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Connor L. Yako

dblp:263/3420 · DBLP profile ↗
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5ranked-venue papers
2as first author
4since 2021 · last 2025
0009-0008-3058-404XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 2 since 2021Systems, architecture and hardware · 3 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Robot manipulation · 95% Motion planning and robot control · 5%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › dexterous manipulation
in-hand manipulation
1.622025
Tactile-Reactive Roller Grasper · IEEE Trans. Robotics 2025
Design and Control of Roller Grasper V3 for In-Hand Manipulation · IEEE Trans. Robotics 2024
Robotics › Robot manipulation
tactile sensing
0.912025
Tactile-Reactive Roller Grasper · IEEE Trans. Robotics 2025
Robotics › Robot manipulation
dexterous manipulation
0.812024
Design and Control of Roller Grasper V3 for In-Hand Manipulation · IEEE Trans. Robotics 2024
Robotics › Robot manipulation
grasping
0.812024
Vertical Vibratory Transport of Grasped Parts Using Impacts · ICRA 2024
Robotics › Robot manipulation › grasping › grasp control
grasp force control
0.312025
Tactile-Reactive Roller Grasper · IEEE Trans. Robotics 2025
Robotics › Motion planning and robot control › motion planning
manipulation planning
0.212024
Design and Control of Roller Grasper V3 for In-Hand Manipulation · IEEE Trans. Robotics 2024

Methods — techniques the papers use, named apart from their topics

image processing · 0.9continuous rolling · 0.9contact tracking · 0.9voice coil actuator · 0.8stick-slip · 0.8low-level control policy · 0.8impact-induced acceleration · 0.8high-level planner · 0.8
YearPublicationVenuePosition
2025 Tactile-Reactive Roller Grasper
abstract
Manipulation of objects within a robot's hand is one of the most important challenges in achieving robot dexterity. To address this challenge, Roller Graspers use steerable rolling fingertips. The fingertips impart motions and exert forces to achieve six degree of freedom mobility and closed-loop grasp force control. The design reported here uses image processing from cameras placed inside steerable compliant rollers to track contact conditions and locations. Integration of this data into a controller enables a variety of robust in-hand manipulation capabilities. We demonstrate that the same information can be used to reconstruct object shape. In addition, we show that by converting in-hand manipulation from a discontinuous process, with fingers frequently attaching and detaching from the object surface, to a continuous process, we can implement a convergent control loop that minimizes errors that otherwise accumulate during large object motions. The difference is apparent when comparing the results of an object rotation using a discontinuous finger-gaiting approach, as would be required without rolling fingertips, to the results obtained with continuous rolling. The results suggest that hybrid rolling fingertip and finger-gaiting approaches to manipulation may be a promising future research direction.
Shenli Yuan, Shaoxiong Wang, Radhen Patel, Megha Tippur, Connor L. Yako, Mark R. Cutkosky, Edward H. Adelson, John Kenneth Salisbury Jr.
IEEE Trans. Robotics5
2024 Vertical Vibratory Transport of Grasped Parts Using Impacts
abstract
In this paper, we use impact-induced acceleration in conjunction with periodic stick-slip to successfully and quickly transport parts vertically against gravity. We show analytically that vertical vibratory transport is more difficult than its horizontal counterpart, and provide guidelines for achieving optimal vertical vibratory transport of a part. Namely, such a system must be capable of quickly realizing high accelerations, as well as supply normal forces at least several times that required for static equilibrium. We also show that for a given maximum acceleration, there is an optimal normal force for transport. To test our analytical guidelines, we built a vibrating surface using flexures and a voice coil actuator that can accelerate a magnetic ram into various materials to generate impacts. The surface was used to transport a part against gravity. Experimentally obtained motion tracking data confirmed the theoretical model. A series of grasping tests with a vibrating-surface equipped parallel jaw gripper confirmed the design guidelines.
Connor L. Yako, Jerome B. Nowak, Shenli Yuan, John Kenneth Salisbury Jr.
ICRA1
2024 Design and Control of Roller Grasper V3 for In-Hand Manipulation
abstract
Robot in-hand manipulation is an important skill for robots to carry out sophisticated tasks that require moving the grasped object within hand. In this work, we present the Roller Grasper V3, a nonanthropomorphic robot grasper with a steerable roller on each of its four fingertips, and a manipulation architecture that enables the Roller Grasper V3 to achieve full 6-DoF manipulation of the grasped object in$SE(3)$. The manipulation architecture consists of a high-level planner that searches for a feasible path with waypoints for the object to be manipulated, and a low-level control policy that is used to navigate the object in between the adjacent waypoints. The method was experimentally validated on the Roller Grasper V3 to manipulate multiple objects with different geometries and topologies.
Shenli Yuan, Lin Shao 0002, Yunhai Feng, Jiatong Sun, Teng Xue, Connor L. Yako, Jeannette Bohg, John Kenneth Salisbury Jr.
IEEE Trans. Robotics6
2022 Designing Underactuated Graspers with Dynamically Variable Geometry Using Potential Energy Map Based Analysis
abstract
In this paper we present a potential energy map based approach that provides a framework for the design and control of a robotic grasper. Unlike other potential energy map approaches, our framework considers friction for a more realistic perspective on grasper performance. Our analysis establishes the importance of considering dynamically variable geometry in grasper design, namely palm width, link lengths, and transmission ratios, which are assumed to be able to change in real-time. Our analysis assumes a two-phalanx tendon-pulley underactuated grasper, but it can be extended to other underactuated mechanisms. We demonstrate the utility of these novel potential energy maps and the method used to generate them in order by showing how various design parameters impact the grasping and in-hand manipulation performance of a particular design across a range of object sizes and friction coefficients. Optimal grasping designs have palms that scale with object size and transmission ratios that scale with the coefficient of friction. Using a custom in-hand manipulation metric, we compared the in-hand manipulation capabilities of a grasper that only dynamically varied its palm size, link lengths, and transmission ratios to a grasper with a variable palm and controllable actuation efforts. The analysis revealed the advantage of dynamically variable geometry; by varying only its palm size, link lengths, and transmission ratios in real-time, safe, caged in-hand manipulation of a wide range of objects could be performed.
Connor L. Yako, Shenli Yuan, John Kenneth Salisbury Jr.
IROS1
2020 Design and Control of Roller Grasper V2 for In-Hand Manipulation
abstract
The ability to perform in-hand manipulation still remains an unsolved problem; having this capability would allow robots to perform sophisticated tasks requiring repositioning and reorienting of grasped objects. In this work, we present a novel non-anthropomorphic robot grasper with the ability to manipulate objects by means of active surfaces at the fingertips. Active surfaces are achieved by spherical rolling fingertips with two degrees of freedom (DoF) - a pivoting motion for surface reorientation - and a continuous rolling motion for moving the object. A further DoF is in the base of each finger, allowing the fingers to grasp objects over a range of size and shapes. Instantaneous kinematics was derived and objects were successfully manipulated both with a custom handcrafted control scheme as well as one learned through imitation learning, in simulation and experimentally on the hardware.
Shenli Yuan, Lin Shao 0002, Connor L. Yako, Alexander Gruebele, John Kenneth Salisbury Jr.
IROS3