EDBT 2026 Demo / reviewers in the wild / expert
Chang Yu 0001
dblp:27/5089-1
· DBLP profile ↗
11ranked-venue papers
3as first author
9since 2021 · last 2026
0000-0003-1871-6288ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 2 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 6 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
9 papers |
Generative modeling · 23% Representation and self-supervised learning · 19% Graph learning · 15% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Bioinformatics and computational biology · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 27 heaviest of 31, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning
vector quantization |
1.9 | 2 | 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token Attention · WWW 2026 MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Machine learning › Deep learning architectures and training
capsule network |
1.2 | 2 | 2023 | Graphics Capsule: Learning Hierarchical 3D Face Representations from 2D Images · CVPR 2023 HP-Capsule: Unsupervised Face Part Discovery by Hierarchical Parsing Capsule Network · CVPR 2022 |
Computer vision › 3D vision
3d face reconstruction |
1.1 | 2 | 2023 | Beyond 3DMM: Learning to Capture High-Fidelity 3D Face Shape · IEEE Trans. Pattern Anal. Mach. Intell. 2023 Beyond 3DMM Space: Towards Fine-Grained 3D Face Reconstruction · ECCV (8) 2020 |
Natural language and speech › Language models and text generation › tokenization
adaptive tokenization |
1.0 | 1 | 2026 | MergeDNA: Context-Aware Genome Modeling with Dynamic Tokenization Through Token Merging · AAAI 2026 |
Machine learning › Graph learning
graph tokenization |
1.0 | 1 | 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token Attention · WWW 2026 |
Machine learning › Graph learning › graph neural network
graph transformer |
1.0 | 1 | 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token Attention · WWW 2026 |
Natural language and speech › Language models and text generation
tokenization |
1.0 | 1 | 2026 | MergeDNA: Context-Aware Genome Modeling with Dynamic Tokenization Through Token Merging · AAAI 2026 |
Bioinformatics and computational biology › sequence analysis › sequence modeling
genomic sequence modeling |
1.0 | 1 | 2026 | MergeDNA: Context-Aware Genome Modeling with Dynamic Tokenization Through Token Merging · AAAI 2026 |
Machine learning › Generative modeling › autoregressive model
autoregressive image generation |
0.9 | 1 | 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Machine learning › Generative modeling › diffusion model
diffusion bridge |
0.9 | 1 | 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing · CVPR 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing · CVPR 2025 |
Machine learning › Graph learning › graph neural network
heterogeneous graph neural network |
0.9 | 1 | 2025 | GRAPE: Heterogeneous Graph Representation Learning for Genetic Perturbation with Coding and Non-Coding Biotype · IJCAI 2025 |
Machine learning › Generative modeling
image generation |
0.9 | 1 | 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked image modeling |
0.9 | 1 | 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Machine learning › Generative modeling › diffusion model
score distillation sampling |
0.9 | 1 | 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing · CVPR 2025 |
Machine learning › Efficient and distributed learning › model compression › token compression
token merging |
0.9 | 1 | 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Machine learning › Representation and self-supervised learning › representation learning
visual representation learning |
0.9 | 1 | 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization · CVPR 2025 |
Bioinformatics and computational biology › gene regulation
gene regulatory network |
0.9 | 1 | 2025 | GRAPE: Heterogeneous Graph Representation Learning for Genetic Perturbation with Coding and Non-Coding Biotype · IJCAI 2025 |
Visual content generation and editing
3d content editing |
0.9 | 1 | 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing · CVPR 2025 |
Visual content generation and editing › 3d content editing
text-driven 3d editing |
0.9 | 1 | 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing · CVPR 2025 |
Computer vision › 3D vision › 3d shape representation › 3d object model
3d face representation |
0.7 | 1 | 2023 | Graphics Capsule: Learning Hierarchical 3D Face Representations from 2D Images · CVPR 2023 |
Computer vision › 3D vision › 3d face modeling
3d morphable model |
0.7 | 1 | 2023 | Beyond 3DMM: Learning to Capture High-Fidelity 3D Face Shape · IEEE Trans. Pattern Anal. Mach. Intell. 2023 |
