Demo Data from EDBT 2026 / reviewers in the wild / expert
Rui Zhao 0015
dblp:26/2578-15
· DBLP profile ↗
17ranked-venue papers
10as first author
0since 2021 · last 2020
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 10 first-authorGraphics, computer vision, multimedia, augmented reality and games · 16 · 10 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
8 papers |
Face, body and person analysis · 28% Probabilistic and Bayesian machine learning · 22% Trustworthy machine learning · 16% | |
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 82% Visual content generation and editing · 18% |
Topics — the 23 heaviest of 24, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
generative adversarial network |
0.8 | 2 | 2020 | Bayesian Adversarial Human Motion Synthesis · CVPR 2020 A Hierarchical Generative Model for Eye Image Synthesis and Eye Gaze Estimation · CVPR 2018 |
Computer vision › Face, body and person analysis
gaze estimation |
0.7 | 2 | 2019 | Generalizing Eye Tracking With Bayesian Adversarial Learning · CVPR 2019 A Hierarchical Generative Model for Eye Image Synthesis and Eye Gaze Estimation · CVPR 2018 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
bayesian inference |
0.4 | 1 | 2020 | Bayesian Adversarial Human Motion Synthesis · CVPR 2020 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.4 | 1 | 2020 | Bayesian Adversarial Human Motion Synthesis · CVPR 2020 |
Machine learning › Learning paradigms
weakly supervised learning |
0.4 | 2 | 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity Estimation · CVPR 2018 Facial Expression Intensity Estimation Using Ordinal Information · CVPR 2016 |
Computer vision › Video understanding and tracking
action recognition |
0.4 | 1 | 2019 | Bayesian Hierarchical Dynamic Model for Human Action Recognition · CVPR 2019 |
Machine learning › Transfer learning and domain adaptation
domain generalization |
0.4 | 1 | 2019 | Generalizing Eye Tracking With Bayesian Adversarial Learning · CVPR 2019 |
Machine learning › Trustworthy machine learning
robustness |
0.4 | 1 | 2019 | Generalizing Eye Tracking With Bayesian Adversarial Learning · CVPR 2019 |
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition |
0.4 | 1 | 2019 | Bayesian Graph Convolution LSTM for Skeleton Based Action Recognition · ICCV 2019 |
Machine learning › Trustworthy machine learning
uncertainty estimation |
0.4 | 1 | 2019 | Bayesian Hierarchical Dynamic Model for Human Action Recognition · CVPR 2019 |
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training |
0.3 | 1 | 2018 | An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and Generation · AAAI 2018 |
Computer vision › Face, body and person analysis
facial action unit analysis |
0.3 | 1 | 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity Estimation · CVPR 2018 |
Computer vision › Face, body and person analysis › facial action unit analysis
facial action unit intensity estimation |
0.3 | 1 | 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity Estimation · CVPR 2018 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
hidden markov model |
0.3 | 1 | 2018 | An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and Generation · AAAI 2018 |
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model › hidden markov model
hierarchical hidden markov model |
0.3 | 1 | 2018 | An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and Generation · AAAI 2018 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › regression
multi-instance regression |
0.3 | 1 | 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity Estimation · CVPR 2018 |
Computer vision › Face, body and person analysis › facial expression analysis › facial expression recognition
expression intensity estimation |
0.2 | 1 | 2016 | Facial Expression Intensity Estimation Using Ordinal Information · CVPR 2016 |
Computer vision › Face, body and person analysis
facial expression analysis |
0.2 | 1 | 2016 | Facial Expression Intensity Estimation Using Ordinal Information · CVPR 2016 |
Machine learning › Probabilistic and Bayesian machine learning › deep probabilistic models
bayesian deep learning |
0.1 | 1 | 2019 | Bayesian Graph Convolution LSTM for Skeleton Based Action Recognition · ICCV 2019 |
Machine learning › Graph learning › graph neural network
graph convolution |
0.1 | 1 | 2019 | Bayesian Graph Convolution LSTM for Skeleton Based Action Recognition · ICCV 2019 |
Human-AI interaction › conversational agents
embodied conversational agents |
0.1 | 1 | 2019 | The Rensselaer Mandarin Project - A Cognitive and Immersive Language Learning Environment · AAAI 2019 |
Learning and educational technologies
language learning |
0.1 | 1 | 2019 | The Rensselaer Mandarin Project - A Cognitive and Immersive Language Learning Environment · AAAI 2019 |
Computer vision › Face, body and person analysis
human pose |
0.1 | 1 | 2018 | An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and Generation · AAAI 2018 |
Methods — techniques the papers use, named apart from their topics
