Donald G. Dansereau

dblp:27/5079G · DBLP profile ↗
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24ranked-venue papers
8as first author
12since 2021 · last 2026
0000-0003-2540-1639ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 7 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 12 · 4 first-author · 5 since 2021Systems, architecture and hardware · 7 · 3 first-author · 3 since 2021
YearPublicationVenuePosition
2026 JOCA: Task-Driven Joint Optimisation of Camera Hardware and Adaptive Camera Control Algorithms
Chengyang Yan, Mitch Bryson, Donald G. Dansereau
WACV3
2026 Principals and Pupils of Lenslet-Based Light Field Camera Calibration
abstract
Lenslet-based light field cameras offer rich geometric and radiometric data enabling advanced imaging applications such as 3D geometry estimation and novel view synthesis supporting complex illumination phenomena. However, manufacturing variations necessitate robust calibration techniques where metrically grounded measurements are desired. This work introduces a principal plane and pupil-centric camera model that addresses limitations in existing calibration methods that prevent their use in commonly occurring optical configurations including telephoto and wide-field modes. By incorporating pupil and principal plane locations and pupil magnification, we derive a numerically stable, generally applicable, and physically grounded intrinsic model, a 4D distortion model describing complex aberrations, and a distance-normalized image-space reprojection error for balanced performance across spatial and angular domains. We evaluate on two commercial camera types across five focal configurations, comparing to two state of the art methods, and show superior reprojection and pose estimation accuracy and stable operation across all modes. We also show improved rectification performance in both view synthesis and epipolar plane consistency. Our approach generalizes to a variety of light field cameras including commercially available and bespoke systems, providing a robust foundation for calibrated light field processing. Code and data are publicly available.
Douglas W. Palmer, Ryan Griffiths, Donald G. Dansereau
IEEE Trans. Pattern Anal. Mach. Intell.3
2025 Multi-View Pose-Agnostic Change Localization with Zero Labels
abstract
Autonomous agents often require accurate methods for detecting and localizing changes in their environment, particularly when observations are captured from unconstrained and inconsistent viewpoints. We propose a novel label-free, pose-agnostic change detection method that integrates information from multiple viewpoints to construct a change-aware 3D Gaussian Splatting (3DGS) representation of the scene. With as few as 5 images of the post-change scene, our approach can learn an additional change channel in a 3DGS and produce change masks that outperform single-view techniques. Our change-aware 3D scene representation additionally enables the generation of accurate change masks for unseen viewpoints. Experimental results demonstrate state-of-the-art performance in complex multi-object scenes, achieving a 1.7× and 1.5× improvement in Mean Intersection Over Union and F1 score respectively over other baselines. We also contribute a new real-world dataset to benchmark change detection in diverse challenging scenes in the presence of lighting variations. Our code and the dataset are available at MV-3DCD.github.io.
Chamuditha Jayanga Galappaththige, Jason Lai, Lloyd Windrim, Donald G. Dansereau, Niko Sünderhauf, Dimity Miller
CVPR4
2025 Mixing Data-Driven and Geometric Models for Satellite Docking Port State Estimation Using an Rgb or Event Camera
abstract
In-orbit automated servicing is a promising path towards lowering the cost of satellite operations and reducing the amount of orbital debris. For this purpose, we present a pipeline for automated satellite docking port detection and state estimation using monocular vision data from standard RGB sensing or an event camera. Rather than taking snapshots of the environment, an event camera has independent pixels that asynchronously respond to light changes, offering advantages such as high dynamic range, low power consumption and latency. This work focuses on satellite-agnostic operations (only a geometric knowledge of the actual port is required) using the recently released Lockheed Martin Mission Augmentation Port (LM-MAP) as the target. By leveraging shallow data-driven techniques to preprocess the incoming data to highlight the LM-MAP's reflective navigational aids and then using basic geometric models for state estimation, we present a lightweight and data-efficient pipeline that can be used independently with either RGB or event cameras. We demonstrate the soundness of the pipeline and perform a quantitative comparison of the two modalities based on data collected with a photometrically accurate test bench that includes a robotic arm to simulate the target satellite's uncontrolled motion. The data has been made publicly available: https://uts-ri.githubio/rgb_event_docking_port/.
