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Xinrong Wang

dblp:269/4881 · DBLP profile ↗
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2ranked-venue papers
1as first author
1since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 87% Personal fabrication and tangible interfaces · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic feedback
passive haptic feedback
1.012026
User-reconfigured Haptics: Combining User-Reconfiguration and Visual Manipulations to Enhance Dynamic Passive Haptic Experiences for VR · CHI 2026
Haptics and multimodal interaction › haptics
virtual reality haptics
1.012026
User-reconfigured Haptics: Combining User-Reconfiguration and Visual Manipulations to Enhance Dynamic Passive Haptic Experiences for VR · CHI 2026

Methods — techniques the papers use, named apart from their topics

visual manipulation · 1.0user study · 1.0
YearPublicationVenuePosition
2026 User-reconfigured Haptics: Combining User-Reconfiguration and Visual Manipulations to Enhance Dynamic Passive Haptic Experiences for VR
abstract
Virtual Reality (VR) depends on haptic feedback to create immersive experiences. Traditional passive proxies align physical props with their virtual counterparts but remain limited in scalability and expressiveness, or require bulky actuators to support reconfiguration. We introduce User-reconfigured Haptics, an approach that utilizes implicit user actions to reconfigure haptic interfaces to extend the gamut of VR haptic experiences. Modular 3D-printed cells are assembled into dynamic interfaces that express diverse haptic properties such as softness and weight. By masking physical reconfigurations with visual (re)mapping, user actions unnoticeably change haptic properties, resulting in user-driven, dynamic haptic experiences. User studies show that our design can provide distinguishable haptic experiences and is perceived as realistic and enjoyable in a VR task. We further showcase four applications: a fishing rod that changes weight and flexibility, a dynamic desktop of pressable buttons, a glove with adjustable squeezing, and a crossbow with variable pulling resistance.
Xinrong Wang, Yu Jiang 0010, Martin Schmitz 0001, Jürgen Steimle, Antonio Krüger, Donald Degraen
CHI1
2020 SAR Image Ship Detection Based on Scene Interpretation
abstract
Ship detection from SAR images is an important remote sensing application. However, in complex scenes, i.e., the shore or harbor area, traditional ship detection methods cannot disentangle background information from the target ship, and the detection performance drops dramatically. Moreover, the severe coherent speckle noise also challenges ship detection from SAR images. In order to address the aforementioned issues, this paper proposes a SAR image ship detection method based on scene interpretation to improve the performance of ship detection in complex scenes. Firstly, segmentation algorithm based on Mask R-CNN is utilized to interpret the scene into two catalogs, i.e., the sea and the land. Then, ship detection algorithm based on Faster R-CNN is performed on the sea area and the land area respectively. Finally, non-maximum suppression is used to integrate detection results. Experimental results on SAR ship detection dataset illustrate that the proposed method produces high detection accuracy and low false alarm rate in complex scenes.
Shilong Hou, Xiaorui Ma, Xinrong Wang, Zanhao Fu, Jie Wang 0003, Hongyu Wang 0001
IGARSS3