Demo Data from EDBT 2026 / reviewers in the wild / expert
Junyou Li
dblp:264/5086
· DBLP profile ↗
5ranked-venue papers
1as first author
3since 2021 · last 2025
0000-0002-8959-9122ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 46% Language models and text generation · 30% Knowledge representation and reasoning · 23% | |
| Databases, data mining, and information retrieval
1 paper |
Knowledge graphs · 100% |
Topics — the 8 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning
causal reasoning |
0.9 | 1 | 2025 | Nuance Matters: Probing Epistemic Consistency in Causal Reasoning · AAAI 2025 |
Natural language and speech › Language models and text generation
large language model evaluation |
0.9 | 1 | 2025 | Nuance Matters: Probing Epistemic Consistency in Causal Reasoning · AAAI 2025 |
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.6 | 1 | 2022 | JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning · IJCAI 2022 |
Machine learning › Reinforcement learning
imitation learning |
0.6 | 1 | 2022 | JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning · IJCAI 2022 |
Machine learning › Reinforcement learning › imitation learning
self-imitation learning |
0.6 | 1 | 2022 | JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning · IJCAI 2022 |
Knowledge graphs › knowledge graph analytics
entity summarization |
0.4 | 1 | 2020 | Neural Entity Summarization with Joint Encoding and Weak Supervision · IJCAI 2020 |
Natural language and speech › Language models and text generation
self-consistency |
0.3 | 1 | 2025 | Nuance Matters: Probing Epistemic Consistency in Causal Reasoning · AAAI 2025 |
Knowledge graphs
knowledge graph embedding |
0.1 | 1 | 2020 | Neural Entity Summarization with Joint Encoding and Weak Supervision · IJCAI 2020 |
Methods — techniques the papers use, named apart from their topics
token probability analysis · 0.9probing · 0.9ensemble learning · 0.6consistency filtering · 0.6behavior cloning · 0.6weak supervision · 0.4neural network · 0.4joint encoding · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Nuance Matters: Probing Epistemic Consistency in Causal ReasoningabstractPrevious research on causal reasoning often overlooks the subtleties crucial to understanding causal reasoning. To address this gap, our study introduces the concept of causal epistemic consistency, which focuses on the self-consistency of Large Language Models (LLMs) in differentiating intermediates with nuanced differences in causal reasoning. We propose a suite of novel metrics -- intensity ranking concordance, cross-group position agreement, and intra-group clustering -- to evaluate LLMs on this front. Through extensive empirical studies on 21 high-profile LLMs, including GPT-4, Claude3, and LLaMA3-70B, we have favoring evidence that current models struggle to maintain epistemic consistency in identifying the polarity and intensity of intermediates in causal reasoning. Additionally, we explore the potential of using internal token probabilities as an auxiliary tool to maintain causal epistemic consistency. In summary, our study bridges a critical gap in AI research by investigating the self-consistency over fine-grained intermediates involved in causal reasoning. Shaobo Cui 0006, Junyou Li, Luca Mouchel, Yiyang Feng, Boi Faltings |
AAAI | 2 |
| 2025 | Improving Sample Efficiency of Reinforcement Learning With Background Knowledge From Large Language ModelsabstractLow sample efficiency is an enduring challenge of reinforcement learning (RL). With the advent of versatile large language models (LLMs), recent works impart common-sense knowledge to accelerate policy learning for RL processes. However, we note that such guidance is often tailored for one specific task but loses generalizability. In this article, we introduce a framework that harnesses LLMs to extract background knowledge of an environment, which contains general understandings of the entire environment, making various downstream RL tasks benefit from one-time knowledge representation. We ground LLMs by feeding a few precollected experiences and requesting them to delineate background knowledge of the environment. Afterward, we represent the output knowledge as potential functions for potential-based reward shaping, which has a good property for maintaining policy optimality from task rewards. We instantiate three variants to prompt LLMs for background knowledge, including writing code, annotating pReferences, and assigning goals. Our experiments show that these methods achieve significant sample efficiency improvements in a spectrum of downstream tasks from Minigrid and Crafter domains. Fuxiang Zhang, Junyou Li, Yi-Chen Li 0001, Zongzhang Zhang, Yang Yu 0001, Deheng Ye |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2022 | JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement LearningabstractLearning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observability, high-dimensional visual perception and delayed reward. To address this, we propose JueWu-MC, a sample-efficient hierarchical RL approach equipped with representation learning and imitation learning to deal with perception and exploration. Specifically, our approach includes two levels of hierarchy, where the high-level controller learns a policy to control over options and the low-level workers learn to solve each sub-task. To boost the learning of sub-tasks, we propose a combination of techniques including 1) action-aware representation learning which captures underlying relations between action and representation, 2) discriminator-based self-imitation learning for efficient exploration, and 3) ensemble behavior cloning with consistency filtering for policy robustness. Extensive experiments show that JueWu-MC significantly improves sample efficiency and outperforms a set of baselines by a large margin. Notably, we won the championship of the NeurIPS MineRL 2021 research competition and achieved the highest performance score ever. Zichuan Lin, Junyou Li, Jianing Shi, Deheng Ye, Qiang Fu 0016, Wei Yang 0032 |
IJCAI | 2 |
| 2020 | Entity Summarization with User Feedback
Qingxia Liu, Yue Chen 0039, Gong Cheng 0001, Evgeny Kharlamov, Junyou Li, Yuzhong Qu |
ESWC | 5 |
| 2020 | Neural Entity Summarization with Joint Encoding and Weak SupervisionabstractIn a large-scale knowledge graph (KG), an entity is often described by a large number of triple-structured facts. Many applications require abridged versions of entity descriptions, called entity summaries. Existing solutions to entity summarization are mainly unsupervised. In this paper, we present a supervised approach NEST that is based on our novel neural model to jointly encode graph structure and text in KGs and generate high-quality diversified summaries. Since it is costly to obtain manually labeled summaries for training, our supervision is weak as we train with programmatically labeled data which may contain noise but is free of manual work. Evaluation results show that our approach significantly outperforms the state of the art on two public benchmarks. Junyou Li, Gong Cheng 0001, Qingxia Liu, Wen Zhang 0015, Evgeny Kharlamov, Kalpa Gunaratna, Huajun Chen |
IJCAI | 1 |