Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Davide Berghi

dblp:260/6847 · DBLP profile ↗
← Back
5ranked-venue papers
5as first author
5since 2021 · last 2026
0000-0001-6279-6364ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › speech processing
multichannel speech processing
0.212024
Leveraging Visual Supervision for Array-Based Active Speaker Detection and Localization · IEEE ACM Trans. Audio Speech Lang. Process. 2024
Audio and music processing
speech processing
0.212024
Leveraging Visual Supervision for Array-Based Active Speaker Detection and Localization · IEEE ACM Trans. Audio Speech Lang. Process. 2024

Methods — techniques the papers use, named apart from their topics

student-teacher learning · 0.8self-supervised learning · 0.8convolutional recurrent neural network · 0.8
YearPublicationVenuePosition
2026 Reverberation-Based Features for Sound Event Localization and Detection With Distance Estimation
abstract
Sound event localization and detection (SELD) involves predicting active sound event classes over time while estimating their positions. The localization subtask in SELD is usually treated as a direction of arrival estimation problem, ignoring source distance. Only recently, SELD was extended to 3D by incorporating distance estimation, enabling the prediction of sound event positions in 3D space (3D SELD). However, existing methods lack input features specifically designed for distance estimation. We address this gap by introducing two novel reverberation-based feature formats: one using the direct-toreverberant ratio (DRR) and another leveraging signal autocorrelation to capture early reflections. We extensively evaluate and benchmark these features on the STARSS23 dataset, combining them with established SELD features for sound event detection (SED) and direction-of-arrival estimation (DOAE), and testing across different network architectures. Our proposed features, applicable to both FOA and MIC formats, achieve state-of-theart distance estimation, enhancing overall 3D SELD performance.
Davide Berghi, Philip J. B. Jackson
IEEE Signal Process. Lett.1
2024 Fusion of Audio and Visual Embeddings for Sound Event Localization and Detection
abstract
Sound event localization and detection (SELD) combines two subtasks: sound event detection (SED) and direction of arrival (DOA) estimation. SELD is usually tackled as an audio-only problem, but visual information has been recently included. Few audio-visual (AV)-SELD works have been published and most employ vision via face/object bounding boxes, or human pose keypoints. In contrast, we explore the integration of audio and visual feature embeddings extracted with pre-trained deep networks. For the visual modality, we tested ResNet50 and Inflated 3D ConvNet (I3D). Our comparison of AV fusion methods includes the AV-Conformer and Cross-Modal Attentive Fusion (CMAF) model. Our best models outperform the DCASE 2023 Task3 audio-only and AV baselines by a wide margin on the development set of the STARSS23 dataset, making them competitive amongst state-of-the-art results of the AV challenge, without model ensembling, heavy data augmentation, or prediction post-processing. Such techniques and further pre-training could be applied as next steps to improve performance.
Davide Berghi, Peipei Wu, Jinzheng Zhao, Wenwu Wang 0001, Philip J. B. Jackson
ICASSP1
2024 ForecasterFlexOBM: A Multi-View Audio-Visual Dataset for Flexible Object-Based Media Production
abstract
Leveraging machine learning techniques, in the context of object-based media production, could enable provision of personalized media experiences to diverse audiences. To fine-tune and evaluate techniques for personalization applications, as well as more broadly, datasets which bridge the gap between research and production are needed. We introduce and release such a dataset, themed around a UK weather forecast and shot against a blue-screen background, of three professional actors/presenters – one male and one female (English) and one female (British Sign Language). Scenes include both production and research-oriented examples, with a range of dialogues and actions. Capture techniques consisted of a synchronized 4K resolution 16-camera array, production-typical microphones plus professional audio mix, a 16-channel microphone array with collocated Grasshopper3 camera, and a photogrammetry array. We demonstrate applications relevant to virtual production and creation of personalized media including neural radiance fields, shadow casting, action/event detection, speaker source tracking and video captioning.
Davide Berghi, Craig Cieciura, Farshad Einabadi, Maxine Glancy, Oliver C. Camilleri, Philip Foster, Asmar Nadeem, Faegheh Sardari, Jinzheng Zhao, Marco Volino, Armin Mustafa, Philip J. B. Jackson, Adrian Hilton 0001
ICME1
2024 Leveraging Visual Supervision for Array-Based Active Speaker Detection and Localization
abstract
Conventional audio-visual approaches for active speaker detection (ASD) typically rely on visually pre-extracted face tracks and the corresponding single-channel audio to find the speaker in a video. Therefore, they tend to fail every time the face of the speaker is not visible. We demonstrate that a simple audio convolutional recurrent neural network (CRNN) trained with spatial input features extracted from multichannel audio can perform simultaneous horizontal active speaker detection and localization (ASDL), independently of the visual modality. To address the time and cost of generating ground truth labels to train such a system, we propose a new self-supervised training pipeline that embraces a “student-teacher” learning approach. A conventional pre-trained active speaker detector is adopted as a “teacher” network to provide the position of the speakers as pseudo-labels. The multichannel audio “student” network is trained to generate the same results. At inference, the student network can generalize and locate also the occluded speakers that the teacher network is not able to detect visually, yielding considerable improvements in recall rate. Experiments on the TragicTalkers dataset show that an audio network trained with the proposed self-supervised learning approach can exceed the performance of the typical audio-visual methods and produce results competitive with the costly conventional supervised training. We demonstrate that improvements can be achieved when minimal manual supervision is introduced in the learning pipeline. Further gains may be sought with larger training sets and integrating vision with the multichannel audio system.
Davide Berghi, Philip J. B. Jackson
IEEE ACM Trans. Audio Speech Lang. Process.1
2021 Visually Supervised Speaker Detection and Localization via Microphone Array
abstract
Active speaker detection (ASD) is a multi-modal task that aims to identify who, if anyone, is speaking from a set of candidates. Current audio-visual approaches for ASD typically rely on visually pre-extracted face tracks (sequences of consecutive face crops) and the respective monaural audio. However, their recall rate is often low as only the visible faces are included in the set of candidates. Monaural audio may successfully detect the presence of speech activity but fails in localizing the speaker due to the lack of spatial cues. Our solution extends the audio front-end using a microphone array. We train an audio convolutional neural network (CNN) in combination with beamforming techniques to regress the speaker’s horizontal position directly in the video frames. We propose to generate weak labels using a pre-trained active speaker detector on pre-extracted face tracks. Our pipeline embraces the "student-teacher" paradigm, where a trained "teacher" network is used to produce pseudo-labels visually. The "student" network is an audio network trained to generate the same results. At inference, the student network can independently localize the speaker in the visual frames directly from the audio input. Experimental results on newly collected data prove that our approach significantly outperforms a variety of other baselines as well as the teacher network itself. It results in an excellent speech activity detector too.
Davide Berghi, Adrian Hilton 0001, Philip J. B. Jackson
MMSP1