Fangzhou Mu

dblp:262/6282 · DBLP profile ↗
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16ranked-venue papers
5as first author
15since 2021 · last 2025
0000-0001-5580-2404ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 5 first-author · 14 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 8 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Recovering Parametric Scenes from Very Few Time-of-Flight Pixels
abstract
We aim to recover the geometry of 3D parametric scenes using very few depth measurements from low-cost, commercially available time-of-flight sensors. These sensors offer very low spatial resolution (i.e., a single pixel), but image a wide field-of-view per pixel and capture detailed time-of-flight data in the form of time-resolved photon counts. This time-of-flight data encodes rich scene information and thus enables recovery of simple scenes from sparse measurements. We investigate the feasibility of using a distributed set of few measurements (e.g., as few as 15 pixels) to recover the geometry of simple parametric scenes with a strong prior, such as estimating the 6D pose of a known object. To achieve this, we design a method that utilizes both feed-forward prediction to infer scene parameters, and differentiable rendering within an analysis-by-synthesis framework to refine the scene parameter estimate. We develop hardware prototypes and demonstrate that our method effectively recovers object pose given an untextured 3D model in both simulations and controlled real-world captures, and show promising initial results for other parametric scenes. We additionally conduct experiments to explore the limits and capabilities of our imaging solution.
Carter Sifferman, Yiquan Li, Fangzhou Mu, Michael Gleicher, Mohit Gupta 0001, Yin Li 0003
ICCV4
2025 Towards 4D human video stylization
abstract
We present a first step towards 4D (3D space and time) human video stylization, which addresses style transfer, novel view synthesis, and human animation within a unified framework. While numerous video stylization methods have been developed, they are typically restricted to rendering images in specific viewpoints of the input video, lacking the capability to generalize to novel views and novel poses in dynamic scenes. To overcome these limitations, we leverage Neural Radiance Fields (NeRFs) to represent and stylize videos within a single framework. Our method involves simultaneously representing the human subject and the surrounding scene using two NeRFs. This dual representation facilitates the animation of human subjects across various poses and novel viewpoints. A key innovation is our introduction of a geometry-guided tri-plane representation, which significantly boosts the efficiency and robustness of the feature representation compared to direct tri-plane optimization. Stylization is performed within the NeRF rendered feature space, which can reduce the computational burden compared to applying style transformation to the feature vector of sampled points. Extensive experiments demonstrate that the proposed method strikes a superior balance between stylized textures and temporal coherence, surpassing existing approaches. Furthermore, our framework uniquely extends its capabilities to accommodate novel poses and viewpoints, making it a versatile tool for creative human video stylization. The source code and results will be available at this github site . The stylized videos are available in this Youtube video . • We present a 3D video stylization framework for novel views and human poses. • A geometric prior is introduced to enhance tri-plane feature learning efficiency. • Our method balances stylized textures and temporal coherence for dynamic scenes.
Xinxin Zuo, Fangzhou Mu, Jian Wang 0100, Ming-Hsuan Yang 0001
Comput. Vis. Image Underst.3
2025 Towards video-based injury risk assessment: predicting lifting loads from body pose trajectories
abstract
Manual material handling tasks, such as lifting and lowering, are ubiquitous across industry sectors. Overexertion during these tasks is among the leading causes of workplace injuries. Previous studies have shown that lifting load is a key factor in determining the risk of injury. However, existing methods for measuring the lifting load often rely on manual measurements, sensor fusion, or other techniques that are difficult to scale in practice. In this study, we present a vision-based approach to automatically predict lifting load by analyzing human body pose trajectories extracted from video alone. Specifically, our method employs person detection, visual tracking, and human body pose estimation to extract pose trajectories and their kinematic features, which are then used to train a Transformer model for load prediction. To evaluate our method, we conducted a human subjects study of 19 participants performing various lifting and lowering tasks with varying postures. Our method achieved an average accuracy of 74.8% to distinguish between light vs. heavy objects, and an average accuracy of 50.8% to identify three levels of lifting loads (light, medium, heavy) across lifting and lowering tasks. These results demonstrate a first step towards computer vision based solutions for automatic, noninvasive, scalable injury risk assessment for manual material handling tasks.
