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Pierre Marza

dblp:262/0331 · DBLP profile ↗
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7ranked-venue papers
5as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 3 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Deep learning architectures and training · 18% Trustworthy machine learning · 18% Motion planning and robot control · 16%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Medical and health informatics · 100%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 10 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training › data augmentation
latent space augmentation
0.912025
Controllable Latent Space Augmentation for Digital Pathology · ICCV 2025
Medical and health informatics
computational pathology
0.912025
Controllable Latent Space Augmentation for Digital Pathology · ICCV 2025
Medical and health informatics
digital pathology
0.912025
THUNDER: Tile-level Histopathology image UNDERstanding benchmark · NeurIPS 2025
Medical and health informatics › computational pathology › histopathology image analysis
whole slide image analysis
0.912025
Controllable Latent Space Augmentation for Digital Pathology · ICCV 2025
Machine learning › Reinforcement learning › multi-task reinforcement learning
multi-task policy learning
0.812024
Task-Conditioned Adaptation of Visual Features in Multi-Task Policy Learning · CVPR 2024
Robotics › Motion planning and robot control
robot learning
0.812024
Task-Conditioned Adaptation of Visual Features in Multi-Task Policy Learning · CVPR 2024
Robotics › Robot navigation and mapping › object goal navigation
multi-object navigation
0.712023
Multi-Object Navigation with dynamically learned neural implicit representations · ICCV 2023
Image and video processing
image enhancement
0.412020
DeepLPF: Deep Local Parametric Filters for Image Enhancement · CVPR 2020
Machine learning › Learning paradigms
multiple instance learning
0.312025
Controllable Latent Space Augmentation for Digital Pathology · ICCV 2025
Computer vision › 3D vision
implicit neural representation
0.212023
Multi-Object Navigation with dynamically learned neural implicit representations · ICCV 2023