bayesian inference · 1.1hidden semi-markov model · 0.9adversarial inference · 0.9adversarial learning · 0.7ordinal regression · 0.6speech recognition · 0.4spatial audio · 0.4motion tracking · 0.4graph convolution · 0.4gesture recognition · 0.4generative learning · 0.4convolutional neural network · 0.4adversarial prior · 0.4LSTM · 0.4hierarchical generative shape model · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Bayesian Adversarial Human Motion SynthesisabstractWe propose a generative probabilistic model for human motion synthesis. Our model has a hierarchy of three layers. At the bottom layer, we utilize Hidden semi-Markov Model (HSMM), which explicitly models the spatial pose, temporal transition and speed variations in motion sequences. At the middle layer, HSMM parameters are treated as random variables which are allowed to vary across data instances in order to capture large intra- and inter-class variations. At the top layer, hyperparameters define the prior distributions of parameters, preventing the model from overfitting. By explicitly capturing the distribution of the data and parameters, our model has a more compact parameterization compared to GAN-based generative models. We formulate the data synthesis as an adversarial Bayesian inference problem, in which the distributions of generator and discriminator parameters are obtained for data synthesis. We evaluate our method through a variety of metrics, where we show advantage than other competing methods with better fidelity and diversity. We further evaluate the synthesis quality as a data augmentation method for recognition task. Finally, we demonstrate the benefit of our fully probabilistic approach in data restoration task. Rui Zhao 0015, Hui Su |
CVPR | 1 |
| 2019 | The Rensselaer Mandarin Project - A Cognitive and Immersive Language Learning EnvironmentabstractThe Rensselaer Mandarin Project enables a group of foreign language students to improve functional understanding, pronunciation and vocabulary in Mandarin Chinese through authentic speaking situations in a virtual visit to China. Students use speech, gestures, and combinations thereof to navigate an immersive, mixed reality, stylized realism game experience through interaction with AI agents, immersive technologies, and game mechanics. The environment was developed in a black box theater equipped with a human-scale 360◦ panoramic screen (140h, 200r), arrays of markerless motion tracking sensors, and speakers for spatial audio. Rahul R. Divekar, Jaimie Drozdal, Lilit Balagyozyan, Shuyue Zheng, Ziyi Song, Huang Zou, Jeramey Tyler, Xiangyang Mou, Rui Zhao 0015, Helen Zhou, Jianling Yue, Jeffrey O. Kephart, Hui Su |
AAAI | 10 |
| 2019 | Generalizing Eye Tracking With Bayesian Adversarial LearningabstractExisting appearance-based gaze estimation approaches with CNN have poor generalization performance. By systematically studying this issue, we identify three major factors: 1) appearance variations; 2) head pose variations and 3) over-fitting issue with point estimation. To improve the generalization performance, we propose to incorporate adversarial learning and Bayesian inference into a unified framework. In particular, we first add an adversarial component into traditional CNN-based gaze estimator so that we can learn features that are gaze-responsive but can generalize to appearance and pose variations. Next, we extend the point-estimation based deterministic model to a Bayesian framework so that gaze estimation can be performed using all parameters instead of only one set of parameters. Besides improved performance on several benchmark datasets, the proposed method also enables online adaptation of the model to new subjects/environments, demonstrating the potential usage for practical real-time eye tracking applications. Kang Wang 0002, Rui Zhao 0015, Hui Su |
CVPR | 2 |
| 2019 | Bayesian Hierarchical Dynamic Model for Human Action RecognitionabstractHuman action recognition remains as a challenging task partially due to the presence of large variations in the execution of action. To address this issue, we propose a probabilistic model called Hierarchical Dynamic Model (HDM). Leveraging on Bayesian framework, the model parameters are allowed to vary across different sequences of data, which increase the capacity of the model to adapt to intra-class variations on both spatial and temporal extent of actions. Meanwhile, the generative learning process allows the model to preserve the distinctive dynamic pattern for each action class. Through Bayesian inference, we are able to quantify the uncertainty of the classification, providing insight during the decision process. Compared to state-of-the-art methods, our method not only achieves competitive recognition performance within individual dataset but also shows better generalization capability across different datasets. Experiments conducted on data with missing values also show the robustness of the proposed method. Rui Zhao 0015, Wanru Xu, Hui Su |
CVPR | 1 |