Fangzhou Mu, Robert G. Radwin, Yin Li 0003
Mach. Vis. Appl.2
2025 Physics to the Rescue: Deep Non-Line-of-Sight Reconstruction for High-Speed Imaging
abstract
Computational approach to imaging around the corner, or non-line-of-sight (NLOS) imaging, is becoming a reality thanks to major advances in imaging hardware and reconstruction algorithms. A recent development towards practical NLOS imaging, (Nam et al. 2021) demonstrated a high-speed non-confocal imaging system that operates at 5Hz, 100x faster than the prior art. This enormous gain in acquisition rate, however, necessitates numerous approximations in light transport, breaking many existing NLOS reconstruction methods that assume an idealized image formation model. To bridge the gap, we present a novel deep model that incorporates the complementary physics priors of wave propagation and volume rendering into a neural network for high-quality and robust NLOS reconstruction. This orchestrated design regularizes the solution space by relaxing the image formation model, resulting in a deep model that generalizes well on real captures despite being exclusively trained on synthetic data. Further, we devise a unified learning framework that enables our model to be flexibly trained using diverse supervision signals, including target intensity images or even raw NLOS transient measurements. Once trained, our model renders both intensity and depth images at inference time in a single forward pass, capable of processing more than 5 captures per second on a high-end GPU. Through extensive qualitative and quantitative experiments, we show that our method outperforms prior physics and learning based approaches on both synthetic and real measurements. We anticipate that our method along with the fast capturing system will accelerate future development of NLOS imaging for real world applications that require high-speed imaging.
Fangzhou Mu, Sicheng Mo, Jiayong Peng, Xiaochun Liu, Ji Hyun Nam, Siddeshwar Raghavan, Andreas Velten, Yin Li 0003
IEEE Trans. Pattern Anal. Mach. Intell.1
2024 FreeControl: Training-Free Spatial Control of Any Text-to-Image Diffusion Model with Any Condition
abstract
Recent approaches such as ControlNet [59] offer users fine-grained spatial control over text-to-image (T2I) diffusion models. However, auxiliary modules have to be trained for each spatial condition type, model architecture, and checkpoint, putting them at odds with the diverse intents and preferences a human designer would like to convey to the AI models during the content creation process. In this work, we present FreeControl, a training-free approach for controllable T2I generation that supports multiple conditions, architectures, and checkpoints simultaneously. Free Control enforces structure guidance to facilitate the global alignment with a guidance image, and appearance guidance to collect visual details from images generated without control. Extensive qualitative and quantitative experiments demonstrate the superior performance of Free Control across a variety of pre-trained T2I models. In particular, FreeControl enables convenient training-free control over many different architectures and checkpoints, allows the challenging input conditions on which most of the existing training-free methods fail, and achieves competitive synthesis quality compared to training-based approaches. Project page: https://genforce.github.io/freecontrol/.
Sicheng Mo, Fangzhou Mu, Kuan Heng Lin, Bochen Guan, Yin Li 0003, Bolei Zhou
CVPR2
2024 SnAG: Scalable and Accurate Video Grounding
abstract
Temporal grounding of text descriptions in videos is a central problem in vision-language learning and video understanding. Existing methods often prioritize accuracy over scalability - they have been optimized for grounding only a few text queries within short videos, and fail to scale up to long videos with hundreds of queries. In this paper, we study the effect of cross-modal fusion on the scalability of video grounding models. Our analysis establishes late fusion as a more cost-effective fusion scheme for long-form videos with many text queries. Moreover, it leads us to a novel, video-centric sampling scheme for efficient training. Based on these findings, we present SnAG, a simple baseline for scalable and accurate video grounding. Without bells and whistles, SnAG is 43% more accurate and$l.5\times$faster than CONE, a state of the art for long-form video grounding on the challenging MAD dataset, while achieving highly competitive results on short videos. Our code is available at https://github.com/fmu2/snag_release.
Fangzhou Mu, Sicheng Mo, Yin Li 0003
CVPR1
2024 Towards 3D Vision with Low-Cost Single-Photon Cameras
abstract
We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature, energy-efficient, low-cost single-photon cameras. These cameras, operating as time resolved image sensors, illuminate the scene with a very fast pulse of diffuse light and record the shape of that pulse as it returns back from the scene at a high temporal resolution. We propose to model this image formation process, account for its non-idealities, and adapt neural rendering to reconstruct 3D geometry from a set of spatially distributed sensors with known poses. We show that our approach can successfully recover complex 3D shapes from simulated data. We further demonstrate 3D object reconstruction from real-world captures, utilizing measurements from a commodity proximity sensor. Our work draws a connection between image-based modeling and active range scanning, and offers a step towards 3D vision with single-photon cameras. Our project webpage is at https://cpsiff.github.io/towards_3d_vision/.