Methods — techniques the papers use, named apart from their topics

robustness testing · 1.7multiple instance learning · 1.7latent diffusion · 1.7generative augmentation · 1.7feature space analysis · 1.7benchmark construction · 1.7task-conditioned adapters · 0.8optimization-based task embedding estimation · 0.8behavior cloning · 0.8neural implicit representation · 0.7deep neural network · 0.4
YearPublicationVenuePosition
2025 Controllable Latent Space Augmentation for Digital Pathology
abstract
Whole slide image (WSI) analysis in digital pathology presents unique challenges due to the gigapixel resolution of WSIs and the scarcity of dense supervision signals. While Multiple Instance Learning (MIL) is a natural fit for slide-level tasks, training robust models requires large and diverse datasets. Even though image augmentation techniques could be utilized to increase data variability and reduce overfitting, implementing them effectively is not a trivial task. Traditional patch-level augmentation is prohibitively expensive due to the large number of patches extracted from each WSI, and existing feature-level augmentation methods lack control over transformation semantics. We introduce HistAug, a fast and efficient generative model for controllable augmentations in the latent space for digital pathology. By conditioning on explicit patch-level transformations (e.g., hue, erosion), HistAug generates realistic augmented embeddings while preserving initial semantic information. Our method allows the processing of a large number of patches in a single forward pass efficiently, while at the same time consistently improving MIL model performance. Experiments across multiple slide-level tasks and diverse organs show that HistAug outperforms existing methods, particularly in low-data regimes. Ablation studies confirm the benefits of learned transformations over noise-based perturbations and highlight the importance of uniform WSI-wise augmentation. Code is available at https://github.com/MICS-Lab/HistAug.
Sofiène Boutaj, Marin Scalbert, Pierre Marza, Florent Couzinie-Devy, Maria Vakalopoulou, Stergios Christodoulidis
ICCV3
2025 THUNDER: Tile-level Histopathology image UNDERstanding benchmark
abstract
Progress in a research field can be hard to assess, in particular when many concurrent methods are proposed in a short period of time. This is the case in digital pathology, where many foundation models have been released recently to serve as feature extractors for tile-level images, being used in a variety of downstream tasks, both for tile- and slide-level problems. Benchmarking available methods then becomes paramount to get a clearer view of the research landscape. In particular, in critical domains such as healthcare, a benchmark should not only focus on evaluating downstream performance, but also provide insights about the main differences between methods, and importantly, further consider uncertainty and robustness to ensure a reliable usage of proposed models. For these reasons, we introduce THUNDER, a tile-level benchmark for digital pathology foundation models, allowing for efficient comparison of many models on diverse datasets with a series of downstream tasks, studying their feature spaces and assessing the robustness and uncertainty of predictions informed by their embeddings. THUNDER is a fast, easy-to-use, dynamic benchmark that can already support a large variety of state-of-the-art foundation, as well as local user-defined models for direct tile-based comparison. In this paper, we provide a comprehensive comparison of 23 foundation models on 16 different datasets covering diverse tasks, feature analysis, and robustness. The code for THUNDER is publicly available at https://github.com/MICS-Lab/thunder.
Pierre Marza, Leo Fillioux, Sofiène Boutaj, Kunal Mahatha, Christian Desrosiers, Pablo Piantanida, Jose Dolz, Stergios Christodoulidis, Maria Vakalopoulou
NeurIPS1
2024 Task-Conditioned Adaptation of Visual Features in Multi-Task Policy Learning
abstract
Successfully addressing a wide variety of tasks is a core ability of autonomous agents, requiring flexibly adapting the underlying decision-making strategies and, as we ar-gue in this work, also adapting the perception modules. An analogical argument would be the human visual system, which uses top-down signals to focus attention determined by the current task. Similarly, we adapt pretrained large vision models conditioned on specific downstream tasks in the context of multitask policy learning. We introduce task-conditioned adapters that do not require finetuning any pretrained weights, combined with a single policy trained with behavior cloning and capable of addressing multiple tasks. We condition the visual adapters on task embeddings, which can be selected at inference if the task is known, or alternatively inferred from a set of example demonstrations. To this end, we propose a new optimization-based estimator. We evaluate the method on a wide variety of tasks from the CortexBench benchmark and show that, compared to existing work, it can be addressed with a single policy. In particular, we demonstrate that adapting visual features is a key design choice and that the method generalizes to unseen tasks given a few demonstrations.
Pierre Marza, Laëtitia Matignon, Olivier Simonin 0001, Christian Wolf 0001
CVPR1
2024 AutoNeRF: Training Implicit Scene Representations with Autonomous Agents
abstract
Implicit representations such as Neural Radiance Fields (NeRF) allow to map color, density and semantics in a 3D scene through a continuous neural function. However, these models typically require manual and careful human data collection for training. This paper addresses the problem of active exploration for autonomous NeRF construction. We study how an agent can learn to efficiently explore an unknown 3D environment so that the data collected during autonomous exploration enables the learning of a high-quality neural implicit map representation. The quality of the learned representation is evaluated on four robotics-related downstream tasks: classical viewpoint rendering, map reconstruction, planning, and pose refinement. We compare the impact of different exploration strategies including frontier-based and learning-based approaches (end-to-end and modular) with different reward functions tailored to this problem. Empirical results show that NeRFs can be trained on actively collected data using just a single episode of experience in an unseen environment and that AutoNeRF, a modular exploration policy trained with reinforcement learning, enables obtaining a higher-quality NeRF for the considered downstream robotic tasks. Finally, we show that with AutoNeRF an agent can be deployed to a previously unknown scene and then automatically improve its navigation performance by adapting to the scene through a cycle of exploration, reconstruction, and policy finetuning.
Pierre Marza, Laëtitia Matignon, Olivier Simonin 0001, Dhruv Batra, Christian Wolf 0001, Devendra Singh Chaplot
IROS1
2023 Multi-Object Navigation with dynamically learned neural implicit representations
abstract
Understanding and mapping a new environment are core abilities of any autonomously navigating agent. While classical robotics usually estimates maps in a stand-alone manner with SLAM variants, which maintain a topological or metric representation, end-to-end learning of navigation keeps some form of memory in a neural network. Networks are typically imbued with inductive biases, which can range from vectorial representations to birds-eye metric tensors or topological structures. In this work, we propose to structure neural networks with two neural implicit representations, which are learned dynamically during each episode and map the content of the scene: (i) the Semantic Finder predicts the position of a previously seen queried object; (ii) the Occupancy and Exploration Implicit Representation encapsulates information about explored area and obstacles, and is queried with a novel global read mechanism which directly maps from function space to a usable embedding space. Both representations are leveraged by an agent trained with Reinforcement Learning (RL) and learned online during each episode. We evaluate the agent on Multi-Object Navigation and show the high impact of using neural implicit representations as a memory source.
Pierre Marza, Laëtitia Matignon, Olivier Simonin 0001, Christian Wolf 0001
ICCV1
2022 Teaching Agents how to Map: Spatial Reasoning for Multi-Object Navigation
abstract
In the context of visual navigation, the capacity to map a novel environment is necessary for an agent to exploit its observation history in the considered place and efficiently reach known goals. This ability can be associated with spatial rea-soning, where an agent is able to perceive spatial relationships and regularities, and discover object characteristics. Recent work introduces learnable policies parametrized by deep neural networks and trained with Reinforcement Learning (RL). In classical RL setups, the capacity to map and reason spatially is learned end-to-end, from reward alone. In this setting, we introduce supplementary supervision in the form of auxiliary tasks designed to favor the emergence of spatial perception capabilities in agents trained for a goal-reaching downstream objective. We show that learning to estimate metrics quantifying the spatial relationships between an agent at a given location and a goal to reach has a high positive impact in Multi-Object Navigation settings. Our method significantly improves the performance of different baseline agents, that either build an explicit or implicit representation of the environment, even matching the performance of incomparable oracle agents taking ground-truth maps as input. A learning-based agent from the literature trained with the proposed auxiliary losses was the winning entry to the Multi-Object Navigation Challenge, part of the CVPR 2021 Embodied AI Workshop.
Pierre Marza, Laëtitia Matignon, Olivier Simonin 0001, Christian Wolf 0001
IROS1
2020 DeepLPF: Deep Local Parametric Filters for Image Enhancement
abstract
Digital artists often improve the aesthetic quality of digital photographs through manual retouching. Beyond global adjustments, professional image editing programs provide local adjustment tools operating on specific parts of an image. Options include parametric (graduated, radial filters) and unconstrained brush tools. These highly expressive tools enable a diverse set of local image enhancements. However, their use can be time consuming, and requires artistic capability. State-of-the-art automated image enhancement approaches typically focus on learning pixel-level or global enhancements. The former can be noisy and lack interpretability, while the latter can fail to capture fine-grained adjustments. In this paper, we introduce a novel approach to automatically enhance images using learned spatially local filters of three different types (Elliptical Filter, Graduated Filter, Polynomial Filter). We introduce a deep neural network, dubbed Deep Local Parametric Filters (DeepLPF), which regresses the parameters of these spatially localized filters that are then automatically applied to enhance the image. DeepLPF provides a natural form of model regularization and enables interpretable, intuitive adjustments that lead to visually pleasing results. We report on multiple benchmarks and show that DeepLPF produces state-of-the-art performance on two variants of the MIT-Adobe 5k dataset, often using a fraction of the parameters required for competing methods.
Sean Moran, Pierre Marza, Steven McDonagh 0001, Sarah Parisot, Gregory Slabaugh
CVPR2