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Silvio M. Maeta

dblp:26/2640 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Systems, architecture and hardware · 3Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Edge and fog computing · 77% Vehicular, aerial and satellite networks · 23%
Artificial intelligence
1 paper
Legged, aerial and field robots · 77% Motion planning and robot control · 23%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing
internet-based robotic system
0.012003
Internet-based solutions in the development and operation of an unmanned robotic airship · Proc. IEEE 2003
Robotics › Legged, aerial and field robots
aerial robots
0.012001
Autonomous Flight Experiment with a Robotic Unmanned Airship · ICRA 2001
Robotics › Motion planning and robot control › robot control
trajectory tracking
0.012001
Autonomous Flight Experiment with a Robotic Unmanned Airship · ICRA 2001

Methods — techniques the papers use, named apart from their topics

remote operation · 0.0internet-based software architecture · 0.0path tracking error generation · 0.0PI control · 0.0
YearPublicationVenuePosition
2013 3D perception for accurate row following: Methodology and results
abstract
Rows of trees such as in orchards, planted in straight parallel lines can provide navigation cues for autonomous machines that operate in between them. When the tree canopies are well managed, tree rows appear similar to corridor walls and a simple 2D sensing scheme suffices. However, when the tree canopies are three dimensional, or ground vegetation occludes tree trunks, it is necessary to use a three dimensional sensing mode. An additional complication in prolific canopies is that GPS is not reliable and hence is not suitable to register data from sensors onboard a traversing vehicle. Here, we present a method to register 3D data from a lidar sensor onboard a vehicle that must accurately determine its pose relative to the rows. We first register point cloud into a common reference frame and then determine the position of tree rows and trunks in the vicinity to determine the vehicle pose. Our method is tested online and with data from commercial orchards. Experimental results show that the accuracy is sufficient to enable accurate traversal between tree rows even when tree canopies do not approximate planar walls.
Ji Zhang 0003, Andrew Chambers, Silvio M. Maeta, Marcel Bergerman, Sanjiv Singh
IROS3
2003 Internet-based solutions in the development and operation of an unmanned robotic airship
abstract
Internet robotic systems have a different role in the use and development of aerial robots compared to that for ground robots. While for ground robotic vehicles, Internet is useful for remote operation or to make remote development, in aerial vehicles, in addition, the safety aspect must be considered very carefully. This paper addresses the requirements to the specific case of Internet aerial robots. It describes the conceptual and implementation aspects of an Internet-based software architecture for the AURORA unmanned autonomous airship project, showing its use in the different project phases.
Josué J. G. Ramos, Silvio M. Maeta, Luiz G. B. Mirisola, Samuel Siqueira Bueno, Marcel Bergerman, Bruno G. Faria, Gabriel E. M. Pinto, Augusto Bruciapaglia
Proc. IEEE2
2001 Autonomous Flight Experiment with a Robotic Unmanned Airship
abstract
Project AURORA aims at the development of an unmanned airship capable of autonomous flight over user-defined locations for aerial inspection and imagery acquisition. In this article the authors report a successful autonomous flight achieved through a set of pre-defined points, one of the first of its kind in the literature. The guidance control strategy is based on a path tracking error generation methodology that takes into account both the distance and the angular errors of the airship with respect to the desired trajectory. The control strategy uses a PI controller for the tail surfaces' deflection.
Josué J. G. Ramos, Ely Carneiro de Paiva, José R. Azinheira, Samuel Siqueira Bueno, Silvio M. Maeta, Luiz G. B. Mirisola, Marcel Bergerman
ICRA5
1999 Development of a VRML/Java unmanned airship simulating environment
abstract
We present one of the first Internet-accessible airship simulators, based on a comprehensive airship dynamic model. The simulator is meant to be used as a tool for the development of control and navigation methods for autonomous and semi-autonomous robotic airships and as testbed for airship pilot training. Realistic views of both the airship in flight and that of a virtual pilot are provided, as are commands to apply thrust to the engines, swivel them up and down, and deflect the control surfaces. This work is significant for providing robotics researchers with means to safely experiment with airship control.
Josué J. G. Ramos, Silvio M. Maeta, Marcel Bergerman, Samuel Siqueira Bueno, Luiz G. B. Mirisola, Augusto Bruciapaglia
IROS2