Younggyo Seo

dblp:265/5586 · DBLP profile ↗
← Back
18ranked-venue papers
6as first author
15since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 17 · 5 first-author · 14 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Efficient Long Video Tokenization via Coordinate-based Patch Reconstruction
abstract
Efficient tokenization of videos remains a challenge in training vision models that can process long videos. One promising direction is to develop a tokenizer that can encode long video clips, as it would enable the tokenizer to leverage the temporal coherence of videos better for tokenization. However, training existing tokenizers on long videos often incurs a huge training cost as they are trained to reconstruct all the frames at once. In this paper, we introduce CoordTok, a video tokenizer that learns a mapping from coordinate-based representations to the corresponding patches of input videos, inspired by recent advances in 3D generative models. In particular, CoordTok encodes a video into factorized triplane representations and reconstructs patches that correspond to randomly sampled (x, y, t) coordinates. This allows for training large tokenizer models directly on long videos without requiring excessive training resources. Our experiments show that CoordTok can drastically reduce the number of tokens for encoding long video clips. For instance, CoordTok can encode a 128-frame video with 128 × 128 resolution into 1280 tokens, while baselines need 6144 or 8192 tokens to achieve similar reconstruction quality. We further show that this efficient video tokenization enables memory-efficient training of a diffusion transformer that can generate 128 frames at once.
Huiwon Jang, Sihyun Yu, Jinwoo Shin, Pieter Abbeel, Younggyo Seo
CVPR5
2025 Robot-R1: Reinforcement Learning for Enhanced Embodied Reasoning in Robotics
abstract
Large Vision-Language Models (LVLMs) have recently shown great promise in advancing robotics by combining embodied reasoning with robot control. A common approach involves training on embodied reasoning tasks related to robot control using Supervised Fine-Tuning (SFT). However, SFT datasets are often heuristically constructed and not explicitly optimized for improving robot control. Furthermore, SFT often leads to issues such as catastrophic forgetting and reduced generalization performance. To address these limitations, we introduce Robot-R1, a novel framework that leverages reinforcement learning to enhance embodied reasoning specifically for robot control. Robot-R1 learns to predict the next keypoint state required for task completion, conditioned on the current scene image and environment metadata derived from expert demonstrations. Inspired by the DeepSeek-R1 learning approach, Robot-R1 samples reasoning-based responses and reinforces those that lead to more accurate predictions. Our experiments show that models trained with Robot-R1 outperform SFT methods on embodied reasoning tasks. Despite having only 7B parameters, Robot-R1 even surpasses GPT-4o on reasoning tasks related to low-level action control, such as spatial and movement reasoning.
Dongyoung Kim, Huiwon Jang, Jinwoo Shin, Younggyo Seo
NeurIPS6
2025 Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Reinforcement Learning
abstract
Predicting a sequence of actions has been crucial in the success of recent behavior cloning algorithms in robotics. Can similar ideas improve reinforcement learning (RL)? We answer affirmatively by observing that incorporating action sequences when predicting ground-truth return-to-go leads to lower validation loss. Motivated by this, we introduce Coarse-to-fine Q-Network with Action Sequence (CQN-AS), a novel value-based RL algorithm that learns a critic network that outputs Q-values over a sequence of actions, i.e., explicitly training the value function to learn the consequence of executing action sequences. Our experiments show that CQN-AS outperforms several baselines on a variety of sparse-reward humanoid control and tabletop manipulation tasks from BiGym and RLBench.
Younggyo Seo, Pieter Abbeel
NeurIPS1
2024 Visual Representation Learning with Stochastic Frame Prediction
abstract
Self-supervised learning of image representations by predicting future frames is a promising direction but still remains a challenge. This is because of the under-determined nature of frame prediction; multiple potential futures can arise from a single current frame. To tackle this challenge, in this paper, we revisit the idea of stochastic video generation that learns to capture uncertainty in frame prediction and explore its effectiveness for representation learning. Specifically, we design a framework that trains a stochastic frame prediction model to learn temporal information between frames. Moreover, to learn dense information within each frame, we introduce an auxiliary masked image modeling objective along with a shared decoder architecture. We find this architecture allows for combining both objectives in a synergistic and compute-efficient manner. We demonstrate the effectiveness of our framework on a variety of tasks from video label propagation and vision-based robot learning domains, such as video segmentation, pose tracking, vision-based robotic locomotion, and manipulation tasks. Code is available on the project webpage: https://sites.google.com/view/2024rsp.
