Demo Data from EDBT 2026 / reviewers in the wild / expert
Artem Zholus
dblp:262/3670
· DBLP profile ↗
4ranked-venue papers
2as first author
4since 2021 · last 2025
0000-0003-3167-3585ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Video understanding and tracking · 35% Reinforcement learning · 24% Generative modeling · 24% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 11 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
autoregressive model |
0.9 | 1 | 2025 | BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025 |
Computer vision › Video understanding and tracking
feature tracking |
0.9 | 1 | 2025 | Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025 |
Machine learning › Generative modeling › autoregressive model
next-token prediction |
0.9 | 1 | 2025 | Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025 |
Computer vision › Video understanding and tracking › feature tracking
tracking any point |
0.9 | 1 | 2025 | Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025 |
Computer vision › Video understanding and tracking › video representation learning
video tokenization |
0.9 | 1 | 2025 | Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025 |
Bioinformatics and computational biology › molecular informatics › cheminformatics › molecule generation
3d molecule generation |
0.9 | 1 | 2025 | BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025 |
Bioinformatics and computational biology › molecular informatics
molecular design |
0.9 | 1 | 2025 | BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
credit assignment |
0.8 | 1 | 2024 | Mastering Memory Tasks with World Models · ICLR 2024 |
Natural language and speech › Language models and text generation › LLM agents
long-term memory |
0.8 | 1 | 2024 | Mastering Memory Tasks with World Models · ICLR 2024 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.8 | 1 | 2024 | Mastering Memory Tasks with World Models · ICLR 2024 |
Machine learning › Deep learning architectures and training
state space model |
0.2 | 1 | 2024 | Mastering Memory Tasks with World Models · ICLR 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.7pre-training · 1.7language modeling · 1.7fine-tuning · 1.7next-token prediction · 0.9world model · 0.8state space model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement LearningabstractGenerating novel active molecules for a given protein is an extremely challenging task for generative models that requires an understanding of the complex physical interactions between the molecule and its environment. This paper presents a novel generative model, BindGPT, which uses a conceptually simple but powerful approach to create 3D molecules within the protein's binding site. Our model produces molecular graphs and conformations jointly, eliminating the need for an extra graph reconstruction step. We pre-train BindGPT on a large-scale dataset and fine-tune it with reinforcement learning using scores from external simulation software. We demonstrate how a single pre-trained language model can serve at the same time as a 3D molecular generative model, a conformer generator conditioned on the molecular graph, and a pocket-conditioned 3D molecule generator. Notably, the model does not make any representational equivariance assumptions about the domain of generation. We show how such a simple conceptual approach combined with pre-training and scaling can perform on par or better than the current best-specialized diffusion models, language models, and graph neural networks while being two orders of magnitude cheaper to sample. Artem Zholus, Maksim Kuznetsov, Roman Schutski, Rim Shayakhmetov, Daniil Polykovskiy, Sarath Chandar, Alex Zhavoronkov |
AAAI | 1 |
| 2025 | Tapnext: Tracking Any Point (Tap) as Next Token Prediction
Artem Zholus, Carl Doersch, Yi Yang 0007, Skanda Koppula, Viorica Patraucean, Xu Owen He, Ignacio Rocco, Mehdi S. M. Sajjadi, Sarath Chandar, Ross Goroshin |
ICCV | 1 |
| 2025 | IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving AgentsabstractSeamless interaction between AI agents and humans using natural language remains a key goal in AI research. This paper addresses the challenges of developing interactive agents capable of understanding and executing grounded natural language instructions through the IGLU competition. Despite advancements, challenges such as a scarcity of appropriate datasets and the need for effective evaluation platforms persist. We introduce a scalable data collection tool for gathering interactive grounded language instructions within a Minecraft-like environment, resulting in a Multi-Modal dataset with around 9,000 utterances and over 1,000 clarification questions. Additionally, we present a Human-in-the-Loop interactive evaluation platform for qualitative analysis and comparison of agent performance through multi-turn communication with human annotators. We offer to the community these assets referred to as IDAT (IGLU Dataset And Toolkit) which aim to advance the development of intelligent, interactive AI agents and provide essential resources for further research. Shrestha Mohanty, Negar Arabzadeh, Andrea Tupini, Yuxuan Sun 0004, Aleksey Skrynnik, Artem Zholus, Marc-Alexandre Côté, Julia Kiseleva |
SIGIR | 6 |
| 2024 | Mastering Memory Tasks with World ModelsabstractCurrent model-based reinforcement learning (MBRL) agents struggle with long-term dependencies. This limits their ability to effectively solve tasks involving extended time gaps between actions and outcomes, or tasks demanding the recalling of distant observations to inform current actions. To improve temporal coherence, we integrate a new family of state space models (SSMs) in world models of MBRL agents to present a new method, Recall to Imagine (R2I). This integration aims to enhance both long-term memory and long-horizon credit assignment. Through a diverse set of illustrative tasks, we systematically demonstrate that R2I not only establishes a new state-of-the-art for challenging memory and credit assignment RL tasks, such as BSuite and POPGym, but also showcases superhuman performance in the complex memory domain of Memory Maze. At the same time, it upholds comparable performance in classic RL tasks, such as Atari and DMC, suggesting the generality of our method. We also show that R2I is faster than the state-of-the-art MBRL method, DreamerV3, resulting in faster wall-time convergence. Mohammad Reza Samsami, Artem Zholus, Janarthanan Rajendran, Sarath Chandar |
ICLR | 2 |