| 2019 | Bayesian Graph Convolution LSTM for Skeleton Based Action RecognitionabstractWe propose a framework for recognizing human actions from skeleton data by modeling the underlying dynamic process that generates the motion pattern. We capture three major factors that contribute to the complexity of the motion pattern including spatial dependencies among body joints, temporal dependencies of body poses, and variation among subjects in action execution. We utilize graph convolution to extract structure-aware feature representation from pose data by exploiting the skeleton anatomy. Long short-term memory (LSTM) network is then used to capture the temporal dynamics of the data. Finally, the whole model is extended under the Bayesian framework to a probabilistic model in order to better capture the stochasticity and variation in the data. An adversarial prior is developed to regularize the model parameters to improve the generalization of the model. A Bayesian inference problem is formulated to solve the classification task. We demonstrate the benefit of this framework in several benchmark datasets with recognition under various generalization conditions. Rui Zhao 0015, Kang Wang 0002, Hui Su |
ICCV | 1 |
| 2018 | Interaction Challenges in AI Equipped Environments Built to Teach Foreign Languages Through Dialogue and Task-CompletionabstractAs cities around the world become more diverse in culture and language, there is a growing need for learning foreign languages. To further this excitement, we have built a human-scale, immersive room with a virtual AI agent that aids foreign language learning. Our system aids the language learning process through task-completion exercises using multi-modal dialogue. The Cognitive and Immersive Room (CIR) is developed as an immersive Chinese restaurant to teach Mandarin, but the interaction challenges and solutions can be reasonably generalized to other languages taught using similar techniques. As users interact with the immersive environment and the virtual AI agent, they face several user interaction challenges. These challenges arise from new learners' lack of proficiency in the foreign language. By studying user interactions in the CIR, we were able to articulate some of the interaction challenges. We have enhanced the AI agent, virtual environment, and the on-boarding process for new users to mitigate these challenges. The enhancements and the results which show that they were effective are discussed here. Rahul R. Divekar, Jaimie Drozdal, Yalun Zhou, Ziyi Song, Robert Rouhani, Rui Zhao 0015, Shuyue Zheng, Lilit Balagyozyan, Hui Su |
Conference on Designing Interactive Systems | 7 |
| 2018 | An Adversarial Hierarchical Hidden Markov Model for Human Pose Modeling and GenerationabstractWe propose a hierarchical extension to hidden Markov model (HMM) under the Bayesian framework to overcome its limited model capacity. The model parameters are treated as random variables whose distributions are governed by hyperparameters. Therefore the variation in data can be modeled at both instance level and distribution level. We derive a novel learning method for estimating the parameters and hyperparameters of our model based on adversarial learning framework, which has shown promising results in generating photorealistic images and videos. We demonstrate the benefit of the proposed method on human motion capture data through comparison with both state-of-the-art methods and the same model that is learned by maximizing likelihood. The first experiment on reconstruction shows the model's capability of generalizing to novel testing data. The second experiment on synthesis shows the model's capability of generating realistic and diverse data. Rui Zhao 0015 |
AAAI | 1 |
| 2018 | A Hierarchical Generative Model for Eye Image Synthesis and Eye Gaze EstimationabstractIn this work, we introduce a Hierarchical Generative Model (HGM) to enable realistic forward eye image synthesis, as well as effective backward eye gaze estimation. The proposed HGM consists of a hierarchical generative shape model (HGSM), and a conditional bidirectional generative adversarial network (c-BiGAN). The HGSM encodes eye geometry knowledge and relates eye gaze with eye shape, while c-BiGAN leverages on big data and captures the dependency between eye shape and eye appearance. As an intermediate component, eye shape connects knowledge-based model (HGSM) with data-driven model (c-BiGAN) and enables bidirectional inference. Through a top-down inference, the HGM can synthesize eye images consistent with the given eye gaze. Through a bottom-up inference, HGM can infer eye gaze effectively from a given eye image. Qualitative and quantitative evaluations on benchmark datasets demonstrate our model's effectiveness on both eye image synthesis and eye gaze estimation. In addition, the proposed model is not restricted to eye images only. It can be adapted to face images and any shape-appearance related fields. Kang Wang 0002, Rui Zhao 0015 |
CVPR | 2 |