Huiwon Jang, Dongyoung Kim, Jinwoo Shin, Pieter Abbeel, Younggyo Seo
ICML6
2024 The Power of the Senses: Generalizable Manipulation from Vision and Touch through Masked Multimodal Learning
abstract
Humans rely on the synergy of their senses for most essential tasks. For tasks requiring object manipulation, we seamlessly and effectively exploit the complementarity of our senses of vision and touch. This paper draws inspiration from such capabilities and aims to find a systematic approach to fuse visual and tactile information in a reinforcement learning setting. We propose Masked Multimodal Learning (M3L), which jointly learns a policy and visual-tactile representations based on masked autoencoding. The representations jointly learned from vision and touch improve sample efficiency, and unlock generalization capabilities beyond those achievable through each of the senses separately. Remarkably, representations learned in a multimodal setting also benefit vision-only policies at test time. We evaluate M3L on three simulated environments with both visual and tactile observations: robotic insertion, door opening, and dexterous in-hand manipulation, demonstrating the benefits of learning a multimodal policy. Videos of the experiments and the open-source code are available at https://sferrazza.cc/m3l_site.
Carmelo Sferrazza, Younggyo Seo, Hao Liu 0055, Youngwoon Lee, Pieter Abbeel
IROS2
2023 Imitating Graph-Based Planning with Goal-Conditioned Policies
Younggyo Seo, Sungsoo Ahn, Kyunghwan Son, Jinwoo Shin
ICLR2
2023 Multi-View Masked World Models for Visual Robotic Manipulation
abstract
Visual robotic manipulation research and applications often use multiple cameras, or views, to better perceive the world. How else can we utilize the richness of multi-view data? In this paper, we investigate how to learn good representations with multi-view data and utilize them for visual robotic manipulation. Specifically, we train a multi-view masked autoencoder which reconstructs pixels of randomly masked viewpoints and then learn a world model operating on the representations from the autoencoder. We demonstrate the effectiveness of our method in a range of scenarios, including multi-view control and single-view control with auxiliary cameras for representation learning. We also show that the multi-view masked autoencoder trained with multiple randomized viewpoints enables training a policy with strong viewpoint randomization and transferring the policy to solve real-robot tasks without camera calibration and an adaptation procedure. Video demonstrations are available at: https://sites.google.com/view/mv-mwm.
Younggyo Seo, Stephen James, Kimin Lee, Jinwoo Shin, Pieter Abbeel
ICML1
2023 Accelerating Reinforcement Learning with Value-Conditional State Entropy Exploration
abstract
A promising technique for exploration is to maximize the entropy of visited state distribution, i.e., state entropy, by encouraging uniform coverage of visited state space. While it has been effective for an unsupervised setup, it tends to struggle in a supervised setup with a task reward, where an agent prefers to visit high-value states to exploit the task reward. Such a preference can cause an imbalance between the distributions of high-value states and low-value states, which biases exploration towards low-value state regions as a result of the state entropy increasing when the distribution becomes more uniform. This issue is exacerbated when high-value states are narrowly distributed within the state space, making it difficult for the agent to complete the tasks. In this paper, we present a novel exploration technique that maximizes the value-conditional state entropy, which separately estimates the state entropies that are conditioned on the value estimates of each state, then maximizes their average. By only considering the visited states with similar value estimates for computing the intrinsic bonus, our method prevents the distribution of low-value states from affecting exploration around high-value states, and vice versa. We demonstrate that the proposed alternative to the state entropy baseline significantly accelerates various reinforcement learning algorithms across a variety of tasks within MiniGrid, DeepMind Control Suite, and Meta-World benchmarks. Source code is available at https://sites.google.com/view/rl-vcse.
Dongyoung Kim, Jinwoo Shin, Pieter Abbeel, Younggyo Seo
NeurIPS4
2023 Guide Your Agent with Adaptive Multimodal Rewards
abstract
Developing an agent capable of adapting to unseen environments remains a difficult challenge in imitation learning. This work presents Adaptive Return-conditioned Policy (ARP), an efficient framework designed to enhance the agent's generalization ability using natural language task descriptions and pre-trained multimodal encoders. Our key idea is to calculate a similarity between visual observations and natural language instructions in the pre-trained multimodal embedding space (such as CLIP) and use it as a reward signal. We then train a return-conditioned policy using expert demonstrations labeled with multimodal rewards. Because the multimodal rewards provide adaptive signals at each timestep, our ARP effectively mitigates the goal misgeneralization. This results in superior generalization performances even when faced with unseen text instructions, compared to existing text-conditioned policies. To improve the quality of rewards, we also introduce a fine-tuning method for pre-trained multimodal encoders, further enhancing the performance. Video demonstrations and source code are available on the project website: \url{https://sites.google.com/view/2023arp}.