Fangzhou Mu, Carter Sifferman, Sacha Jungerman, Yiquan Li, Mark Han, Michael Gleicher, Mohit Gupta 0001, Yin Li 0003
CVPR1
2024 Towards Few-Shot Adaptation of Foundation Models via Multitask Finetuning
abstract
Foundation models have emerged as a powerful tool for many AI problems. Despite the tremendous success of foundation models, effective adaptation to new tasks, particularly those with limited labels, remains an open question and lacks theoretical understanding. An emerging solution with recent success in vision and NLP involves finetuning a foundation model on a selection of relevant tasks, before its adaptation to a target task with limited labeled samples. In this paper, we study the theoretical justification of this multitask finetuning approach. Our theoretical analysis reveals that with a diverse set of related tasks, this multitask finetuning leads to reduced error in the target task, in comparison to directly adapting the same pretrained model. We quantify the relationship between finetuning tasks and target tasks by diversity and consistency metrics, and further propose a practical task selection algorithm. We substantiate our theoretical claims with extensive empirical evidence. Further, we present results affirming our task selection algorithm adeptly chooses related finetuning tasks, providing advantages to the model performance on target tasks. We believe our study shed new light on the effective adaptation of foundation models to new tasks that lack abundant labels. Our code is available at https://github.com/OliverXUZY/Foudation-Model_Multitask.
Zhuoyan Xu, Zhenmei Shi, Fangzhou Mu, Yin Li 0003, Yingyu Liang
ICLR4
2024 Ctrl-X: Controlling Structure and Appearance for Text-To-Image Generation Without Guidance
abstract
Recent controllable generation approaches such as FreeControl and Diffusion Self-Guidance bring fine-grained spatial and appearance control to text-to-image (T2I) diffusion models without training auxiliary modules. However, these methods optimize the latent embedding for each type of score function with longer diffusion steps, making the generation process time-consuming and limiting their flexibility and use. This work presents *Ctrl-X*, a simple framework for T2I diffusion controlling structure and appearance without additional training or guidance. Ctrl-X designs feed-forward structure control to enable the structure alignment with a structure image and semantic-aware appearance transfer to facilitate the appearance transfer from a user-input image. Extensive qualitative and quantitative experiments illustrate the superior performance of Ctrl-X on various condition inputs and model checkpoints. In particular, Ctrl-X supports novel structure and appearance control with arbitrary condition images of any modality, exhibits superior image quality and appearance transfer compared to existing works, and provides instant plug-and-play functionality to any T2I and text-to-video (T2V) diffusion model. See our project page for the code and an overview of the results: https://genforce.github.io/ctrl-x
Kuan Heng Lin, Sicheng Mo, Ben Klingher, Fangzhou Mu, Bolei Zhou
NeurIPS4
2024 CollaborativeBEV: Collaborative bird eye view for reconstructing crowded environment
Fangzhou Mu
Image Vis. Comput.2
2023 GLIGEN: Open-Set Grounded Text-to-Image Generation
abstract
Large-scale text-to-image diffusion models have made amazing advances. However, the status quo is to use text input alone, which can impede controllability. In this work, we propose GLIGEN, Grounded-Language-to-Image Generation, a novel approach that builds upon and extends the functionality of existing pre-trained text-to-image diffusion models by enabling them to also be conditioned on grounding inputs. To preserve the vast concept knowledge of the pre-trained model, we freeze all of its weights and inject the grounding information into new trainable layers via a gated mechanism. Our model achieves open-world grounded text2img generation with caption and bounding box condition inputs, and the grounding ability generalizes well to novel spatial configurations and concepts. GLIGEN's zero-shot performance on COCO and LVIS outperforms existing supervised layout-to-image baselines by a large margin.
Qingyang Wu, Fangzhou Mu, Jianfeng Gao 0001, Chunyuan Li, Yong Jae Lee
CVPR4
2023 Learned Compressive Representations for Single-Photon 3D Imaging
abstract
Single-photon 3D cameras can record the time-of-arrival of billions of photons per second with picosecond accuracy. One common approach to summarize the photon data stream is to build a per-pixel timestamp histogram, resulting in a 3D histogram tensor that encodes distances along the time axis. As the spatio-temporal resolution of the histogram tensor increases, the in-pixel memory requirements and output data rates can quickly become impractical. To overcome this limitation, we propose a family of linear compressive representations of histogram tensors that can be computed efficiently, in an online fashion, as a matrix operation. We design practical lightweight compressive representations that are amenable to an in-pixel implementation and consider the spatio-temporal information of each timestamp. Furthermore, we implement our proposed framework as the first layer of a neural network, which enables the joint end-to-end optimization of the compressive representations and a downstream SPAD data processing model. We find that a well-designed compressive representation can reduce in-sensor memory and data rates up to 2 orders of magnitude without significantly reducing 3D imaging quality. Finally, we analyze the power consumption implications through an on-chip implementation.
