Demo Data from EDBT 2026 / reviewers in the wild / expert
Yuchen Wu 0001
dblp:26/317-1
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2021
0000-0001-5136-382XORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 61% Robot manipulation · 30% Motion planning and robot control · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
imitation learning |
0.5 | 1 | 2021 | Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Models · ICRA 2021 |
Robotics › Robot manipulation
learning from demonstration |
0.5 | 1 | 2021 | Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Models · ICRA 2021 |
Machine learning › Reinforcement learning › reward design
reward shaping |
0.5 | 1 | 2021 | Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Models · ICRA 2021 |
Robotics › Motion planning and robot control › manipulator control
robot arm control |
0.1 | 1 | 2021 | Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative Models · ICRA 2021 |
Methods — techniques the papers use, named apart from their topics
potential-based reward shaping · 0.5normalizing flow · 0.5generative adversarial network · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Shaping Rewards for Reinforcement Learning with Imperfect Demonstrations using Generative ModelsabstractThe potential benefits of model-free reinforcement learning to real robotics systems are limited by its uninformed exploration that leads to slow convergence, lack of data-efficiency, and unnecessary interactions with the environment. To address these drawbacks we propose a method that combines reinforcement and imitation learning by shaping the reward function with a state-and-action-dependent potential that is trained from demonstration data, using a generative model. We show that this accelerates policy learning by specifying high-value areas of the state and action space that are worth exploring first. Unlike the majority of existing methods that assume optimal demonstrations and incorporate the demonstration data as hard constraints on policy optimization, we instead incorporate demonstration data as advice in the form of a reward shaping potential trained as a generative model of states and actions. In particular, we examine both normalizing flows and Generative Adversarial Networks to represent these potentials. We show that, unlike many existing approaches that incorporate demonstrations as hard constraints, our approach is unbiased even in the case of suboptimal and noisy demonstrations. We present an extensive range of simulations, as well as experiments on the Franka Emika 7DOF arm, to demonstrate the practicality of our method. Yuchen Wu 0001, Melissa Mozifian, Florian Shkurti |
ICRA | 1 |