTube has released a large-scale dataset [1]. The initial dataset only provided videos, limiting its use in quality assessment. We used a crowd-sourcing platform to collect subjective quality scores for this dataset. We analyzed the distribution of Mean Opinion Score (MOS) in various dimensions, and investigated some fundamental questions in video quality assessment, like the correlation between full video MOS and corresponding chunk MOS, and the influence of chunk variation in quality score aggregation.
Joong Gon Yim, Yilin Wang 0001, Neil Birkbeck, Balu Adsumilli
ICIP1