Changyeon Kim, Younggyo Seo, Lisa Lee, Jinwoo Shin, Honglak Lee, Kimin Lee
NeurIPS2
2022 HARP: Autoregressive Latent Video Prediction with High-Fidelity Image Generator
abstract
Video prediction is an important yet challenging problem; burdened with the tasks of generating future frames and learning environment dynamics. Recently, autoregressive latent video models have proved to be a powerful video prediction tool, by separating the video prediction into two sub-problems: pre-training an image generator model, followed by learning an autoregressive prediction model in the latent space of the image generator. However, successfully generating high-fidelity and high-resolution videos has yet to be seen. In this work, we investigate how to train an autoregressive latent video prediction model capable of predicting high-fidelity future frames with minimal modification to existing models, and produce high-resolution (256x256) videos. Specifically, we scale up prior models by employing a high-fidelity image generator (VQ-GAN) with a causal transformer model, and introduce additional techniques of top-k sampling and data augmentation to further improve video prediction quality. Despite the simplicity, the proposed method achieves competitive performance to state-of-the-art approaches on standard video prediction benchmarks with fewer parameters, and enables high-resolution video prediction on complex and large-scale datasets.
Younggyo Seo, Kimin Lee, Fangchen Liu, Stephen James, Pieter Abbeel
ICIP1
2022 SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning
Jongjin Park, Younggyo Seo, Jinwoo Shin, Honglak Lee, Pieter Abbeel, Kimin Lee
ICLR2
2022 Reinforcement Learning with Action-Free Pre-Training from Videos
abstract
Recent unsupervised pre-training methods have shown to be effective on language and vision domains by learning useful representations for multiple downstream tasks. In this paper, we investigate if such unsupervised pre-training methods can also be effective for vision-based reinforcement learning (RL). To this end, we introduce a framework that learns representations useful for understanding the dynamics via generative pre-training on videos. Our framework consists of two phases: we pre-train an action-free latent video prediction model, and then utilize the pre-trained representations for efficiently learning action-conditional world models on unseen environments. To incorporate additional action inputs during fine-tuning, we introduce a new architecture that stacks an action-conditional latent prediction model on top of the pre-trained action-free prediction model. Moreover, for better exploration, we propose a video-based intrinsic bonus that leverages pre-trained representations. We demonstrate that our framework significantly improves both final performances and sample-efficiency of vision-based RL in a variety of manipulation and locomotion tasks. Code is available at \url{https://github.com/younggyoseo/apv}.
Younggyo Seo, Kimin Lee, Stephen James, Pieter Abbeel
ICML1
2021 State Entropy Maximization with Random Encoders for Efficient Exploration
abstract
Recent exploration methods have proven to be a recipe for improving sample-efficiency in deep reinforcement learning (RL). However, efficient exploration in high-dimensional observation spaces still remains a challenge. This paper presents Random Encoders for Efficient Exploration (RE3), an exploration method that utilizes state entropy as an intrinsic reward. In order to estimate state entropy in environments with high-dimensional observations, we utilize a k-nearest neighbor entropy estimator in the low-dimensional representation space of a convolutional encoder. In particular, we find that the state entropy can be estimated in a stable and compute-efficient manner by utilizing a randomly initialized encoder, which is fixed throughout training. Our experiments show that RE3 significantly improves the sample-efficiency of both model-free and model-based RL methods on locomotion and navigation tasks from DeepMind Control Suite and MiniGrid benchmarks. We also show that RE3 allows learning diverse behaviors without extrinsic rewards, effectively improving sample-efficiency in downstream tasks.
Younggyo Seo, Jinwoo Shin, Honglak Lee, Pieter Abbeel, Kimin Lee
ICML1
2021 Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning
abstract
Goal-conditioned hierarchical reinforcement learning (HRL) has shown promising results for solving complex and long-horizon RL tasks. However, the action space of high-level policy in the goal-conditioned HRL is often large, so it results in poor exploration, leading to inefficiency in training. In this paper, we present HIerarchical reinforcement learning Guided by Landmarks (HIGL), a novel framework for training a high-level policy with a reduced action space guided by landmarks, i.e., promising states to explore. The key component of HIGL is twofold: (a) sampling landmarks that are informative for exploration and (b) encouraging the high level policy to generate a subgoal towards a selected landmark. For (a), we consider two criteria: coverage of the entire visited state space (i.e., dispersion of states) and novelty of states (i.e., prediction error of a state). For (b), we select a landmark as the very first landmark in the shortest path in a graph whose nodes are landmarks. Our experiments demonstrate that our framework outperforms prior-arts across a variety of control tasks, thanks to efficient exploration guided by landmarks.