Cedric Le Gentil, Jack Naylor, Nuwan Munasinghe, Jasprabhjit Mehami, Benny Dai, Mikhail Asavkin, Donald G. Dansereau, Teresa Vidal-Calleja
ICRA7
2025 Adapting CNNs for Fisheye Cameras without Retraining
abstract
The majority of image processing approaches assume images are in or can be rectified to a perspective projection. However, in many applications it is beneficial to use non conventional cameras, such as fisheye cameras, that have a larger field of view (FOV). The issue arises that these large-FOV images can not be rectified to a perspective projection without significant cropping of the original image. To address this, we propose Rectified Convolutions (RectConv); a new approach for adapting pre-trained convolutional networks to operate with new non-perspective images, without any retraining. Replacing the convolutional layers of the network with RectConv layers allows the network to see both rectified patches and the entire FOV. We demonstrate RectConv adapting multiple pre-trained networks to perform segmentation and detection on fisheye imagery from two publicly available datasets. Our method requires no additional data or training, and operates directly on the native image as captured from the camera. We believe this work represents a step toward extending the vast resources available for perspective images to operate across a broad range of camera geometries.
Ryan Griffiths, Donald G. Dansereau
IJCNN2
2025 LBurst: Learning-Based Burst Features for Low-Light 3D Reconstruction
abstract
Drones have revolutionized the field of aerial imaging, mapping, and disaster recovery. However, drone deployment in low light conditions is limited by the image quality produced by their on-board cameras. In this paper, we present a learning architecture for improving 3D reconstruction in low-light conditions by finding features in a burst. Our approach enhances visual reconstruction by detecting and describing high-quality true features and less spurious features in low signal-to-noise ratio images. We demonstrate that our method is capable of handling challenging scenes in millilux illumination, making it a significant step towards drones operating at night and in extremely low-light applications such as underground mining and search and rescue operations.
Ahalya Ravendran, Mitch Bryson, Donald G. Dansereau
IJCNN3
2025 TaCOS: Task-Specific Camera Optimization with Simulation
abstract
The performance of perception tasks is heavily influ-enced by imaging systems. However, designing cameras with high task performance is costly, requiring extensive camera knowledge and experimentation with physical hard-ware. Additionally, cameras and perception tasks are mostly designed in isolation, whereas recent methods that jointly design cameras and tasks have shown improved performance. Therefore, we present a novel end-to-end optimization approach that co-designs cameras with spe-cific vision tasks. This method combines derivative-free and gradient-based optimizers to support both continuous and discrete camera parameters within manufacturing constraints. We leverage recent computer graphics techniques and physical camera characteristics to simulate the cam-eras in virtual environments, making the design process cost-effective. We validate our simulations against phys-ical cameras and provide a procedurally generated vir-tual environment. Our experiments demonstrate that our method designs cameras that outperform common off-the-shelf options, and more efficiently compared to the state-of-the-art approach, requiring only 2 minutes to design a camera on an example experiment compared with 67 min-utes for the competing method. Designed to support the development of cameras under manufacturing constraints, multiple cameras, and unconventional cameras, we be-lieve this approach can advance the fully automated de-sign of cameras. Code is available on our project page at https://roboticimaging.org/Projects/TaCOS/.
Chengyang Yan, Donald G. Dansereau
WACV2
2024 Editorial
Caroline Conti, Atanas P. Gotchev, Robert Bregovic, Donald G. Dansereau, Cristian Perra, Toshiaki Fujii
Signal Process. Image Commun.4
2023 NOCaL: Calibration-Free Semi-Supervised Learning of Odometry and Camera Intrinsics
abstract
There are a multitude of emerging imaging technologies that could benefit robotics. However the need for bespoke models, calibration and low-level processing represents a key barrier to their adoption. In this work we present NOCaL, Neural Odometry and Calibration using Light fields, a semi-supervised learning architecture capable of interpreting previously unseen cameras without calibration. NOCaL learns to estimate camera parameters, relative pose, and scene appearance. It employs a scene-rendering hypernetwork pre-trained on a large number of existing cameras and scenes, and adapts to previously unseen cameras using a small supervised training set to enforce metric scale. We demonstrate NOCaL on rendered and captured imagery using conventional cameras, demonstrating calibration-free odometry and novel view synthesis. This work represents a key step toward automating the interpretation of general camera geometries and emerging imaging technologies. Code and datasets are available at https://roboticimaging.org/Projects/NOCaL/.
