Demo Data from EDBT 2026 / reviewers in the wild / expert
Simon G. M. Koo
dblp:27/2541 · also Gar Man Koo
· DBLP profile ↗
13ranked-venue papers
8as first author
0since 2021 · last 2015
0000-0002-2569-530XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 7 · 4 first-authorApplied, interdisciplinary, general and emerging computing · 5 · 2 first-authorComputer networks · 3 · 2 first-authorSystems, architecture and hardware · 2 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% | |
| Computer networks
2 papers |
Wireless sensing and localization · 59% Network optimization and economics · 23% Wireless networking · 18% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% |
Topics — the 7 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Distributed systems › distributed communication › data dissemination
content distribution |
0.1 | 1 | 2005 | Brief announcement: an incentive-compatible capacity assignment algorithm for bulk data distribution using P2P · PODC 2005 |
Distributed systems
peer-to-peer systems |
0.1 | 1 | 2005 | Brief announcement: an incentive-compatible capacity assignment algorithm for bulk data distribution using P2P · PODC 2005 |
Algorithmic game theory and mechanism design › mechanism design
incentive compatibility |
0.1 | 1 | 2005 | Brief announcement: an incentive-compatible capacity assignment algorithm for bulk data distribution using P2P · PODC 2005 |
Wireless sensing and localization
indoor localization |
0.0 | 1 | 2003 | Location-Based E-Campus Web Services: From Design to Deployment · PerCom 2003 |
Network optimization and economics
resource allocation |
0.0 | 1 | 2005 | Brief announcement: an incentive-compatible capacity assignment algorithm for bulk data distribution using P2P · PODC 2005 |
Ubiquitous computing and smart environments
location-based services |
0.0 | 1 | 2003 | Location-Based E-Campus Web Services: From Design to Deployment · PerCom 2003 |
Wireless networking › wireless network architecture
wireless infrastructure |
0.0 | 1 | 2003 | Location-Based E-Campus Web Services: From Design to Deployment · PerCom 2003 |
Methods — techniques the papers use, named apart from their topics
utility-based resource trading · 0.2mechanism design · 0.2web service deployment · 0.1network-based localization · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2015 | An integrated curriculum for Internet of Things: Experience and evaluationabstractWhile most universities have courses in computer networks, embedded systems, and other related topics, few have courses dedicated to the uprising area of the Internet of Things (IoT). During the Fall quarter of 2014, Santa Clara University offered a graduate-level course on Internet of Things, whose curriculum was designed using an integrated approach in order to reflect the inter-disciplinary nature of the topic. The course composes of a series of lectures, which are taught by the instructor and guest lecturers, and a laboratory component. In this paper, we will first define the description and the learning outcomes of the course, followed by our design rationale. We will then present the curriculum in details, and show the weekly schedule. We will also include a list of reference materials used in the course for easier adoption. Since the course is accompanied by a series of hands-on laboratory projects to enrich the learning experience, we will describe the design and development projects in details, including the vehicles used and the assessment criteria. Finally, we will present the feedback and comments received from the students as a form of initial evaluation of the performance of the course. Simon G. M. Koo |
FIE | 1 |
| 2014 | A Survey of Technologies in Internet of ThingsabstractInternet of Things (IoT) is a fast-growing innovation that will greatly change the way humans live. It can be thought of as the next big step in Internet technology. What really enable IoT to be a possibility are the various technologies that build it up. The IoT architecture mainly requires two types of technologies: data acquisition technologies and networking technologies. Many technologies are currently present that aim to serve as components to the IoT paradigm. This paper aims to categorize the various technologies present that are commonly used by Internet of Things. Jasper Tan, Simon G. M. Koo |
DCOSS | 2 |
| 2014 | Green networking: Developing sustainable computer networksabstractInformation and Communication Technology is a multi-billion dollar field that has incredible economic, social, and environmental effects. It is the dynamic balance amongst these three aspects in which Green Information Networking Technology is used to promote more environmentally friendly products. In this paper, we surveyed the research in the area of Green Networking. We presented analysis both at software-/middleware-level, as well as hardware-level techniques. The analysis suggested that certain changes can be easily implemented at the current time, such as simple modifications to protocols to allow systems to idle, or using server management techniques. Finally, the paper examined intricate approaches to evaluate the success of Green Networking technologies, and presented case studies to illustrate the ideas. Eric C. Beckmann, Lauren M. Jauco, Simon G. M. Koo |
