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Artem Zholus

dblp:262/3670 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2025
0000-0003-3167-3585ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Video understanding and tracking · 35% Reinforcement learning · 24% Generative modeling · 24%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%

Topics — the 11 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
autoregressive model
0.912025
BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025
Computer vision › Video understanding and tracking
feature tracking
0.912025
Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025
Machine learning › Generative modeling › autoregressive model
next-token prediction
0.912025
Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025
Computer vision › Video understanding and tracking › feature tracking
tracking any point
0.912025
Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025
Computer vision › Video understanding and tracking › video representation learning
video tokenization
0.912025
Tapnext: Tracking Any Point (Tap) as Next Token Prediction · ICCV 2025
Bioinformatics and computational biology › molecular informatics › cheminformatics › molecule generation
3d molecule generation
0.912025
BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025
Bioinformatics and computational biology › molecular informatics
molecular design
0.912025
BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning · AAAI 2025
Machine learning › Reinforcement learning › multi-agent reinforcement learning
credit assignment
0.812024
Mastering Memory Tasks with World Models · ICLR 2024
Natural language and speech › Language models and text generation › LLM agents
long-term memory
0.812024
Mastering Memory Tasks with World Models · ICLR 2024
Machine learning › Reinforcement learning
model-based reinforcement learning
0.812024
Mastering Memory Tasks with World Models · ICLR 2024
Machine learning › Deep learning architectures and training
state space model
0.212024
Mastering Memory Tasks with World Models · ICLR 2024

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.7pre-training · 1.7language modeling · 1.7fine-tuning · 1.7next-token prediction · 0.9world model · 0.8state space model · 0.8
YearPublicationVenuePosition
2025 BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning
abstract
Generating novel active molecules for a given protein is an extremely challenging task for generative models that requires an understanding of the complex physical interactions between the molecule and its environment. This paper presents a novel generative model, BindGPT, which uses a conceptually simple but powerful approach to create 3D molecules within the protein's binding site. Our model produces molecular graphs and conformations jointly, eliminating the need for an extra graph reconstruction step. We pre-train BindGPT on a large-scale dataset and fine-tune it with reinforcement learning using scores from external simulation software. We demonstrate how a single pre-trained language model can serve at the same time as a 3D molecular generative model, a conformer generator conditioned on the molecular graph, and a pocket-conditioned 3D molecule generator. Notably, the model does not make any representational equivariance assumptions about the domain of generation. We show how such a simple conceptual approach combined with pre-training and scaling can perform on par or better than the current best-specialized diffusion models, language models, and graph neural networks while being two orders of magnitude cheaper to sample.
Artem Zholus, Maksim Kuznetsov, Roman Schutski, Rim Shayakhmetov, Daniil Polykovskiy, Sarath Chandar, Alex Zhavoronkov
AAAI1
2025 Tapnext: Tracking Any Point (Tap) as Next Token Prediction
Artem Zholus, Carl Doersch, Yi Yang 0007, Skanda Koppula, Viorica Patraucean, Xu Owen He, Ignacio Rocco, Mehdi S. M. Sajjadi, Sarath Chandar, Ross Goroshin
ICCV1
2025 IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents
abstract
Seamless interaction between AI agents and humans using natural language remains a key goal in AI research. This paper addresses the challenges of developing interactive agents capable of understanding and executing grounded natural language instructions through the IGLU competition. Despite advancements, challenges such as a scarcity of appropriate datasets and the need for effective evaluation platforms persist. We introduce a scalable data collection tool for gathering interactive grounded language instructions within a Minecraft-like environment, resulting in a Multi-Modal dataset with around 9,000 utterances and over 1,000 clarification questions. Additionally, we present a Human-in-the-Loop interactive evaluation platform for qualitative analysis and comparison of agent performance through multi-turn communication with human annotators. We offer to the community these assets referred to as IDAT (IGLU Dataset And Toolkit) which aim to advance the development of intelligent, interactive AI agents and provide essential resources for further research.
Shrestha Mohanty, Negar Arabzadeh, Andrea Tupini, Yuxuan Sun 0004, Aleksey Skrynnik, Artem Zholus, Marc-Alexandre Côté, Julia Kiseleva
SIGIR6
2024 Mastering Memory Tasks with World Models
abstract
Current model-based reinforcement learning (MBRL) agents struggle with long-term dependencies. This limits their ability to effectively solve tasks involving extended time gaps between actions and outcomes, or tasks demanding the recalling of distant observations to inform current actions. To improve temporal coherence, we integrate a new family of state space models (SSMs) in world models of MBRL agents to present a new method, Recall to Imagine (R2I). This integration aims to enhance both long-term memory and long-horizon credit assignment. Through a diverse set of illustrative tasks, we systematically demonstrate that R2I not only establishes a new state-of-the-art for challenging memory and credit assignment RL tasks, such as BSuite and POPGym, but also showcases superhuman performance in the complex memory domain of Memory Maze. At the same time, it upholds comparable performance in classic RL tasks, such as Atari and DMC, suggesting the generality of our method. We also show that R2I is faster than the state-of-the-art MBRL method, DreamerV3, resulting in faster wall-time convergence.
Mohammad Reza Samsami, Artem Zholus, Janarthanan Rajendran, Sarath Chandar
ICLR2