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Anshul Nasery

dblp:268/5650 · DBLP profile ↗
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8ranked-venue papers
3as first author
7since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Representation and self-supervised learning · 22% Generative modeling · 22% Efficient and distributed learning · 19%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%
Network and information security
1 paper
Security and privacy of machine learning · 100%
Theoretical computer science
1 paper
Algorithms and data structures · 100%

Topics — the 16 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
model merging
0.912025
PLeaS - Merging Models with Permutations and Least Squares · CVPR 2025
Machine learning › Representation and self-supervised learning › representation matching › feature alignment › embedding alignment
permutation alignment
0.912025
PLeaS - Merging Models with Permutations and Least Squares · CVPR 2025
Security and privacy of machine learning › model intellectual property protection › model ownership verification
model fingerprinting
0.912025
Scalable Fingerprinting of Large Language Models · NeurIPS 2025
Machine learning › Generative modeling › video generation
interactive video generation
0.812024
Peekaboo: Interactive Video Generation via Masked-Diffusion · CVPR 2024
Machine learning › Generative modeling › diffusion model
video diffusion model
0.812024
Peekaboo: Interactive Video Generation via Masked-Diffusion · CVPR 2024
Visual content generation and editing › controllable generation
spatio-temporal control
0.812024
Peekaboo: Interactive Video Generation via Masked-Diffusion · CVPR 2024
Visual content generation and editing
video editing
0.812024
Peekaboo: Interactive Video Generation via Masked-Diffusion · CVPR 2024
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › reconstruction-based representation learning
feature reconstruction
0.712023
Feature Reconstruction From Outputs Can Mitigate Simplicity Bias in Neural Networks · ICLR 2023
Machine learning › Trustworthy machine learning
robustness
0.712023
Feature Reconstruction From Outputs Can Mitigate Simplicity Bias in Neural Networks · ICLR 2023
Machine learning › Learning theory › inductive bias
simplicity bias
0.712023
Feature Reconstruction From Outputs Can Mitigate Simplicity Bias in Neural Networks · ICLR 2023
Machine learning › Deep learning architectures and training › regularization
gradient regularization
0.512021
Training for the Future: A Simple Gradient Interpolation Loss to Generalize Along Time · NeurIPS 2021
Machine learning › Transfer learning and domain adaptation › domain generalization
temporal domain generalization
0.512021
Training for the Future: A Simple Gradient Interpolation Loss to Generalize Along Time · NeurIPS 2021
Machine learning › Efficient and distributed learning
model acceleration
0.412020
What if Neural Networks had SVDs? · NeurIPS 2020
Algorithms and data structures › numerical linear algebra
matrix factorization
0.412020
What if Neural Networks had SVDs? · NeurIPS 2020
Algorithms and data structures › numerical linear algebra › matrix factorization
singular value decomposition
0.412020
What if Neural Networks had SVDs? · NeurIPS 2020
Natural language and speech › Language models and text generation
large language model
0.312025
Scalable Fingerprinting of Large Language Models · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

