EDBT 2026 Demo / reviewers in the wild / expert
Ha Linh Nguyen
dblp:262/5282
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0007-9359-781XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › motion estimation
camera motion estimation |
0.9 | 1 | 2025 | Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery · ICCV 2025 |
Computer vision › 3D vision
human mesh recovery |
0.9 | 1 | 2025 | Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
checkerboard calibration · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Humans as Checkerboards: Calibrating Camera Motion Scale for World-Coordinate Human Mesh Recovery
Fengyuan Yang 0002, Kerui Gu, Ha Linh Nguyen, Tze Ho Elden Tse, Angela Yao |
ICCV | 3 |