Felipe Gutierrez-Barragan, Fangzhou Mu, Andrei Ardelean, Atul Ingle, Claudio Bruschini, Edoardo Charbon, Yin Li 0003, Mohit Gupta 0001, Andreas Velten
ICCV2
2022 3D Photo Stylization: Learning to Generate Stylized Novel Views from a Single Image
abstract
Visual content creation has spurred a soaring interest given its applications in mobile photography and AR / VR. Style transfer and single-image 3D photography as two representative tasks have so far evolved independently. In this paper, we make a connection between the two, and address the challenging task of 3D photo stylization - generating stylized novel views from a single image given an arbitrary style. Our key intuition is that style transfer and view synthesis have to be jointly modeled. To this end, we propose a deep model that learns geometry-aware content features for stylization from a point cloud representation of the scene, resulting in high-quality stylized images that are consistent across views. Further, we introduce a novel training protocol to enable the learning using only 2D images. We demonstrate the superiority of our method via extensive qualitative and quantitative studies, and showcase key applications of our method in light of the growing demand for 3D content creation from 2D image assets.11Project page: http://pages.es.wise.edu/-fmu/style3d
Fangzhou Mu, Jian Wang 0100, Yin Li 0003
CVPR1
2022 Smartadapt: Multi-branch Object Detection Framework for Videos on Mobiles
abstract
Several recent works seek to create lightweight deep net-works for video object detection on mobiles. We observe that many existing detectors, previously deemed computationally costly for mobiles, intrinsically support adaptive inference, and offer a multi-branch object detection frame-work (MBODF). Here, an MBODF is referred to as a so-lution that has many execution branches and one can dy-namically choose from among them at inference time to sat-isfy varying latency requirements (e.g. by varying resolution of an input frame). In this paper, we ask, and answer, the wide-ranging question across all MBODFs: How to expose the right set of execution branches and then how to sched-ule the optimal one at inference time? In addition, we un-cover the importance of making a content-aware decision on which branch to run, as the optimal one is conditioned on the video content. Finally, we explore a content-aware scheduler, an Oracle one, and then a practical one, leveraging various lightweight feature extractors. Our evaluation shows that layered on Faster R-CNN-based MBODF, compared to 7 baselines, our Smartadapt achieves a higher Pareto optimal curve in the accuracy-vs-latency space for the ILSVRC VID dataset.
Ran Xu 0003, Fangzhou Mu, Jayoung Lee, Preeti Mukherjee, Somali Chaterji, Saurabh Bagchi, Yin Li 0003
CVPR2
2022 An approachable, flexible and practical machine learning workshop for biologists
abstract
SUMMARY: The increasing prevalence and importance of machine learning in biological research have created a need for machine learning training resources tailored towards biological researchers. However, existing resources are often inaccessible, infeasible or inappropriate for biologists because they require significant computational and mathematical knowledge, demand an unrealistic time-investment or teach skills primarily for computational researchers. We created the Machine Learning for Biologists (ML4Bio) workshop, a short, intensive workshop that empowers biological researchers to comprehend machine learning applications and pursue machine learning collaborations in their own research. The ML4Bio workshop focuses on classification and was designed around three principles: (i) emphasizing preparedness over fluency or expertise, (ii) necessitating minimal coding and mathematical background and (iii) requiring low time investment. It incorporates active learning methods and custom open-source software that allows participants to explore machine learning workflows. After multiple sessions to improve workshop design, we performed a study on three workshop sessions. Despite some confusion around identifying subtle methodological flaws in machine learning workflows, participants generally reported that the workshop met their goals, provided them with valuable skills and knowledge and greatly increased their beliefs that they could engage in research that uses machine learning. ML4Bio is an educational tool for biological researchers, and its creation and evaluation provide valuable insight into tailoring educational resources for active researchers in different domains. AVAILABILITY AND IMPLEMENTATION: Workshop materials are available at https://github.com/carpentries-incubator/ml4bio-workshop and the ml4bio software is available at https://github.com/gitter-lab/ml4bio. SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Chris S. Magnano, Fangzhou Mu, Rosemary S. Russ, Milica Cvetkovic, Debora Treu, Anthony Gitter
Bioinform.2
2020 Gradients as Features for Deep Representation Learning
Fangzhou Mu, Yingyu Liang, Yin Li 0003
ICLR1