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Sihang Guo

dblp:269/4503 · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Deep learning architectures and training · 32% Reinforcement learning · 29% Trustworthy machine learning · 24%
Human-computer interaction and pervasive computing
2 papers
Wearable and physiological sensing · 60% Human-AI interaction · 40%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Emerging computing paradigms · 100%

Topics — the 14 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Speech recognition and synthesis › automatic speech recognition › keyword spotting
speech command recognition
1.012026
SpikCommander: A High-performance Spiking Transformer with Multi-view Learning for Efficient Speech Command Recognition · AAAI 2026
Machine learning › Deep learning architectures and training
spiking neural network
1.012026
SpikCommander: A High-performance Spiking Transformer with Multi-view Learning for Efficient Speech Command Recognition · AAAI 2026
Machine learning › Deep learning architectures and training › spiking neural network
spiking transformer
1.012026
SpikCommander: A High-performance Spiking Transformer with Multi-view Learning for Efficient Speech Command Recognition · AAAI 2026
Machine learning › Reinforcement learning
deep reinforcement learning
0.722021
Machine versus Human Attention in Deep Reinforcement Learning Tasks · NeurIPS 2021
Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation · NeurIPS 2021
Machine learning › Reinforcement learning
human-in-the-loop reinforcement learning
0.512021
Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation · NeurIPS 2021
Machine learning › Trustworthy machine learning
interpretability
0.512021
Machine versus Human Attention in Deep Reinforcement Learning Tasks · NeurIPS 2021
Machine learning › Reinforcement learning › reinforcement learning from human feedback
learning from human feedback
0.512021
Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation · NeurIPS 2021
Machine learning › Trustworthy machine learning › interpretability › visual explanation
saliency analysis
0.512021
Machine versus Human Attention in Deep Reinforcement Learning Tasks · NeurIPS 2021
Machine learning › Trustworthy machine learning › interpretability
visual explanation
0.512021
Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation · NeurIPS 2021
Wearable and physiological sensing › eye tracking › gaze-based interaction
gaze-assisted interaction
0.412020
Human Gaze Assisted Artificial Intelligence: A Review · IJCAI 2020
Wearable and physiological sensing › eye tracking
gaze behavior modeling
0.412020
Human Gaze Assisted Artificial Intelligence: A Review · IJCAI 2020
Human-AI interaction
human-centered AI
0.412020
Human Gaze Assisted Artificial Intelligence: A Review · IJCAI 2020
Emerging computing paradigms
event-driven computing
0.312026
SpikCommander: A High-performance Spiking Transformer with Multi-view Learning for Efficient Speech Command Recognition · AAAI 2026
Machine learning › Reinforcement learning
sample efficiency
0.112021
Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation · NeurIPS 2021

Methods — techniques the papers use, named apart from their topics

spiking neural network · 2.0self-attention · 2.0multi-view learning · 2.0visual attention model · 1.0saliency map · 1.0visual explanation · 0.5context-aware data augmentation · 0.5
YearPublicationVenuePosition
2026 SpikCommander: A High-performance Spiking Transformer with Multi-view Learning for Efficient Speech Command Recognition
abstract
Spiking neural networks (SNNs) offer a promising path toward energy-efficient speech command recognition (SCR) by leveraging their event-driven processing paradigm. However, existing SNN-based SCR methods often struggle to capture rich temporal dependencies and contextual information from speech due to limited temporal modeling and binary spike-based representations. To address these challenges, we first introduce the multi-view spiking temporal-aware self-attention (MSTASA) module, which combines effective spiking temporal-aware attention with a multi-view learning framework to model complementary temporal dependencies in speech commands. Building on MSTASA, we further propose SpikCommander, a fully spike-driven transformer architecture that integrates MSTASA with a spiking contextual refinement channel MLP (SCR-MLP) to jointly enhance temporal context modeling and channel-wise feature integration. We evaluate our method on three benchmark datasets: the Spiking Heidelberg Dataset (SHD), the Spiking Speech Commands (SSC), and the Google Speech Commands V2 (GSC). Extensive experiments demonstrate that SpikCommander consistently outperforms state-of-the-art (SOTA) SNN approaches with fewer parameters under comparable time steps, highlighting its effectiveness and efficiency for robust speech command recognition.
Jiaqi Wang 0003, Liutao Yu, Xiongri Shen, Sihang Guo, Chenlin Zhou, Zhiguo Zhang 0001, Zhengyu Ma
AAAI4
2021 Widening the Pipeline in Human-Guided Reinforcement Learning with Explanation and Context-Aware Data Augmentation
abstract
Human explanation (e.g., in terms of feature importance) has been recently used to extend the communication channel between human and agent in interactive machine learning. Under this setting, human trainers provide not only the ground truth but also some form of explanation. However, this kind of human guidance was only investigated in supervised learning tasks, and it remains unclear how to best incorporate this type of human knowledge into deep reinforcement learning. In this paper, we present the first study of using human visual explanations in human-in-the-loop reinforcement learning (HIRL). We focus on the task of learning from feedback, in which the human trainer not only gives binary evaluative "good" or "bad" feedback for queried state-action pairs, but also provides a visual explanation by annotating relevant features in images. We propose EXPAND (EXPlanation AugmeNted feeDback) to encourage the model to encode task-relevant features through a context-aware data augmentation that only perturbs irrelevant features in human salient information. We choose five tasks, namely Pixel-Taxi and four Atari games, to evaluate the performance and sample efficiency of this approach. We show that our method significantly outperforms methods leveraging human explanation that are adapted from supervised learning, and Human-in-the-loop RL baselines that only utilize evaluative feedback.
Lin Guan 0003, Mudit Verma, Sihang Guo, Subbarao Kambhampati
NeurIPS3
2021 Machine versus Human Attention in Deep Reinforcement Learning Tasks
abstract
Deep reinforcement learning (RL) algorithms are powerful tools for solving visuomotor decision tasks. However, the trained models are often difficult to interpret, because they are represented as end-to-end deep neural networks. In this paper, we shed light on the inner workings of such trained models by analyzing the pixels that they attend to during task execution, and comparing them with the pixels attended to by humans executing the same tasks. To this end, we investigate the following two questions that, to the best of our knowledge, have not been previously studied. 1) How similar are the visual representations learned by RL agents and humans when performing the same task? and, 2) How do similarities and differences in these learned representations explain RL agents' performance on these tasks? Specifically, we compare the saliency maps of RL agents against visual attention models of human experts when learning to play Atari games. Further, we analyze how hyperparameters of the deep RL algorithm affect the learned representations and saliency maps of the trained agents. The insights provided have the potential to inform novel algorithms for closing the performance gap between human experts and RL agents.
Sihang Guo, Bo Liu 0042, Dana H. Ballard, Mary M. Hayhoe, Peter Stone 0001
NeurIPS1
2020 Human Gaze Assisted Artificial Intelligence: A Review
abstract
Human gaze reveals a wealth of information about internal cognitive state. Thus, gaze-related research has significantly increased in computer vision, natural language processing, decision learning, and robotics in recent years. We provide a high-level overview of the research efforts in these fields, including collecting human gaze data sets, modeling gaze behaviors, and utilizing gaze information in various applications, with the goal of enhancing communication between these research areas. We discuss future challenges and potential applications that work towards a common goal of human-centered artificial intelligence.
Akanksha Saran, Bo Liu 0042, Sihang Guo, Scott Niekum, Dana H. Ballard, Mary M. Hayhoe
IJCAI5