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Jinchao Zhou

dblp:259/9014 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0004-1845-7794ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 50% Image and video processing · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
illumination modeling
0.812024
Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination · IEEE Trans. Vis. Comput. Graph. 2024
Image and video processing › perceptual image processing
perceptual image analysis
0.812024
Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination · IEEE Trans. Vis. Comput. Graph. 2024

Methods — techniques the papers use, named apart from their topics

statistical analysis · 0.8predictor training · 0.8crowdsourced user study · 0.8
YearPublicationVenuePosition
2025 DTSG-Net: Dynamic Time Series Graph Neural Network and Its Application in Modulation Recognition
abstract
Modulation recognition of communication signals is of great importance in the context of the Internet of Everything (IoE), as wireless communication technology is a key foundation for implementing the IoE. Recently, graph neural networks (GNNs) have been successfully applied to modulation recognition tasks due to their ability to merge messages transmitted between adjacent nodes in the graph. However, GNN-based models are more computationally intensive when processing long signals, potentially reducing their practicality. In this article, we explore a novel signal representation from a graph perspective and propose a graph-powered modulation recognition framework. We first propose the dynamic time series graph (DTSG) algorithm, which segments the signals and maps each segment into a patch graph, with corresponding patches from different signals sharing connected edges. By integrating DTSG with both GNNs and recurrent neural networks (RNNs), we have designed an end-to-end signal classification framework, DTSG-Net, for modulation recognition. Experimental results on four datasets: 1) RML2016.10a; 2) RML2018.01a; 3) Sig2019-12; and 4) HKDD_AMC36—demonstrate that our DTSG-Net can achieve high signal modulation classification accuracy (Acc) with minimal computational resources, outperforming existing methods based on signal graph representation in terms of computational resource savings and higher accuracy.
Peng Yin 0001, Jinchao Zhou, Yizheng Ge, Zhuangzhi Chen
IEEE Internet Things J.2
2024 Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination
abstract
Understanding and modeling perceived properties of sky-dome illumination is an important but challenging problem due to the interplay of several factors such as the materials and geometries of the objects present in the scene being observed. Existing models of sky-dome illumination focus on the physical properties of the sky. However, these parametric models often do not align well with the properties perceived by a human observer. In this work, drawing inspiration from the Hosek-Wilkie sky-dome model, we investigate the perceptual properties of outdoor illumination. For this purpose, we perform a large-scale user study via crowdsourcing to collect a dataset of perceived illumination properties (scattering, glare, and brightness) for different combinations of geometries and materials under a variety of outdoor illuminations, totaling 5,000 distinct images. We perform a thorough statistical analysis of the collected data which reveals several interesting effects. For instance, our analysis shows that when there are objects in the scene made of rough materials, the perceived scattering of the sky increases. Furthermore, we utilize our extensive collection of images and their corresponding perceptual attributes to train a predictor. This predictor, when provided with a single image as input, generates an estimation of perceived illumination properties that align with human perceptual judgments. Accurately estimating perceived illumination properties can greatly enhance the overall quality of integrating virtual objects into real scene photographs. Consequently, we showcase various applications of our predictor. For instance, we demonstrate its utility as a luminance editing tool for showcasing virtual objects in outdoor scenes.
Miao Wang 0004, Jinchao Zhou, Wei-Qi Feng, Yu-Zhu Jiang, Ana Serrano
IEEE Trans. Vis. Comput. Graph.2
2020 The Enhancement of Underexposed Images with Blurred Reflectance
abstract
The images captured in the low-light conditions always suffer from low visibility. Enhancing the visibility of the low-light image is of broad application to various computer vision tasks. Based on the classical Retinex model, previous methods assume the reflectance components as a well-exposed image. In this paper, we introduce the blurring distortion into the Retinex model to cover more general and challenging scenarios. We further propose a two-stage framework to extract the reflectance images and remove the blurring distortion separately. Specifically, we optimize the whole network by embedding a mechanism robust to the pixel misalignment in the training dataset. The experimental results show that our proposed method achieves promising results.
Jinchao Zhou, Renjie Wan, Haoliang Li, Alex Chichung Kot
VCIP1