EDBT 2026 Demo / reviewers in the wild / expert
Luc Libralesso
dblp:27/10754
· DBLP profile ↗
6ranked-venue papers
2as first author
4since 2021 · last 2022
0000-0001-9908-4811ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 4 · 3 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Local Search with Weighting Schemes for the CG: SHOP 2022 Competition (CG Challenge)abstractInternational audience Florian Fontan, Pascal Lafourcade 0001, Luc Libralesso, Benjamin Momège |
SoCG | 3 |
| 2022 | Physical zero-knowledge proof and NP-completeness proof of Suguru puzzleabstractSuguru is a paper and pencil puzzle invented by Naoki Inaba. The goal of the game is to fill a grid with numbers between 1 and 5 while respecting three simple constraints. We first prove the NP-completeness of Suguru puzzle. For this we design gadgets to encode the PLANAR-CIRCUIT-SAT in a Suguru grid. We then design a physical Zero-Knowledge Proof (ZKP) protocol for Suguru. This ZKP protocol allows a prover to prove that he knows a solution of a Suguru grid to a verifier without leaking any information on the solution. To construct such a physical ZKP protocol, we only rely on a few physical cards and adapted encoding. For a Suguru grid with n cells, we only use 5n+5 cards. Moreover, we prove the three classical security properties of a ZKP: completeness, extractability, and zero-knowledge. Léo Robert, Daiki Miyahara, Pascal Lafourcade 0001, Luc Libralesso, Takaaki Mizuki |
Inf. Comput. | 4 |
| 2021 | Shadoks Approach to Low-Makespan Coordinated Motion Planning (CG Challenge)abstractThis paper describes the heuristics used by the Shadoks team for the CG:SHOP 2021 challenge on motion planning. Using the heuristics outlined in this paper, our team won first place with the best solution to 202 out of 203 instances and optimal solutions to at least 105 of them. Loïc Crombez, Guilherme Dias da Fonseca, Yan Gérard, Aldo Gonzalez-Lorenzo, Pascal Lafourcade 0001, Luc Libralesso |
SoCG | 6 |
| 2021 | Automatic Generation of Declarative Models For Differential Cryptanalysis
Luc Libralesso, François Delobel, Pascal Lafourcade 0001, Christine Solnon |
CP | 1 |
| 2020 | Tree Search for the Sequential Ordering ProblemabstractWe study several generic tree search techniques applied to the Sequential Ordering Problem.This study enables us to propose a simple yet competitive tree search.It consists of an iterative beam search that favors search over inference and integrates prunings that are inspired by dynamic programming.The resulting method proves optimality on half of the SOPLIB instances, 10 to 100 times faster than other existing methods.Furthermore, it finds new best-known solutions on 6 among 7 open instances of the benchmark in a small amount of time.These results highlight that there is a category of problems (containing at least SOP) where an anytime tree search is extremely efficient (compared to classical meta-heuristics) but was underestimated. Luc Libralesso, Abdel-Malik Bouhassoun, Hadrien Cambazard, Vincent Jost |
ECAI | 1 |
| 2019 | Do balanced words have a short period?
Nadia Brauner, Yves Crama, Etienne Delaporte, Vincent Jost, Luc Libralesso |
Theor. Comput. Sci. | 5 |