Ryan Griffiths, Jack Naylor, Donald G. Dansereau
ICRA3
2022 Semantically accurate super-resolution Generative Adversarial Networks
Tristan Frizza, Donald G. Dansereau, Nagita Mehrseresht, Michael Bewley
Comput. Vis. Image Underst.2
2022 Design of a focused light field fundus camera for retinal imaging
Thomas Coppin, Douglas W. Palmer, Krishan Rana, Donald G. Dansereau, Michael J. Collins 0001, David A. Atchison, Jonathan Roberts 0001, Ross Crawford, Anjali Tumkur Jaiprakash
Signal Process. Image Commun.4
2021 Unsupervised Learning of Depth Estimation and Visual Odometry for Sparse Light Field Cameras
abstract
While an exciting diversity of new imaging devices is emerging that could dramatically improve robotic perception, the challenges of calibrating and interpreting these cameras have limited their uptake in the robotics community. In this work we generalise techniques from unsupervised learning to allow a robot to autonomously interpret new kinds of cameras. We consider emerging sparse light field (LF) cameras, which capture a subset of the 4D LF function describing the set of light rays passing through a plane. We introduce a generalised encoding of sparse LFs that allows unsupervised learning of odometry and depth. We demonstrate the proposed approach outperforming monocular, stereo and conventional techniques for dealing with 4D imagery, yielding more accurate odometry and depth maps and delivering these with metric scale. We anticipate our technique to generalise to a broad class of LF and sparse LF cameras, and to enable unsupervised recalibration for coping with shifts in camera behaviour over the lifetime of a robot. This work represents a first step toward streamlining the integration of new kinds of imaging devices in robotics applications.
Sundara Tejaswi Digumarti, Joseph Daniel, Ahalya Ravendran, Ryan Griffiths, Donald G. Dansereau
IROS5
2019 LiFF: Light Field Features in Scale and Depth
abstract
Feature detectors and descriptors are key low-level vision tools that many higher-level tasks build on. Unfortunately these fail in the presence of challenging light transport effects including partial occlusion, low contrast, and reflective or refractive surfaces. Building on spatio-angular imaging modalities offered by emerging light field cameras, we introduce a new and computationally efficient 4D light field feature detector and descriptor: LiFF. LiFF is scale invariant and utilizes the full 4D light field to detect features that are robust to changes in perspective. This is particularly useful for structure from motion (SfM) and other tasks that match features across viewpoints of a scene. We demonstrate significantly improved 3D reconstructions via SfM when using LiFF instead of the leading 2D or 4D features, and show that LiFF runs an order of magnitude faster than the leading 4D approach. Finally, LiFF inherently estimates depth for each feature, opening a path for future research in light field-based SfM.
Donald G. Dansereau, Bernd Girod, Gordon Wetzstein
CVPR1
2018 Light Field Image Restoration for Vision in Scattering Media
abstract
Recovering information from contrast-limited, SNR-limited, color-attenuated images in a scattering media is of paramount importance for the autonomous functioning of robotic agents. The task is challenging due to the transient state of the medium, unknown medium parameters and in many cases the need for fully autonomous operation. This work presents a target-less, calibration-less method for restoring underwater light field images and requires no explicit model of the medium. The method adopts a light-field imaging approach to capture, model and compensate for backscatter in the scene leading to the recovery of high- fidelity images. The proposed method for backscatter compensation is validated against other state-of-the-art methods and is demonstrated to yield superior image quality.
Vigil Varghese, Mitch Bryson, Oscar Pizarro, Stefan B. Williams, Donald G. Dansereau
ICIP5
2017 A Wide-Field-of-View Monocentric Light Field Camera
abstract
Light field (LF) capture and processing are important in an expanding range of computer vision applications, offering rich textural and depth information and simplification of conventionally complex tasks. Although LF cameras are commercially available, no existing device offers wide field-of-view (FOV) imaging. This is due in part to the limitations of fisheye lenses, for which a fundamentally constrained entrance pupil diameter severely limits depth sensitivity. In this work we describe a novel, compact optical design that couples a monocentric lens with multiple sensors using microlens arrays, allowing LF capture with an unprecedented FOV. Leveraging capabilities of the LF representation, we propose a novel method for efficiently coupling the spherical lens and planar sensors, replacing expensive and bulky fiber bundles. We construct a single-sensor LF camera prototype, rotating the sensor relative to a fixed main lens to emulate a wide-FOV multi-sensor scenario. Finally, we describe a processing toolchain, including a convenient spherical LF parameterization, and demonstrate depth estimation and post-capture refocus for indoor and outdoor panoramas with 15 × 15 × 1600 × 200 pixels (72 MPix) and a 138° FOV.
