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Leonardo Tadeu Lopes

dblp:262/8518 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0002-8717-6097ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval
similarity learning
0.712023
pyUDLF: A Python Framework for Unsupervised Distance Learning Tasks · ACM Multimedia 2023
Information retrieval
reranking
0.212023
pyUDLF: A Python Framework for Unsupervised Distance Learning Tasks · ACM Multimedia 2023
Information retrieval › evaluation
retrieval effectiveness
0.212023
pyUDLF: A Python Framework for Unsupervised Distance Learning Tasks · ACM Multimedia 2023

Methods — techniques the papers use, named apart from their topics

manifold learning · 1.3context-sensitive similarity · 1.3
YearPublicationVenuePosition
2023 pyUDLF: A Python Framework for Unsupervised Distance Learning Tasks
abstract
The representation of multimedia content experienced tremendous advances in the last decades. Mainly supported by deep learning models, impressive results have been obtained. However, despite such advances in representation, the definition of similarity has been neglected. Effectively computing the similarity between representations remains a challenge. Traditional distance functions, such as the Euclidean distance, are not able to properly consider the relevant similarity information encoded in the dataset manifold. In fact, manifolds are essential to perception in many scenarios, such that exploiting the underlying structure of dataset manifolds plays a central role in multimedia content understanding and retrieval. In this paper, we present a framework for unsupervised distance learning which provides easy and uniform access to methods capable of considering the dataset manifold for redefining similarity. Such methods perform context-sensitive similarity learning based on more global measures, capable of improving the effectiveness of retrieval and machine learning tasks. The framework can use distance, similarity, or ranking information both as input and output and compute traditional retrieval effectiveness measures. Implemented as a wrapper in Python, the framework allows integration with a large number of Python libraries while keeping a back-end in C++ for efficiency. The paper also discusses diverse applications of the methods available in the pyUDLF framework, including image re-ranking, video retrieval, person re-ID, and pre-processing of distance measurements for clustering and classification.
Gustavo Leticio, Lucas Pascotti Valem, Leonardo Tadeu Lopes, Daniel C. G. Pedronette
ACM Multimedia3
2023 Self-Supervised Clustering based on Manifold Learning and Graph Convolutional Networks
abstract
In spite of the huge advances in supervised learning, the common requirement for extensive labeled datasets represents a severe bottleneck. In this scenario, other learning paradigms capable of addressing the challenge associated with the scarcity of labeled data represent a relevant alternative solution. This paper presents a novel clustering method called Self-Supervised Graph Convolutional Clustering (SGCC)1, which aims to exploit the strengths of different learning paradigms, combining unsupervised, semi-supervised, and self-supervised perspectives. An unsupervised manifold learning algorithm based on hypergraphs and ranking information is used to provide more effective and global similarity information. The hypergraph structures allow identifying representative items for each cluster, which are used to derive a set of small but high-confident clusters. Such clusters are taken as soft-labels for training a Graph Convolutional Network (GCN) in a semi-supervised classification task. Once trained in a self-supervised setting, the GCN is used to predict the cluster of remaining items. The proposed SGCC method was evaluated both in image and citation networks datasets and compared with classic and recent clustering methods, obtaining high-effective results in all scenarios.
Leonardo Tadeu Lopes, Daniel C. G. Pedronette
WACV1
2021 A rank-based framework through manifold learning for improved clustering tasks
Bionda Rozin, Vanessa Helena Pereira-Ferrero, Leonardo Tadeu Lopes, Daniel C. G. Pedronette
Inf. Sci.3