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James Ferris

dblp:266/2899 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 67% Graph algorithms and graph theory · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design
matching
0.412020
MatchU: An Interactive Matching Platform · AAAI 2020
Graph algorithms and graph theory › graph matching
matching algorithms
0.412020
MatchU: An Interactive Matching Platform · AAAI 2020
Algorithmic game theory and mechanism design
resource allocation
0.412020
MatchU: An Interactive Matching Platform · AAAI 2020
YearPublicationVenuePosition
2020 MatchU: An Interactive Matching Platform
abstract
MatchU is a web-based platform that offers an interactive framework to find how to form mutually-beneficial relationships, decide how to distribute resources, or resolve conflicts through a suite of matching algorithms rooted in economics and artificial intelligence. In this paper, we discuss MatchU's vision, solutions, and future directions.
James Ferris, Hadi Hosseini
AAAI1