Donald G. Dansereau, Glenn Schuster, Joseph Ford, Gordon Wetzstein
CVPR1
2017 SpinVR: towards live-streaming 3D virtual reality video
abstract
Streaming of 360° content is gaining attention as an immersive way to remotely experience live events. However live capture is presently limited to 2D content due to the prohibitive computational cost associated with multi-camera rigs. In this work we present a system that directly captures streaming 3D virtual reality content. Our approach does not suffer from spatial or temporal seams and natively handles phenomena that are challenging for existing systems, including refraction, reflection, transparency and speculars. Vortex natively captures in the omni-directional stereo (ODS) format, which is widely supported by VR displays and streaming pipelines. We identify an important source of distortion inherent to the ODS format, and demonstrate a simple means of correcting it. We include a detailed analysis of the design space, including tradeoffs between noise, frame rate, resolution, and hardware complexity. Processing is minimal, enabling live transmission of immersive, 3D, 360° content. We construct a prototype and demonstrate capture of 360° scenes at up to 8192 X 4096 pixels at 5 fps, and establish the viability of operation up to 32 fps.
Robert Konrad 0001, Donald G. Dansereau, Aniq Masood, Gordon Wetzstein
ACM Trans. Graph.2
2016 Underwater image descattering and quality assessment
abstract
Vision-based underwater navigation and object detection requires robust computer vision algorithms to operate in turbid water. Many conventional methods aimed at improving visibility in low turbid water. In this paper, we propose a novel contrast enhancement to enhance high turbid underwater images using descattering and color correction. The proposed enhancement method removes the scatter and preserves colors. In addition, as a rule to compare the performance of different image enhancement algorithms, a more comprehensive image quality assessment index Qu is proposed. The index combines the benefits of SSIM index and color distance index. Experimental results show that the proposed approach statistically outperforms state-of-the-art general purpose underwater image contrast enhancement algorithms. The experiment also demonstrated that the proposed method performs well for image classification.
Huimin Lu 0001, Yujie Li 0001, Xing Xu 0001, Li He 0001, Yun Li 0010, Donald G. Dansereau, Seiichi Serikawa
ICIP6
2016 Interactive computational imaging for deformable object analysis
abstract
We describe an interactive approach for visual object analysis which exploits the ability of a robot to manipulate its environment. Knowledge of objects' mechanical properties is important in a host of robotics tasks, but their measurement can be impractical due to perceptual or mechanical limitations. By applying a periodic stimulus and matched video filtering and analysis pipeline, we show that even stiff, fragile, or low-texture objects can be distinguished based on their mechanical behaviours. We construct a novel, linear filter exploiting periodicity of the stimulus to reduce noise, enhance contrast, and amplify motion by a selectable gain - the proposed filter is significantly simpler than previous approaches to motion amplification. We further propose a set of statistics based on dense optical flow derived from the filtered video, and demonstrate visual object analysis based on these statistics for objects offering low contrast and limited deflection. Finally, we analyze 7 object types over 59 trials under varying illumination and pose, demonstrating that objects are linearly distinguishable under this approach, and establish the viability of estimating fluid level in a cup from the same statistics.
Donald G. Dansereau, Surya P. N. Singh, Jürgen Leitner
ICRA1
2016 Simple change detection from mobile light field cameras
Donald G. Dansereau, Stefan B. Williams, Peter I. Corke
Comput. Vis. Image Underst.1
2015 Linear Volumetric Focus for Light Field Cameras
abstract
We demonstrate that the redundant information in light field imagery allows volumetric focus, an improvement of signal quality that maintains focus over a controllable range of depths. To do this, we derive the frequency-domain region of support of the light field, finding it to be the 4D hyperfan at the intersection of a dual fan and a hypercone, and design a filter with correspondingly shaped passband. Drawing examples from the Stanford Light Field Archive and images captured using a commercially available lenslet-based plenoptic camera, we demonstrate that the hyperfan outperforms competing methods including planar focus, fan-shaped antialiasing, and nonlinear image and video denoising techniques. We show the hyperfan preserves depth of field, making it a single-step all-in-focus denoising filter suitable for general-purpose light field rendering. We include results for different noise types and levels, through murky water and particulate matter, in real-world scenarios, and evaluated using a variety of metrics. We show that the hyperfan's performance scales with aperture count, and demonstrate the inclusion of aliased components for high-quality rendering.
