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Xiaohong Zhao

dblp:27/2508 · DBLP profile ↗
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10ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 4Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 67% Medical and health informatics · 33%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Bioinformatics and computational biology › bioimage informatics
cell tracking
0.612022
CancerCellTracker: a brightfield time-lapse microscopy framework for cancer drug sensitivity estimation · Bioinform. 2022
Bioinformatics and computational biology › computational pharmacology
drug sensitivity analysis
0.612022
CancerCellTracker: a brightfield time-lapse microscopy framework for cancer drug sensitivity estimation · Bioinform. 2022
Medical and health informatics › precision medicine
precision oncology
0.612022
CancerCellTracker: a brightfield time-lapse microscopy framework for cancer drug sensitivity estimation · Bioinform. 2022

Methods — techniques the papers use, named apart from their topics

time-lapse microscopy · 0.6image processing · 0.6
YearPublicationVenuePosition
2025 Visual grounding of remote sensing images with multi-dimensional semantic-guidance
Yueli Ding, Di Wang 0011, Ke Li 0024, Xiaohong Zhao, Yifeng Wang 0004
Pattern Recognit. Lett.4
2022 CancerCellTracker: a brightfield time-lapse microscopy framework for cancer drug sensitivity estimation
abstract
MOTIVATION: Time-lapse microscopy is a powerful technique that relies on images of live cells cultured ex vivo that are captured at regular intervals of time to describe and quantify their behavior under certain experimental conditions. This imaging method has great potential in advancing the field of precision oncology by quantifying the response of cancer cells to various therapies and identifying the most efficacious treatment for a given patient. Digital image processing algorithms developed so far require high-resolution images involving very few cells originating from homogeneous cell line populations. We propose a novel framework that tracks cancer cells to capture their behavior and quantify cell viability to inform clinical decisions in a high-throughput manner. RESULTS: The brightfield microscopy images a large number of patient-derived cells in an ex vivo reconstruction of the tumor microenvironment treated with 31 drugs for up to 6 days. We developed a robust and user-friendly pipeline CancerCellTracker that detects cells in co-culture, tracks these cells across time and identifies cell death events using changes in cell attributes. We validated our computational pipeline by comparing the timing of cell death estimates by CancerCellTracker from brightfield images and a fluorescent channel featuring ethidium homodimer. We benchmarked our results using a state-of-the-art algorithm implemented in ImageJ and previously published in the literature. We highlighted CancerCellTracker's efficiency in estimating the percentage of live cells in the presence of bone marrow stromal cells. AVAILABILITY AND IMPLEMENTATION: https://github.com/compbiolabucf/CancerCellTracker. SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Qibing Jiang, Praneeth Sudalagunta, Maria C. Silva, Rafael R. Canevarolo, Xiaohong Zhao, Khandakar Tanvir Ahmed, Raghunandan Reddy Alugubelli, Gabe DeAvila, Alexandre Tungesvik, Lia Perez, Robert A. Gatenby, Robert J. Gillies, Rachid Baz, Mark B. Meads, Kenneth H. Shain, Ariosto Siqueira Silva, Wei Zhang 0076
Bioinform.5
2020 A secure image authentication scheme based on dual fragile watermark
Xinhui Gong, Lei Chen 0053, Feng Yu 0007, Xiaohong Zhao, Shihong Wang
Multim. Tools Appl.4
2009 Haplotype inferring via galled-tree networks using a hypergraph covering problem for special genotype matrices
Arvind Gupta, Ján Manuch, Ladislav Stacho, Xiaohong Zhao
Discret. Appl. Math.4
2008 Haplotype Inferring Via Galled-Tree Networks Is NP-Complete
Arvind Gupta, Ján Manuch, Ladislav Stacho, Xiaohong Zhao
COCOON4
2008 On the Complexity of Ordered Colorings
abstract
We introduce two variants of proper colorings with imposed partial ordering on the set of colors. One variant shows very close connections to some fundamental problems in graph theory, e.g., directed graph homomorphism and list colorings. We study the border between tractability and intractability for both variants.
Arvind Gupta, Jan van den Heuvel, Ján Manuch, Ladislav Stacho, Xiaohong Zhao
SIAM J. Discret. Math.5
2007 Algorithm for Haplotype Inferring Via Galled-Tree Networks with Simple Galls
Arvind Gupta, Ján Manuch, Ladislav Stacho, Xiaohong Zhao
ISBRA4
2006 Characterization of the Existence of Galled-Tree Networks
Ján Manuch, Xiaohong Zhao, Ladislav Stacho, Arvind Gupta
APBC2
2006 Constructing Camin-Sokal Phylogenies Via Answer Set Programming
Jonathan Kavanagh, David G. Mitchell, Eugenia Ternovska, Ján Manuch, Xiaohong Zhao, Arvind Gupta
LPAR5
2004 Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educational game
abstract
Electronic educational games can be highly entertaining, but studies have shown that they do not always trigger learning. To enhance the effectiveness of educational games, we propose intelligent pedagogical agents that can provide individualized instruction integrated with the entertaining nature of the games. In this paper, we describe one such agent, that we have developed for Prime Climb, an educational game on number factorization. The Prime Climb agent relies on a probabilistic student model to generate tailored interventions aimed at helping students learn number factorization through the game. After describing the functioning of the agent and the underlying student model, we report the results of an empirical study that we performed to test the agent's effectiveness.
Cristina Conati, Xiaohong Zhao
IUI2