EDBT 2026 Demo / reviewers in the wild / expert
Lamia Soghier
dblp:265/2308
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0002-0597-1397ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Immersive interaction · 46% Learning and educational technologies · 23% Health and well-being technologies · 23% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction › augmented reality
augmented reality guidance |
0.4 | 1 | 2020 | An Intelligent Augmented Reality Training Framework for Neonatal Endotracheal Intubation · ISMAR 2020 |
Immersive interaction › augmented reality
augmented reality training |
0.4 | 1 | 2020 | An Intelligent Augmented Reality Training Framework for Neonatal Endotracheal Intubation · ISMAR 2020 |
Health and well-being technologies
medical simulation |
0.4 | 1 | 2020 | A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal Intubation · VR 2020 |
Learning and educational technologies
medical training |
0.4 | 1 | 2020 | An Intelligent Augmented Reality Training Framework for Neonatal Endotracheal Intubation · ISMAR 2020 |
Computer animation and physical simulation › deformable body simulation
soft tissue deformation |
0.1 | 1 | 2020 | A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal Intubation · VR 2020 |
Haptics and multimodal interaction
tool interaction |
0.1 | 1 | 2020 | A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal Intubation · VR 2020 |
Methods — techniques the papers use, named apart from their topics
validation study · 0.9physics-based simulation · 0.9CT scan reconstruction · 0.9motion capture · 0.4attention-based CNN · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | An Intelligent Augmented Reality Training Framework for Neonatal Endotracheal IntubationabstractNeonatal Endotracheal Intubation (ETI) is a critical resuscitation skill that requires tremendous practice of trainees before clinical exposure. However, current manikin-based training regimen is ineffective in providing satisfactory real-time procedural guidance for accurate assessment due to the lack of see-through visualization within the manikin. The training efficiency is further reduced by the limited availability of expert instructors, which inevitably results in a long learning curve for trainees. To this end, we propose an intelligent Augmented Reality (AR) training framework that provides trainees with a complete visualization of the ETI procedure for real-time guidance and assessment. Specifically, the proposed framework is capable of capturing the motions of the laryngoscope and the manikin and offer 3D see-through visualization rendered to the head-mounted display (HMD). Furthermore, an attention-based Convolutional Neural Network (CNN) model is developed to automatically assess the ETI performance from the captured motions as well as identify regions of motions that significantly contribute to the performance evaluation. Lastly, augmented user-friendly feedback is delivered with interpretable results with the ETI scoring rubric through the color-coded motion trajectory that classifies highlighted regions that need more practice. The classification accuracy of our machine learning model is 84.6%. Shang Zhao 0001, Qiyue Wang, Wei Li 0167, Lamia Soghier, James K. Hahn |
ISMAR | 6 |
| 2020 | A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal IntubationabstractNeonatal endotracheal intubation (ETI) is a complex procedure. Low intubation success rates for pediatric residents indicate the current training regimen is inadequate for achieving positive patient out-comes. Computer-based training systems in this field have been limited due to the complex nature of simulating in real-time, the anatomical structures, soft tissue deformations and frequent tool interactions with large forces which occur during actual patient intubation. This paper addresses the issues of neonatal ETI training in an attempt to bridge the gap left by traditional training methods. We propose a fully interactive physics-based virtual reality (VR) simulation framework for neonatal ETI that converts the training of this medical procedure to a completely immersive virtual environment where both visual and physical realism were achieved. Our system embeds independent dynamics models and interaction devices in separate modules while allowing them to interact with each other within the same environment, which offers a flexible solution for multi-modal medical simulation scenarios. The virtual model was extracted from CT scans of a neonatal patient, which provides realistic anatomical structures and was parameterized to allow variations in a range of features that affect the level of difficulty. Moreover, with this manikin-free VR system, we can capture and visualize an even larger set of performance parameters in relation to the internal geometric change of the virtual model for real-time guidance and post-trial assessment. Lastly, validation study results from a group of neonatologists are presented demonstrating that VR is a promising platform to train medical professionals effectively for this procedure. Shang Zhao 0001, Lamia Soghier, James K. Hahn |
VR | 4 |