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Nayan Kumar

dblp:260/7799 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 91% 3D vision · 9%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
1.012026
GRIM: Task-Oriented Grasping with Conditioning on Generative Examples · AAAI 2026
Robotics › Robot manipulation › grasping › grasp planning
task-oriented grasping
1.012026
GRIM: Task-Oriented Grasping with Conditioning on Generative Examples · AAAI 2026
Computer vision › 3D vision
object alignment
0.312026
GRIM: Task-Oriented Grasping with Conditioning on Generative Examples · AAAI 2026

Methods — techniques the papers use, named apart from their topics

principal component analysis · 1.0geometric cues · 1.0DINO features · 1.0
YearPublicationVenuePosition
2026 GRIM: Task-Oriented Grasping with Conditioning on Generative Examples
abstract
Task-Oriented Grasping (TOG) presents a significant challenge, requiring a nuanced understanding of task semantics, object affordances, and the functional constraints dictating how an object should be grasped for a specific task. To address these challenges, we introduce GRIM (Grasp Re-alignment via Iterative Matching), a novel training-free framework for task-oriented grasping. Initially, a coarse alignment strategy is developed using a combination of geometric cues and principal component analysis (PCA)-reduced DINO features for similarity scoring. Subsequently, the full grasp pose associated with the retrieved memory instance is transferred to the aligned scene object and further refined against a set of task-agnostic, geometrically stable grasps generated for the scene object, prioritizing task compatibility. In contrast to existing learning-based methods, GRIM demonstrates strong generalization capabilities, achieving robust performance with only a small number of conditioning examples.
Shailesh, Nayan Kumar, Priya Shukla, Andrew Melnik, Michael Beetz, Gora Chand Nandi
AAAI3