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Daniel Lenton

dblp:262/6574 · also Daniel James Lenton · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 34% Robot navigation and mapping · 30% Face, body and person analysis · 26%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › spatial representation
spatial memory
0.512021
End-to-End Egospheric Spatial Memory · ICLR 2021
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.412020
MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion · CVPR 2020
Computer vision › 3D vision › object pose estimation
6d object pose estimation
0.412020
MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion · CVPR 2020
Computer vision › 3D vision › 3d reconstruction › volumetric reconstruction
volumetric fusion
0.112020
MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion · CVPR 2020

Methods — techniques the papers use, named apart from their topics

end-to-end learning · 0.5joint optimization · 0.4RGB-D vision · 0.4
YearPublicationVenuePosition
2021 End-to-End Egospheric Spatial Memory
Daniel Lenton, Stephen James, Ronald Clark, Andrew J. Davison
ICLR1
2021 Unsupervised Path Regression Networks
abstract
We demonstrate that challenging shortest path problems can be solved via direct spline regression from a neural network, trained in an unsupervised manner (i.e. without requiring ground truth optimal paths for training). To achieve this, we derive a geometry-dependent optimal cost function whose minima guarantees collision-free solutions. Our method beats state-of-the-art supervised learning baselines for shortest path planning, with a much more scalable training pipeline, and a significant speedup in inference time.
Michal Pándy, Daniel Lenton, Ronald Clark
IROS2
2020 MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion
abstract
Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple views as the camera moves, and performs joint optimization to estimate consistent, non-intersecting poses for multiple objects in contact. We verify the accuracy and robustness of our approach experimentally on 2 object datasets: YCB-Video, and our own challenging Cluttered YCB-Video. We demonstrate a real-time robotics application where a robot arm precisely and orderly disassembles complicated piles of objects, using only on-board RGB-D vision.
Kentaro Wada, Edgar Sucar, Stephen James, Daniel Lenton, Andrew J. Davison
CVPR4