Younggyo Seo, Jinwoo Shin
NeurIPS2
2021 Object-Aware Regularization for Addressing Causal Confusion in Imitation Learning
abstract
Behavioral cloning has proven to be effective for learning sequential decision-making policies from expert demonstrations. However, behavioral cloning often suffers from the causal confusion problem where a policy relies on the noticeable effect of expert actions due to the strong correlation but not the cause we desire. This paper presents Object-aware REgularizatiOn (OREO), a simple technique that regularizes an imitation policy in an object-aware manner. Our main idea is to encourage a policy to uniformly attend to all semantic objects, in order to prevent the policy from exploiting nuisance variables strongly correlated with expert actions. To this end, we introduce a two-stage approach: (a) we extract semantic objects from images by utilizing discrete codes from a vector-quantized variational autoencoder, and (b) we randomly drop the units that share the same discrete code together, i.e., masking out semantic objects. Our experiments demonstrate that OREO significantly improves the performance of behavioral cloning, outperforming various other regularization and causality-based methods on a variety of Atari environments and a self-driving CARLA environment. We also show that our method even outperforms inverse reinforcement learning methods trained with a considerable amount of environment interaction.
Jongjin Park, Younggyo Seo, Chang Liu 0030, Li Zhao 0007, Tao Qin 0001, Jinwoo Shin, Tie-Yan Liu
NeurIPS2
2020 Learning What to Defer for Maximum Independent Sets
abstract
Designing efficient algorithms for combinatorial optimization appears ubiquitously in various scientific fields. Recently, deep reinforcement learning (DRL) frameworks have gained considerable attention as a new approach: they can automate the design of a solver while relying less on sophisticated domain knowledge of the target problem. However, the existing DRL solvers determine the solution using a number of stages proportional to the number of elements in the solution, which severely limits their applicability to large-scale graphs. In this paper, we seek to resolve this issue by proposing a novel DRL scheme, coined learning what to defer (LwD), where the agent adaptively shrinks or stretch the number of stages by learning to distribute the element-wise decisions of the solution at each stage. We apply the proposed framework to the maximum independent set (MIS) problem, and demonstrate its significant improvement over the current state-of-the-art DRL scheme. We also show that LwD can outperform the conventional MIS solvers on large-scale graphs having millions of vertices, under a limited time budget.
Sungsoo Ahn, Younggyo Seo, Jinwoo Shin
ICML2
2020 Context-aware Dynamics Model for Generalization in Model-Based Reinforcement Learning
abstract
Model-based reinforcement learning (RL) enjoys several benefits, such as data-efficiency and planning, by learning a model of the environment’s dynamics. However, learning a global model that can generalize across different dynamics remains a challenge. To tackle this problem, we decompose the task of learning a global dynamics model into two stages: (a) learning a context latent vector that captures the local dynamics, then (b) predicting the next state conditioned on it. In order to encode dynamics-specific information into the context latent vector, we introduce a novel loss function that encourages the context latent vector to be useful for predicting both forward and backward dynamics. The proposed method achieves superior generalization ability across various simulated robotics and control tasks, compared to existing RL schemes.
Kimin Lee, Younggyo Seo, Honglak Lee, Jinwoo Shin
ICML2
2020 Trajectory-wise Multiple Choice Learning for Dynamics Generalization in Reinforcement Learning
abstract
Model-based reinforcement learning (RL) has shown great potential in various control tasks in terms of both sample-efficiency and final performance. However, learning a generalizable dynamics model robust to changes in dynamics remains a challenge since the target transition dynamics follow a multi-modal distribution. In this paper, we present a new model-based RL algorithm, coined trajectory-wise multiple choice learning, that learns a multi-headed dynamics model for dynamics generalization. The main idea is updating the most accurate prediction head to specialize each head in certain environments with similar dynamics, i.e., clustering environments. Moreover, we incorporate context learning, which encodes dynamics-specific information from past experiences into the context latent vector, enabling the model to perform online adaptation to unseen environments. Finally, to utilize the specialized prediction heads more effectively, we propose an adaptive planning method, which selects the most accurate prediction head over a recent experience. Our method exhibits superior zero-shot generalization performance across a variety of control tasks, compared to state-of-the-art RL methods. Source code and videos are available at https://sites.google.com/view/trajectory-mcl.
Younggyo Seo, Kimin Lee, Ignasi Clavera Gilaberte, Thanard Kurutach, Jinwoo Shin, Pieter Abbeel
NeurIPS1