SMC | 3 |
| 2014 | Comparing European and American spatial standards for Internet of ThingsabstractIn a world that is propelling towards the concept of a “geospatial web” filled with the Internet of Things (IoT), spatial standards for location-based services become vital. IoT technology allows devices and products to interact and connect with our natural and built environments. The success of IoT rely on open spatial standards. In this paper we will discuss how important spatial standards are for IoT and why spatial standardization gaps still occur. We will cover the different categories for spatial localization algorithms, followed by examples of American companies that are trending with the spatial standards in IoT applications. We will then analyze how the United States and the European Union (EU) are involved with the development of spatial standards. The US and EU have quite different methods in achieving the same goal having open and transparent spatial standards. Diane Keng, Simon G. M. Koo |
SMC | 2 |
| 2014 | Internet of things in home automation and energy efficient smart home technologiesabstractThis paper explores the history and implementation of the Internet of Things and how it can be used in home automation. Smart homes can have great benefits for energy and water management, comfort and conveniences, and even for helping impoverished people save money on their basic needs, which will be explored later on in the paper. The conclusion of the paper reviews modern technology and determines how close implementation actually is. Kaylee Moser, Jesse Harder, Simon G. M. Koo |
SMC | 3 |
| 2010 | Human-machine interaction in ubiquitous application designabstractWith the proliferation of communication technologies and mobile electronic devices, there is a fast growing need of ubiquitous applications. However, designing ubiquitous applications faces a lot of challenges, and many of them actually comes from human rather than from computers. Furthermore, the primary focus in ubiquitous application development has been application-centric and on specialized applications over a specific systems, such as the iPhone apps. Very often the designers have ignore the human-centric perspective of these applications, as well as the interactions among applications. We envision that an urban-scale ubiquitous network will take place, and connect many daily applications together. Most importantly, the new paradigm is human-centric, as opposed to people being bystanders of the system. In order for these applications to be sustainable, they must provide a human-centric protocol that specifies the rules of the system. However, the process of designing such protocols is not an easy task, especially in a distributed environment where there are a large variety of devices with different capabilities, or when users have disparate interests on their own. In this paper, we present the challenges in this new area, and argue the need to develop a theory for providing fundamental methodologies in designing human-centric ubiquitous systems and applications. Simon G. M. Koo |
SMC | 1 |
| 2007 | Cooperative resource bartering on internet overlay for urban-scale smart sensing applicationsabstractThe majority of advancements in wireless sensor network research have been focusing on the development of a series of specialized application over a small-scaled testbed. We envision that an urban-scale sensing network will take place, and connect many daily applications together. Most importantly, the new paradigm is people-centric, as opposed to people being bystanders of the system. We present the challenges in this new area, particularly, the information relay over ad-hoc connections, and proposed solutions to our ongoing design. We adopted the ideas from peer-to-peer networks, where contribution from individual users determine the overall performance of the whole network, and proposed a bartering-based, incentive-provisioning middleware for this new paradigm. Simon G. M. Koo |
SMC | 1 |
| 2006 | On neighbor-selection strategy in hybrid peer-to-peer networks
Simon G. M. Koo, Karthik N. Kannan, C. S. George Lee |
Future Gener. Comput. Syst. | 1 |