supervised fine-tuning · 1.7perinucleus sampling · 1.7masked attention · 1.5diffusion model · 1.5permutation symmetry · 0.9least squares · 0.9fine-tuning · 0.9feature reconstruction · 0.7gradient interpolation loss · 0.5adversarial learning · 0.5parallel computation · 0.4orthogonal matrices · 0.4householder matrix · 0.4
YearPublicationVenuePosition
2025 PLeaS - Merging Models with Permutations and Least Squares
abstract
The democratization of machine learning systems has made the process of fine-tuning accessible to practitioners, leading to a wide range of open-source models fine-tuned on specialized tasks and datasets. Recent work has proposed to merge such models to combine their functionalities. However, prior approaches are usually restricted to models that are fine-tuned from the same base model. Furthermore, the final merged model is typically required to be of the same size as the original models. In this work, we propose a new two-step algorithm to merge models—termed PLeaS—which relaxes these constraints. First, leveraging the Permutation symmetries inherent in the two models, PLeaS partially matches nodes in each layer by maximizing alignment. Next, PLeaS computes the weights of the merged model as a layer-wise Least Squares solution to minimize the approximation error between the features of the merged model and the permuted features of the original models. PLeaS allows a practitioner to merge two models sharing the same architecture into a single performant model of a desired size, even when the two original models are fine-tuned from different base models. We also demonstrate how our method can be extended to address a challenging scenario where no data is available from the fine-tuning domains. We demonstrate our method to merge ResNet and ViT models trained with shared and different label spaces, and show improvement over the state-of-the-art merging methods of up to 15 percentage points for the same target compute while merging models trained on Domain-Net and fine-grained classification tasks1.
Anshul Nasery, Jonathan Hayase, Pang Wei Koh, Sewoong Oh
CVPR1
2025 Scalable Fingerprinting of Large Language Models
abstract
Model fingerprinting has emerged as a powerful tool for model owners to identify their shared model given API access. In order to lower false discovery rate, fight fingerprint leakage, and defend against coalitions of model users attempting to bypass detection, we argue that scaling up the number of fingerprints one can embed into a model, i.e. *Scalability* of fingerprints, is critical. Hence, we pose scalability as a crucial requirement for fingerprinting schemes. We experiment with fingerprint design at a scale significantly larger than previously considered, and introduce a new method, dubbed Perinucleus sampling, to generate scalable, persistent, and harmless fingerprints. We demonstrate that this scheme can add 24,576 fingerprints to a Llama-3.1-8B model---two orders of magnitude more than existing schemes---without degrading the model's utility. Our inserted fingerprints persist even after supervised fine-tuning on standard post-training data. We further address security risks for fingerprinting, and theoretically and empirically show how a scalable fingerprinting scheme like ours can mitigate these risks.
Anshul Nasery, Jonathan Hayase, Creston Brooks, Peiyao Sheng, Himanshu Tyagi, Pramod Viswanath, Sewoong Oh
NeurIPS1
2024 Peekaboo: Interactive Video Generation via Masked-Diffusion
abstract
Modern video generation models like Sora have achieved remarkable success in producing high-quality videos. However, a significant limitation is their inability to offer interactive control to users, a feature that promises to open up unprecedented applications and creativity. In this work, we introduce the first solution to equip diffusion-based video generation models with spatio-temporal control. We present PEEKABOO, a novel masked attention module, which seamlessly integrates with current video generation models offering control without the need for additional training or inference overhead. To facilitate future research, we also introduce a comprehensive benchmark for interactive video generation. This benchmark offers a standardized framework for the community to assess the efficacy of emerging interactive video generation models. Our extensive qualitative and quantitative assessments reveal that PEEKABOO achieves up to a 3.8x improvement in mIoU over baseline models, all while maintaining the same latency. Code and benchmark are available on the webpage.
Yash Jain, Anshul Nasery, Vibhav Vineet, Harkirat S. Behl
CVPR2
2023 Feature Reconstruction From Outputs Can Mitigate Simplicity Bias in Neural Networks
Sravanti Addepalli, Anshul Nasery, Venkatesh Babu Radhakrishnan, Praneeth Netrapalli, Prateek Jain 0002
ICLR2
2022 Teaching CNNs to Mimic Human Visual Cognitive Process & Regularise Texture-Shape Bias
abstract
Recent experiments in computer vision demonstrate texture bias as the primary reason for supreme results in models employing Convolutional Neural Networks (CNNs), conflicting with early works claiming that these networks identify objects using shape. It is believed that the cost function forces the CNN to take a greedy approach and develop a proclivity for local information like texture to increase accuracy, thus failing to explore any global statistics. We propose CognitiveCNN, a new intuitive architecture, inspired from feature integration theory in psychology to utilise human-interpretable feature like shape, texture, edges etc. to reconstruct, and classify the image. We define novel metrics to quantify the "relevance" of "abstract information" present in these modalities using attention maps. We further introduce a regularisation method which ensures that each modality like shape, texture etc. gets proportionate influence in a given task, as it does for reconstruction; and perform experiments to show the resulting boost in accuracy and robustness, be-sides imparting explainability to these CNNs for achieving superior performance in object recognition.
Satyam Mohla, Anshul Nasery, Biplab Banerjee
ICASSP2
2021 MIMOQA: Multimodal Input Multimodal Output Question Answering
abstract
Hrituraj Singh, Anshul Nasery, Denil Mehta, Aishwarya Agarwal, Jatin Lamba, Balaji Vasan Srinivasan. Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2021.
Hrituraj Singh, Anshul Nasery, Denil Mehta, Aishwarya Agarwal, Jatin Lamba, Balaji Vasan Srinivasan
NAACL-HLT2
2021 Training for the Future: A Simple Gradient Interpolation Loss to Generalize Along Time
abstract
In several real world applications, machine learning models are deployed to make predictions on data whose distribution changes gradually along time, leading to a drift between the train and test distributions. Such models are often re-trained on new data periodically, and they hence need to generalize to data not too far into the future. In this context, there is much prior work on enhancing temporal generalization, e.g. continuous transportation of past data, kernel smoothed time-sensitive parameters and more recently, adversarial learning of time-invariant features. However, these methods share several limitations, e.g, poor scalability, training instability, and dependence on unlabeled data from the future. Responding to the above limitations, we propose a simple method that starts with a model with time-sensitive parameters but regularizes its temporal complexity using a Gradient Interpolation (GI) loss. GI allows the decision boundary to change along time and can still prevent overfitting to the limited training time snapshots by allowing task-specific control over changes along time. We compare our method to existing baselines on multiple real-world datasets, which show that GI outperforms more complicated generative and adversarial approaches on the one hand, and simpler gradient regularization methods on the other.
Anshul Nasery, Soumyadeep Thakur, Vihari Piratla, Abir De, Sunita Sarawagi
NeurIPS1
2020 What if Neural Networks had SVDs?
abstract
Various Neural Networks employ time-consuming matrix operations like matrix inversion. Many such matrix operations are faster to compute given the Singular Value Decomposition (SVD). Techniques from (Zhang et al., 2018; Mhammedi et al., 2017) allow using the SVD in Neural Networks without computing it. In theory, the techniques can speed up matrix operations, however, in practice, they are not fast enough. We present an algorithm that is fast enough to speed up several matrix operations. The algorithm increases the degree of parallelism of an underlying matrix multiplication H*X where H is an orthogonal matrix represented by a product of Householder matrices.
Alexander Mathiasen, Frederik Hvilshøj, Jakob Rødsgaard Jørgensen, Anshul Nasery, Davide Mottin
NeurIPS4