Demo Data from EDBT 2026 / reviewers in the wild / expert
Luca Pitzalis
dblp:263/7547
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › mesh generation
hexahedral meshing |
1.1 | 2 | 2022 | Optimal Dual Schemes for Adaptive Grid Based Hexmeshing · ACM Trans. Graph. 2022 Generalized adaptive refinement for grid-based hexahedral meshing · ACM Trans. Graph. 2021 |
Geometric modeling and processing › mesh processing › mesh adaptation › mesh refinement
adaptive mesh refinement |
0.5 | 1 | 2021 | Generalized adaptive refinement for grid-based hexahedral meshing · ACM Trans. Graph. 2021 |
Methods — techniques the papers use, named apart from their topics
mesh dualization · 0.6combinatorial enumeration · 0.6linear constraints · 0.5integer programming · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Defining Configurable Virtual Reality Templates for End UsersabstractThis paper proposes a solution for supporting end users in configuring Virtual Reality environments by exploiting reusable templates created by experts. We identify the roles participating in the environment development and the means for delegating part of the behaviour definition to the end users. We focus in particular on enabling end users to define the environment behaviour. The solution exploits a taxonomy defining common virtual objects having high-level actions for specifying event-condition-action rules readable as natural language sentences. End users exploit such actions to define the environment behaviour. We report on a proof-of-concept implementation of the proposed approach, on its validation through two different case studies (virtual shop and museum), and on evaluating the approach with expert users. Valentino Artizzu, Gianmarco Cherchi, Davide Fara, Vittoria Frau, Riccardo Macis, Luca Pitzalis, Alessandro Tola, Ivan Blecic, Lucio Davide Spano |
Proc. ACM Hum. Comput. Interact. | 6 |
| 2022 | Optimal Dual Schemes for Adaptive Grid Based HexmeshingabstractHexahedral meshes are a ubiquitous domain for the numerical resolution of partial differential equations. Computing a pure hexahedral mesh from an adaptively refined grid is a prominent approach to automatic hexmeshing, and requires the ability to restore the all hex property around the hanging nodes that arise at the interface between cells having different size. The most advanced tools to accomplish this task are based on mesh dualization. These approaches use topological schemes to regularize the valence of inner vertices and edges, such that dualizing the grid yields a pure hexahedral mesh. In this article, we study in detail the dual approach, and propose four main contributions to it: (i) We enumerate all the possible transitions that dual methods must be able to handle, showing that prior schemes do not natively cover all of them; (ii) We show that schemes are internally asymmetric, therefore not only their construction is ambiguous, but different implementative choices lead to hexahedral meshes with different singular structure; (iii) We explore the combinatorial space of dual schemes, selecting the minimum set that covers all the possible configurations and also yields the simplest singular structure in the output hexmesh; (iv) We enlarge the class of adaptive grids that can be transformed into pure hexahedral meshes, relaxing one of the tight topological requirements imposed by previous approaches. Our extensive experiments show that our transition schemes consistently outperform prior art in terms of ability to converge to a valid solution, amount and distribution of singular mesh edges, and element count. Last but not least, we publicly release our code and reveal a conspicuous amount of technical details that were overlooked in previous literature, lowering an entry barrier that was hard to overcome for practitioners in the field. Marco Livesu, Luca Pitzalis, Gianmarco Cherchi |
ACM Trans. Graph. | 2 |
| 2021 | Generalized adaptive refinement for grid-based hexahedral meshingabstractDue to their nice numerical properties, conforming hexahedral meshes are considered a prominent computational domain for simulation tasks. However, the automatic decomposition of a general 3D volume into a small number of hexahedral elements is very challenging. Methods that create an adaptive Cartesian grid and convert it into a conforming mesh offer superior robustness and are the only ones concretely used in the industry. Topological schemes that permit this conversion can be applied only if precise compatibility conditions among grid elements are observed. Some of these conditions are local, hence easy to formulate; others are not and are much harder to satisfy. State-of-the-art approaches fulfill these conditions by prescribing additional refinement based on special building rules for octrees. These methods operate in a restricted space of solutions and are prone to severely over-refine the input grids, creating a bottleneck in the simulation pipeline. In this article, we introduce a novel approach to transform a general adaptive grid into a new grid meeting hexmeshing criteria, without resorting to tree rules. Our key insight is that we can formulate all compatibility conditions as linear constraints in an integer programming problem by choosing the proper set of unknowns. Since we operate in a broader solution space, we are able to meet topological hexmeshing criteria at a much coarser scale than methods using octrees, also supporting generalized grids of any shape or topology. We demonstrate the superiority of our approach for both traditional grid-based hexmeshing and adaptive polycube-based hexmeshing. In all our experiments, our method never prescribed more refinement than the prior art and, in the average case, it introduced close to half the number of extra cells. Luca Pitzalis, Marco Livesu, Gianmarco Cherchi, Enrico Gobbetti, Riccardo Scateni |
ACM Trans. Graph. | 1 |