Donald G. Dansereau, Oscar Pizarro, Stefan B. Williams
ACM Trans. Graph.1
2013 Decoding, Calibration and Rectification for Lenselet-Based Plenoptic Cameras
abstract
Plenoptic cameras are gaining attention for their unique light gathering and post-capture processing capabilities. We describe a decoding, calibration and rectification procedure for lenselet-based plenoptic cameras appropriate for a range of computer vision applications. We derive a novel physically based 4D intrinsic matrix relating each recorded pixel to its corresponding ray in 3D space. We further propose a radial distortion model and a practical objective function based on ray reprojection. Our 15-parameter camera model is of much lower dimensionality than camera array models, and more closely represents the physics of lenselet-based cameras. Results include calibration of a commercially available camera using three calibration grid sizes over five datasets. Typical RMS ray reprojection errors are 0.0628, 0.105 and 0.363 mm for 3.61, 7.22 and 35.1 mm calibration grids, respectively. Rectification examples include calibration targets and real-world imagery.
Donald G. Dansereau, Oscar Pizarro, Stefan B. Williams
CVPR1
2012 A systolic-array architecture for first-order 4-D IIR frequency-planar digital filters
abstract
A novel parallel semi-systolic semi-scanned array architecture is proposed for the implementation of four-dimensional (4-D) IIR filters. These filters have emerging applications in computed tomography (CT), volumetric ultrasound, and light field processing for computer vision. The proposed architecture can be applied to a broad class of 4-D IIR filters, and we show results for a frequency-planar depth-selective filter. Our implementation is on a Xilinx Virtex-6 xc6vsx315t-3ff1156 FPGA, and is suitable for filtering of a N1× N2= 4 × 4 aperture light field camera input. Results compare favourably with ideal and FPGA-hardware measured outputs, with an N1N2factor increase in throughput compared to a corresponding fully raster-scanned design clocked at the same clock frequency.
Randeel Wimalagunarathne, Arjuna Madanayake, Donald G. Dansereau, Leonard T. Bruton
ISCAS3
2011 Seabed modeling and distractor extraction for mobile AUVs using light field filtering
abstract
A method is presented for isolating moving distractors from a static background in imagery captured by a hovering or slowly moving Autonomous Underwater Vehicle (AUV). By reparameterizing a set of monocular images into a light field structure, it becomes possible to apply a linear fan filter and its inverse to extract the background and distractors, respectively. Results are shown for a hovering AUV imaging a region with non-trivial 3D structure and containing moving elements. The output is a distractor-free 3D light field model of the sea floor and a set of images of isolated distractors. We show that the technique is insensitive to parallax in the background elements, outperforming pixel differencing techniques.
Donald G. Dansereau, Stefan B. Williams
ICRA1
2011 Plenoptic flow: Closed-form visual odometry for light field cameras
abstract
Three closed-form solutions are proposed for six degree of freedom (6-DOF) visual odometry for light field cameras. The first approach breaks the problem into geometrically driven sub-problems with solutions adaptable to specific applications, while the second generalizes methods from optical flow to yield a more direct approach. The third solution integrates elements into a remarkably simple equation of plenoptic flow which is directly solved to estimate the camera's motion. The proposed methods avoid feature extraction, operating instead on all measured pixels, and are therefore robust to noise. The solutions are closed-form, computationally efficient, and operate in constant time regardless of scene complexity, making them suitable for real-time robotics applications. Results are shown for a simulated underwater survey scenario, and real-world results demonstrate good performance for a three-camera array, outperforming a state-of-the-art stereo feature-tracking approach.
Donald G. Dansereau, Ian Mahon, Oscar Pizarro, Stefan B. Williams
IROS1