| 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity EstimationabstractAutomatic intensity estimation of facial action units (AUs) is challenging in two aspects. First, capturing subtle changes of facial appearance is quite difficult. Second, the annotation of AU intensity is scarce and expensive. Intensity annotation requires strong domain knowledge thus only experts are qualified. The majority of methods directly apply supervised learning techniques to AU intensity estimation while few methods exploit unlabeled samples to improve the performance. In this paper, we propose a novel weakly supervised regression model-Bilateral Ordinal Relevance Multi-instance Regression (BORMIR), which learns a frame-level intensity estimator with weakly labeled sequences. From a new perspective, we introduce relevance to model sequential data and consider two bag labels for each bag. The AU intensity estimation is formulated as a joint regressor and relevance learning problem. Temporal dynamics of both relevance and AU intensity are leveraged to build connections among labeled and unlabeled image frames to provide weak supervision. We also develop an efficient algorithm for optimization based on the alternating minimization framework. Evaluations on three expression databases demonstrate the effectiveness of the proposed method. Yong Zhang 0034, Rui Zhao 0015, Weiming Dong, Bao-Gang Hu |
CVPR | 2 |
| 2018 | Human Computer Interaction with Head Pose, Eye Gaze and Body GesturesabstractWe proposed a system that supports human-computer interactions with head pose, eye gaze and body gestures. The proposed system allows users in front of a big monitor/projector to naturally interact with the system. Kang Wang 0002, Rui Zhao 0015 |
FG | 2 |
| 2018 | An Immersive System with Multi-Modal Human-Computer InteractionabstractWe introduce an immersive system prototype that integrates face, gesture and speech recognition techniques to support multi-modal human-computer interaction capability. Embedded in an indoor room setting, a multi-camera system is developed to monitor the user facial behavior, body gesture and spatial location in the room. A server that fuses different sensor inputs in a time-sensitive manner so that our system knows who is doing what at where in real-time. When correlating with speech input, the system can better understand the user intention for interaction purpose. We evaluate the performance of core recognition techniques on both benchmark and self-collected datasets and demonstrate the benefit of the system in various use cases. Rui Zhao 0015, Kang Wang 0002, Rahul R. Divekar, Robert Rouhani, Hui Su |
FG | 1 |
| 2018 | Temporal Pattern Localization using Mixed Integer Linear ProgrammingabstractIn this paper, we consider the problem of localizing the subsequence in time series which contains the dynamic pattern of interest. This is motivated by brain computer interface application where we need to analyze the dynamic pattern of brain signals in response to external stimulus. We treat the localization as a binary label assignment problem and formalize a mixed integer linear programming (MILP) problem. The optimal solution is obtained by minimizing a cost function associated with label assignment subject to empirical constraints induced by data acquisition process. We first experiment with synthetic data to evaluate the effectiveness of the proposed MILP formulation and achieve 10.8% improvement on F1-score. We then experiment with electrocorticographic (ECoG) data for a classification task and achieve 8.8% improvement on accuracy using subsequences localized by our method compared to other methods. Rui Zhao 0015, Gerwin Schalk |
ICPR | 1 |
| 2016 | Facial Expression Intensity Estimation Using Ordinal InformationabstractPrevious studies on facial expression analysis have been focused on recognizing basic expression categories. There is limited amount of work on the continuous expression intensity estimation, which is important for detecting and tracking emotion change. Part of the reason is the lack of labeled data with annotated expression intensity since expression intensity annotation requires expertise and is time consuming. In this work, we treat the expression intensity estimation as a regression problem. By taking advantage of the natural onset-apex-offset evolution pattern of facial expression, the proposed method can handle different amounts of annotations to perform frame-level expression intensity estimation. In fully supervised case, all the frames are provided with intensity annotations. In weakly supervised case, only the annotations of selected key frames are used. While in unsupervised case, expression intensity can be estimated without any annotations. An efficient optimization algorithm based on Alternating Direction Method of Multipliers (ADMM) is developed for solving the optimization problem associated with parameter learning. We demonstrate the effectiveness of proposed method by comparing it against both fully supervised and unsupervised approaches on benchmark facial expression datasets. Rui Zhao 0015, Shangfei Wang |
CVPR | 1 |
