Demo Data from EDBT 2026 / reviewers in the wild / expert
Julia Wichlacz
dblp:266/4584
· DBLP profile ↗
7ranked-venue papers
4as first author
4since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Planning, search and constraint satisfaction · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
classical planning |
1.1 | 2 | 2022 | Landmark Heuristics for Lifted Classical Planning · IJCAI 2022 Polynomial-Time in PDDL Input Size: Making the Delete Relaxation Feasible for Lifted Planning · IJCAI 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › classical planning
lifted planning |
1.1 | 2 | 2022 | Landmark Heuristics for Lifted Classical Planning · IJCAI 2022 Polynomial-Time in PDDL Input Size: Making the Delete Relaxation Feasible for Lifted Planning · IJCAI 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
heuristic search |
0.6 | 1 | 2022 | Landmark Heuristics for Lifted Classical Planning · IJCAI 2022 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search › heuristic search planning
landmark heuristic |
0.6 | 1 | 2022 | Landmark Heuristics for Lifted Classical Planning · IJCAI 2022 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search › heuristic search planning
delete relaxation heuristics |
0.5 | 1 | 2021 | Polynomial-Time in PDDL Input Size: Making the Delete Relaxation Feasible for Lifted Planning · IJCAI 2021 |
Methods — techniques the papers use, named apart from their topics
landmark extraction · 0.6delete relaxation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | A Landmark-Cut Heuristic for Lifted Optimal PlanningabstractLifted planning – finding plans directly on the PDDL input model – has attracted renewed attention during the last years. This avoids the process of grounding, which can become computationally prohibitive very easily. However, the main focus of recent research in this area has been on satisficing, i.e., (potentially) suboptimal planning. We present a novel heuristic for optimal lifted planning. Our basic idea is inspired by the LM-cut heuristic, which has been very successful in grounded optimal planning. Like LM-cut, we generate cut-based landmarks via back-chaining from the goal, generating cuts of partially grounded actions. However, exactly mimicking the ground formulation is not feasible, this includes computing the hmax heuristic several times for one computation of the LM-cut heuristic (which is already NP-hard to compute). We show that our heuristic is admissible and evaluate it in a cost optimal setting. Julia Wichlacz, Daniel Höller, Daniel Fiser, Jörg Hoffmann 0001 |
ECAI | 1 |
| 2022 | Landmark Heuristics for Lifted Classical PlanningabstractWhile state-of-the-art planning systems need a grounded (propositional) task representation, the input model is provided "lifted", specifying predicates and action schemas with variables over a finite object universe. The size of the grounded model is exponential in predicate/action-schema arity, limiting applicability to cases where it is small enough. Recent work has taken up this challenge, devising an effective lifted forward search planner as basis for lifted heuristic search, as well as a variety of lifted heuristic functions based on the delete relaxation. Here we add a novel family of lifted heuristic functions, based on landmarks. We design two methods for landmark extraction in the lifted setting. The resulting heuristics exhibit performance advantages over previous heuristics in several benchmark domains. Especially the combination with lifted delete relaxation heuristics to a LAMA-style planner yields good results, beating the previous state of the art in lifted planning. Julia Wichlacz, Daniel Höller, Jörg Hoffmann 0001 |
IJCAI | 1 |
| 2021 | Polynomial-Time in PDDL Input Size: Making the Delete Relaxation Feasible for Lifted PlanningabstractPolynomial-time heuristic functions for planning are commonplace since 20 years. But polynomial-time in which input? Almost all existing approaches are based on a grounded task representation, not on the actual PDDL input which is exponentially smaller. This limits practical applicability to cases where the grounded representation is "small enough". Previous attempts to tackle this problem for the delete relaxation leveraged symmetries to reduce the blow-up. Here we take a more radical approach, applying an additional relaxation to obtain a heuristic function that runs in time polynomial in the size of the PDDL input. Our relaxation splits the predicates into smaller predicates of fixed arity K. We show that computing a relaxed plan is still NP-hard (in PDDL input size) for K>=2, but is polynomial-time for K=1. We implement a heuristic function for K=1 and show that it can improve the state of the art on benchmarks whose grounded representation is large. Pascal Lauer, Álvaro Torralba, Daniel Fiser, Daniel Höller, Julia Wichlacz, Jörg Hoffmann 0001 |
IJCAI | 5 |
| 2021 | Landmark Heuristics for Lifted Planning - Extended AbstractabstractPlanning problems are usually modeled using lifted representations, they specify predicates and action schemas using variables over a finite universe of objects. However, current planning systems like Fast Downward need a grounded (propositional) input model. The process of grounding might result in an exponential blowup of the model size. This limits the application of grounded planning systems in practical applications. Recent work introduced an efficient planning system for lifted heuristic search, but the work on lifted heuristics is still limited. In this extended abstract, we introduce a novel lifted heuristic based on landmarks, which we extract from the lifted problem representation. Preliminary results on a benchmark set specialized to lifted planning show that there are domains where our approach finds enough landmarks to guide the search more effective than the heuristics available. Julia Wichlacz, Daniel Höller, Jörg Hoffmann 0001 |
SOCS | 1 |
| 2020 | Generating Instructions at Different Levels of AbstractionabstractWhen generating technical instructions, it is often convenient to describe complex objects in the world at different levels of abstraction.A novice user might need an object explained piece by piece, while for an expert, talking about the complex object (e. g. a wall or railing) directly may be more succinct and efficient.We show how to generate building instructions at different levels of abstraction in Minecraft.We introduce the use of hierarchical planning to this end, a method from AI planning which can capture the structure of complex objects neatly.A crowdsourcing evaluation shows that the choice of abstraction level matters to users, and that an abstraction strategy which balances low-level and high-level object descriptions compares favorably to ones which don't. Arne Köhn, Julia Wichlacz, Álvaro Torralba, Daniel Höller, Jörg Hoffmann 0001, Alexander Koller |
COLING | 2 |
| 2020 | MC-Saar-Instruct: a Platform for Minecraft Instruction Giving AgentsabstractWe present a comprehensive platform to run human-computer experiments where an agent instructs a human in Minecraft, a 3D blocksworld environment.This platform enables comparisons between different agents by matching users to agents.It performs extensive logging and takes care of all boilerplate, allowing to easily incorporate new agents to evaluate them.Our environment is prepared to evaluate any kind of instruction giving system, recording the interaction and all actions of the user.We provide example architects, a Wizardof-Oz architect and set-up scripts to automatically download, build and start the platform. Arne Köhn, Julia Wichlacz, Christine Schäfer, Álvaro Torralba, Jörg Hoffmann 0001, Alexander Koller |
SIGdial | 2 |
| 2020 | Applying Monte-Carlo Tree Search in HTN PlanningabstractSearch methods are useful in hierarchical task network (HTN) planning to make performance less dependent on the domain knowledge provided, and to minimize plan costs. Here we investigate Monte-Carlo tree search (MCTS) as a new algorithmic alternative in HTN planning. We implement combinations of MCTS with heuristic search in PANDA. We furthermore investigate MCTS in JSHOP, to address lifted (non-grounded) planning, leveraging the fact that, in contrast to other search methods, MCTS does not require a grounded task representation. Our new methods yield coverage performance on par with the state of the art, but in addition can effectively minimize plan cost over time. Julia Wichlacz, Daniel Höller, Álvaro Torralba, Jörg Hoffmann 0001 |
SOCS | 1 |