| 2005 | A resource-trading mechanism for efficient distribution of large-volume contents on peer-to-peer networksabstractIn recent years, the rapid growth of peer-to-peer (P2P) networks has provided a new paradigm for content distribution. To improve the efficiency of a P2P system, it is important to provide incentives for the peers to participate and contribute their resources. Various attempts have been made to reward/penalize peers by providing service differentiation based on a requesting peer's history or reputation. However, in a truly distributed, non-cooperative environment, maintaining and preventing the untruthful revealing of such information within the community impose larger computation and communication overheads to the system. These problems are further magnified when large-volume contents are being distributed because of the length distribution processes and the update of history or reputation has to keep up with the distribution process. In this paper, we address the incentive provisioning problem for distribution of large-volume content in P2P networks, and present a "seeing-is-believing" incentive-compatible mechanism (protocol) in which a peer will decide how much resources will be assigned to which neighbors based on what it has experienced. The protocol applies a utility-based resource-trading concept where peers will maximize their contributions for a fair or better return, and we show that by adopting this protocol, the system will achieve Cournot Equilibrium. Furthermore, our protocol is light-weight, completely decentralized, and cheat-proof. Experimental results illustrate significant improvements on the distribution efficiency of our protocol over other adopted alternatives. Simon G. M. Koo, C. S. George Lee, Karthik N. Kannan |
ICCCN | 1 |
| 2005 | Brief announcement: an incentive-compatible capacity assignment algorithm for bulk data distribution using P2PabstractIn recent years, the rapid growth of peer-to-peer (P2P) networks has provided a new paradigm for content distribution. To improve the efficiency of a P2P system, it is important to provide incentives for the peers to participate and contribute their resources. In this work, we address the incentive provisioning problem for distribution of large-volume content in P2P networks, and present a "seeing-is-believing" incentive-compatible mechanism in which a peer will decide how much resources will be assigned to which neighbors based on what it has experienced. The protocol applies a utility-based resource-trading concept where peers will maximize their contributions for a fair or better return, and we show that by adopting this protocol, the system will achieve Cournot Equlibrium. Our protocol is light-weight, completely decentralized, and cheat-proof. Simon G. M. Koo, C. S. George Lee, Karthik N. Kannan |
PODC | 1 |
| 2004 | A Genetic-Algorithm-Based Neighbor-Selection Strategy for Hybrid Peer-to-Peer NetworksabstractBitTorrent is a popular, open-source, hybrid peer-to-peer content distribution system that is conducive for distribution of large-volume contents. In this paper, we propose a genetic-algorithm-based neighbor-selection strategy for hybrid peer-to-peer networks, which enhances the decision process performed at the tracker for transfer coordination. We also investigate how the strategy affects system throughput and distribution efficiency as well as peer contributions. We show through computer simulations that by increasing content availability to the clients from their immediate neighbors, it can significantly improve the system performance without trading off users' satisfaction. The proposed strategy can significantly improve the efficiency of distribution, especially for low-connectivity peers, and it is suitable to deploy for online decisions Simon G. M. Koo, C. S. George Lee, Karthik N. Kannan |
ICCCN | 1 |
| 2003 | Location-Based E-Campus Web Services: From Design to DeploymentabstractIn our previous work, we have designed, using a network-based approach, and are currently deploying on Purdue wireless infrastructure, a Web service for location discovery of 802.11-based mobile devices. This paper presents a novel web-based application called remote printing service (RPS) which is entirely built on top of our location discovery service (LODS). RPS is not only capable of locating the nearest printers but also allows mobile users to print without having to install any printer drivers. Most of the time users can print even without having to download the file to the mobile device. We have also designed a prototype for a network-based personal paging system that provides active paging and active email notification capability for mobile users. These value-added wireless services contribute to the building and promotion of an e-campus community. Simon G. M. Koo, Catherine Rosenberg, Hoi-Ho Chan, Yat Chung Lee |
PerCom | 1 |
| 1999 | Fast knockout algorithm for self-route concentration
Shuo-Yen Robert Li, Hui Li 0022, Simon G. M. Koo |
Comput. Commun. | 3 |