| 2016 | Wind turbine fault prediction using soft label SVMabstractIn this paper, we address the problem of predicting wind turbine electrical subsystem fault using time series data obtained from multiple sensors on wind turbine. While considering this as a time series classification problem, we are facing with the challenge that there is no explicit label information regarding the temporal location and duration of symptoms of the fault. Besides, significant data variation caused by both external and internal factors make the identification of change point non-trivial. To address these challenges, we propose a soft label SVM method where the probability of fault instead of binary label is used to train classifier to handle the uncertainty in label information. The probability is determined using temporal information of fault instances. We consider this as a weakly supervised learning problem. To handle large variation within data, we perform customized normalization on different sensor data based on their physical meanings and relationships. Finally, we evaluate our method on 38 different forced outage instances. The experiment on real SCADA data obtained from wind turbines show promising results where we can predict the triggering of fault 18 hours beforehand with an average AUC value 0.91. Rui Zhao 0015, Md. Ridwan Al Iqbal, Kristin P. Bennett |
ICPR | 1 |
| 2016 | Robust signal identification for dynamic pattern classificationabstractThis paper addresses the problem of identifying signals of interest from discrete-time sequences contaminated by erroneous segments, which we define as the part of time series whose dynamic patterns are inconsistent with that of the signals. Assuming the signals of interest consist of consecutive samples with arbitrary starting point, duration and following a stationary dynamic pattern, we propose a robust algorithm combining Random Sample Consensus (RANSAC) and Hidden Markov Model (HMM) to automatically identify the start and end of signals of interest from time series. To evaluate the identification quality, we perform a classification task, where the identified signals are used to train a classifier. A majority vote strategy is adopted to handle error contaminated testing sequences. Compared with manual selection approach and other unsupervised learning methods, the proposed method shows improvement in classification accuracy on both synthetic and real Electrocorticographic (ECoG) data. Rui Zhao 0015, Gerwin Schalk |
ICPR | 1 |
| 2016 | Multilingual articulatory features augmentation learningabstractArticulatory features are used as an universal set of speech attributes shared across many different languages. Some multilingual and cross-language speech recognition systems using articulatory features have been shown to improve the performance. The existing articulatory features are defined by phonetician as a set of articulatory descriptions of phones, which represent some semantic information explaining how humans produce speech sounds via the interaction of different physiological structures. But these manually specified attributes suffer from the incomplete capturing articulation information of all languages and are not distinctive enough for accurate monolingual and multilingual phoneme recognition. In this paper, we are solving the problem of a more complete set of articulatory features representation by sparse coding methods. We learned the latent attributes that sparsely represent more speech articulation information sharing between English and Tibetan languages. Models based on the concatenated semantic and latent speech attributes performed the better accuracy over the existing methods in our experiments for English-Tibetan bilingual phone recognition. Yue Zhao 0013, Rui Zhao 0015, Xiaoyang Wang 0001 |
ICPR | 2 |
| 2014 | Coupled Hidden Markov Model for Electrocorticographic Signal ClassificationabstractThis paper investigates the spatial and temporal dynamics in multi-channel electrocardiographic (ECoG) time series signals using Coupled Hidden Markov Model (CHMM). The signals are recorded in a hand motion control task, when the subject uses a joystick to move a cursor appearing on the screen to hit a virtual target. We detect signal onset using two heuristic schemes based on the experiment process. We apply CHMM to capture the spatial and temporal dynamics between two different channels within fixed length of duration, where each channel is modelled by HMM. The interdependence between two channels are modelled by transitions between hidden states of different individual HMM. There are eight possible directions that the target may appear. We learn eight sets of parameters using EM algorithm to characterize the signal patterns for each possible direction of movement. Given the test signals, the set of learned parameters which produces highest probability likelihood decides the class label. The effectiveness of the model is measured by classification accuracy. The results indicate that CHMM outperforms conventional HMM in most of the cases and is significantly better than first order autoregressive model. Rui Zhao 0015, Gerwin Schalk |
ICPR | 1 |