Demo Data from EDBT 2026 / reviewers in the wild / expert
Jibin Gao
dblp:259/4999
· DBLP profile ↗
7ranked-venue papers
3as first author
5since 2021 · last 2024
0000-0002-5312-1813ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Video understanding and tracking · 57% Graph learning · 21% Reinforcement learning · 17% | |
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 70% Multimedia analysis and retrieval · 30% |
Topics — the 9 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
action quality assessment |
2.0 | 4 | 2023 | Automatic Modelling for Interactive Action Assessment · Int. J. Comput. Vis. 2023 Adaptive Action Assessment · IEEE Trans. Pattern Anal. Mach. Intell. 2022 An Asymmetric Modeling for Action Assessment · ECCV (30) 2020 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
skill transfer |
0.8 | 1 | 2024 | Adaptive Stage-Aware Assessment Skill Transfer for Skill Determination · IEEE Trans. Multim. 2024 |
Multimedia analysis and retrieval › video understanding
action quality assessment |
0.8 | 1 | 2024 | Adaptive Stage-Aware Assessment Skill Transfer for Skill Determination · IEEE Trans. Multim. 2024 |
Computer vision › Video understanding and tracking
human action analysis |
0.6 | 1 | 2022 | Adaptive Action Assessment · IEEE Trans. Pattern Anal. Mach. Intell. 2022 |
Computer animation and physical simulation › motion synthesis › human motion synthesis
dance generation |
0.6 | 1 | 2022 | PC-Dance: Posture-controllable Music-driven Dance Synthesis · ACM Multimedia 2022 |
Computer animation and physical simulation › motion synthesis
motion graph |
0.6 | 1 | 2022 | PC-Dance: Posture-controllable Music-driven Dance Synthesis · ACM Multimedia 2022 |
Computer animation and physical simulation
music-driven dance generation |
0.6 | 1 | 2022 | PC-Dance: Posture-controllable Music-driven Dance Synthesis · ACM Multimedia 2022 |
Machine learning › Graph learning
graph neural network |
0.4 | 1 | 2019 | Action Assessment by Joint Relation Graphs · ICCV 2019 |
Computer vision › Face, body and person analysis
human pose analysis |
0.1 | 1 | 2019 | Action Assessment by Joint Relation Graphs · ICCV 2019 |
Methods — techniques the papers use, named apart from their topics
source action search · 1.5orthogonality loss · 1.5consistency loss · 1.5graph neural network · 1.0automatic modelling · 0.7self-supervised learning · 0.6pearson loss · 0.6normalized mean squared error loss · 0.6motion graph construction · 0.6asymmetric modeling · 0.4joint difference module · 0.4joint commonality module · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Adaptive Stage-Aware Assessment Skill Transfer for Skill DeterminationabstractSkill determination aims to evaluatehow wella participant performs a specific action. The task is rather challenging, due to the diversity of action types and the scarcity of samples. Many existing works train a skill determination model on limited samples of each action type separately. However, they neglect the skill similarities shared by different action types that can be exploited to enhance the skill determination process. How to exploit useful assessment skills from source actions to a related target action remains a challenge, and existing works have not ever found an effective way to accomplish this. In this work, we propose to achieve skill transfer for action assessment by anAdaptive Stage-aware AssessmentSkillTransfer framework (AdaST) that transfers assessment skills from source actions to different stages of a target action adaptively. A source action search scheme is proposed to select relevant source actions for each target action. Furthermore, to encourage transferring effective and non-redundant assessment skills, a consistency loss and an orthogonality loss are introduced to ensure that the transferred assessment skills do not degrade the accurate determination and it provides complementary information. Extensive experiments on three public datasets demonstrate the effectiveness of the proposed method. Jia-Hui Pan, Jibin Gao, Wei-Shi Zheng 0001 |
IEEE Trans. Multim. | 3 |
| 2023 | Automatic Modelling for Interactive Action Assessment
Jibin Gao, Wei-Shi Zheng 0001 |
Int. J. Comput. Vis. | 1 |
| 2022 | PC-Dance: Posture-controllable Music-driven Dance SynthesisabstractMusic-driven dance synthesis is a task to generate high-quality dance according to the music given by the user, which has promising entertainment applications. However, most of the existing methods cannot provide an efficient and effective way for user intervention in dance generation, e.g., posture-controllable. In this work, we propose a powerful framework named PC-Dance to perform adaptive posture-controllable music-driven dance synthesis. Consisting of an music-to-dance alignment embedding network (M2D-Align) and a posture-controllable dance synthesis (PC-Syn), PC-Dance allows fine-grained control by input anchor poses efficiently without artist participation. Specifically, to relieve the cost of artist participation but ensure generating high-quality dance efficiently, a self-supervised rhythm alignment module is designed to further learn the music-to-dance alignment embedding. As for PC-Syn, we introduce an efficient scheme for adaptive motion graph construction (AMGC), which could improve the efficiency of graph-based optimization and preserve the diversity of motions. Since there is few related public dataset, we collect an MMD-ARC dataset for music-driven dance synthesis. The experimental results on MMD-ARC dataset demonstrate the effectiveness of our framework and the feasibility for dance synthesis with adaptive posture controlling. Jibin Gao, Junfu Pu, Honglun Zhang, Ying Shan, Wei-Shi Zheng 0001 |
