EDBT 2026 Demo / reviewers in the wild / expert
Shudan Yu
dblp:261/6304
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0009-1119-1790ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Routing and switching · 61% Edge and fog computing · 30% Network optimization and economics · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Edge and fog computing
multi-agent reinforcement learning |
1.0 | 1 | 2026 | Adaptive Sacrifice for QoS-Aware Routing: A Graph Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2026 |
Routing and switching
qos routing |
1.0 | 1 | 2026 | Adaptive Sacrifice for QoS-Aware Routing: A Graph Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2026 |
Routing and switching
traffic engineering |
1.0 | 1 | 2026 | Adaptive Sacrifice for QoS-Aware Routing: A Graph Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2026 |
Network optimization and economics
resource allocation |
0.3 | 1 | 2026 | Adaptive Sacrifice for QoS-Aware Routing: A Graph Reinforcement Learning Approach · IEEE Trans. Mob. Comput. 2026 |
Methods — techniques the papers use, named apart from their topics
tchebycheff-based reward · 1.0multi-agent reinforcement learning · 1.0graph reinforcement learning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Workload-Aware Routing Optimization via Graph Reinforcement Learning for Joint Delay Minimization in Edge-Cloud NetworksabstractThe rapid proliferation of end devices and their hosted applications has significantly increased the demand for data processing. However, lightweight edge endpoints often suffer from limited computational capabilities due to power and battery constraints. Consequently, computation-intensive tasks are typically offloaded to cloud servers located in data centers for processing. While existing studies often abstract the edge–cloud connection as a direct link, the actual backbone network features complex topologies and constrained bandwidth, which intensify as workload scales up. To address this challenge, this paper investigates routing optimization within the backbone network under task offloading scenarios, and proposes a workload-aware deep reinforcement learning (DRL)-based routing algorithm for joint minimization of transmission and processing delays. Specifically, we first develop a detailed system model using discrete event simulation. Then, we design an integrated DRL-based decision-making scheme that simultaneously determines optimal routing paths and target data centers. Extensive experiments on diverse real-world network topologies and heterogeneous task workloads demonstrate that the proposed algorithm significantly outperforms conventional baselines in reducing both transmission and processing delays. Yuqian Song, Jingli Zhou, Shudan Yu, Jun Liu 0014 |
IEEE Internet Things J. | 3 |
| 2026 | Adaptive Sacrifice for QoS-Aware Routing: A Graph Reinforcement Learning ApproachabstractThe Internet today hosts a multitude of communication sessions from diverse vertical industries, each with distinct and increasingly stringent quality-of-service (QoS) requirements across multiple performance metrics. However, QoS-aware routing remains a significant challenge in traffic engineering, as existing solutions struggle to adapt to dynamic network conditions and meet these rigorous QoS demands. To address this issue, this paper proposes a multi-agent graph reinforcement learning-based routing algorithm that provides differentiated treatment for multiple services. First, we explore both nodebased and link-based graph reinforcement learning paradigms for performance comparison. Second, two key mechanisms, i.e., a packet sacrifice mechanism and a Tchebycheff-based reward function, are designed to realize adaptive sacrifice behavior patterns, aiming to optimize the lower bound of service satisfaction rates and enhance fairness across services. Furthermore, to ensure practical applicability, we devise a distributed computing architecture featuring neighborhood-restricted data acquisition and asynchronous historical information retrieval. Extensive simulation results demonstrate that our proposed algorithms significantly outperform benchmark methods regarding the minimum service satisfaction rate, even under unseen networks. Besides, the distributed computing architecture is proven to incur no performance penalty, which can be generalized to other resource-constrained applications. Yuqian Song, Jingli Zhou, Shudan Yu, Jun Liu 0014 |
IEEE Trans. Mob. Comput. | 3 |