ACM Multimedia | 1 |
| 2022 | Adaptive Action AssessmentabstractAction assessment, the process of evaluating how well an action is performed, is an important task in human action analysis. Action assessment has experienced considerable development based on visual cues; however, existing methods neglect to adaptively learn different architectures for varied types of actions and are therefore limited in achieving high-performance assessment for each type of action. In fact, every type of action has specific evaluation criteria, and human experts are trained for years to correctly evaluate a single type of action. Therefore, it is difficult for a single assessment architecture to achieve high performance for all types of actions. However, manually designing an assessment architecture for each specific type of action is very difficult and impracticable. This work addresses this problem by adaptively designing different assessment architectures for different types of actions, and the proposed approach is therefore called the adaptive action assessment. In order to facilitate our adaptive action assessment by exploiting the specific joint interactions for each type of action, a set of graph-based joint relations is learned for each type of action by means of trainable joint relation graphs built according to the human skeleton structure, and the learned joint relation graphs can visually interpret the assessment process. In addition, we introduce using a normalized mean squared error loss (N-MSE loss) and a Pearson loss that perform automatic score normalization to operate adaptive assessment training. The experiments on four benchmarks for action assessment demonstrate the effectiveness and feasibility of the proposed method. We also demonstrate the visual interpretability of our model by visualizing the details of the assessment process. Jibin Gao, Wei-Shi Zheng 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | Semi-Supervised Action Quality Assessment With Self-Supervised Segment Feature RecoveryabstractAction Quality Assessment aims to evaluate how well an action performs. Existing methods have achieved remarkable progress on fully-supervised action assessment. However, in real-world applications, with expert’s experience, it is not always feasible to manually label all samples. Therefore, it is important to study the problem of semi-supervised action assessment with only a small amount of samples annotated. A major challenge for semi-supervised action assessment is how to exploit the temporal pattern from unlabeled videos. Inspired by the temporal dependencies of the action execution, we propose a self-supervised learning on the unlabeled videos by recovering the feature of a masked segment of an unlabeled video. Furthermore, we leverage adversarial learning to align the representation distribution of the labeled and the unlabeled samples to close their gap in the sample space since unlabeled samples always come from unseen actions. Finally, we propose an adversarial self-supervised framework for semi-supervised action quality assessment. The extensive experimental results on the MTL-AQA and the Rhythmic Gymnastics datasets will demonstrate the effectiveness of our framework, achieving the state-of-the-art performances of semi-supervised action quality assessment. Jibin Gao, Wei-Shi Zheng 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 3 |
| 2020 | An Asymmetric Modeling for Action Assessment
Jibin Gao, Wei-Shi Zheng 0001, Chengying Gao, Yaowei Wang 0001, Wei Zeng 0006, Jian-Huang Lai |
ECCV (30) | 1 |
| 2019 | Action Assessment by Joint Relation GraphsabstractWe present a new model to assess the performance of actions from videos, through graph-based joint relation modelling. Previous works mainly focused on the whole scene including the performer's body and background, yet they ignored the detailed joint interactions. This is insufficient for fine-grained, accurate action assessment, because the action quality of each joint is dependent of its neighbouring joints. Therefore, we propose to learn the detailed joint motion based on the joint relations. We build trainable Joint Relation Graphs, and analyze joint motion on them. We propose two novel modules, the Joint Commonality Module and the Joint Difference Module, for joint motion learning. The Joint Commonality Module models the general motion for certain body parts, and the Joint Difference Module models the motion differences within body parts. We evaluate our method on six public Olympic actions for performance assessment. Our method outperforms previous approaches (+0.0912) and the whole-scene analysis (+0.0623) in the Spearman's Rank Correlation. We also demonstrate our model's ability to interpret the action assessment process. Jibin Gao, Wei-Shi Zheng 0001 |
ICCV | 2 |