Computer vision › Segmentation and scene understanding › part parsing
face parsing |
0.6 | 1 | 2022 | HP-Capsule: Unsupervised Face Part Discovery by Hierarchical Parsing Capsule Network · CVPR 2022 |
Natural language and speech › Language models and text generation
masked language modeling |
0.3 | 1 | 2026 | MergeDNA: Context-Aware Genome Modeling with Dynamic Tokenization Through Token Merging · AAAI 2026 |
Machine learning › Trustworthy machine learning
out-of-distribution generalization |
0.3 | 1 | 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token Attention · WWW 2026 |
Machine learning › Trustworthy machine learning
robustness |
0.3 | 1 | 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token Attention · WWW 2026 |
Computer vision › Segmentation and scene understanding › object segmentation
face segmentation |
0.2 | 1 | 2022 | HP-Capsule: Unsupervised Face Part Discovery by Hierarchical Parsing Capsule Network · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
token merging · 2.9masked token modeling · 2.0latent transformer · 2.0score distillation sampling · 1.7diffusion bridge sampling · 1.7DNA sequence model · 1.7codebook · 1.0attention mechanism · 1.0look-up free quantization · 0.9large language model · 0.9graph structure learning · 0.9KV cache compression · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MergeDNA: Context-Aware Genome Modeling with Dynamic Tokenization Through Token MergingabstractModeling genomic sequences faces two unsolved challenges: the information density varies widely across different regions, while there is no clearly defined minimum vocabulary unit. Relying on either four primitive bases or independently designed DNA tokenizers, existing approaches with naive masked language modeling pre-training often fail to adapt to the varying complexities of genomic sequences. Leveraging Token Merging techniques, this paper introduces a hierarchical architecture that jointly optimizes a dynamic genomic tokenizer and latent Transformers with context-aware pre-training tasks. As for network structures, the tokenization module automatically chunks adjacent bases into words by stacking multiple layers of the differentiable token merging blocks with local-window constraints, then a Latent Encoder captures the global context of these merged words by full-attention blocks. Symmetrically employing a Latent Decoder and a Local Decoder, MergeDNA learns with two pre-training tasks: Merged Token Reconstruction simultaneously trains the dynamic tokenization module and adaptively filters important tokens, while Adaptive Masked Token Modeling learns to predict these filtered tokens to capture informative contents. Extensive experiments show that MergeDNA achieves superior performance on three popular DNA benchmarks and several multi-omics tasks with fine-tuning or zero-shot evaluation, outperforming typical tokenization methods and large-scale DNA foundation models. Siyuan Li 0002, Zicheng Liu 0006, Chang Yu 0001, Qirong Yang, Yucheng Guo, Stan Z. Li |
AAAI | 5 |
| 2026 | VecFormer: Towards Efficient and Generalizable Graph Transformer with Graph Token AttentionabstractGraph Transformer has demonstrated impressive capabilities in the field of graph representation learning. However, existing approaches face two critical challenges: (1) most models suffer from exponentially increasing computational complexity, making it difficult to scale to large graphs; (2) attention mechanisms based on node-level operations limit the flexibility of the model and result in poor generalization performance in out-of-distribution (OOD) scenarios. To address these issues, we propose VecFormer (the Vec tor Quantized Graph Transformer ), an efficient and highly generalizable model for node classification, particularly under OOD settings. VecFormer adopts a two-stage training paradigm. In the first stage, two codebooks are used to reconstruct the node features and the graph structure, aiming to learn the rich semantic Graph Codes. In the second stage, attention mechanisms are performed at the Graph Token level based on the transformed cross codebook, reducing computational complexity while enhancing the model's generalization capability. Extensive experiments on datasets of various sizes demonstrate that VecFormer outperforms the existing Graph Transformer in both performance and speed. Jun Xia 0001, Siyuan Li 0002, Yunfan Liu 0002, Yufei Huang 0002, Changxi Chi, Mutian Hong, Zhuoli Ouyang, Chang Yu 0001, Stan Z. Li |
WWW | 13 |
| 2026 | VitaMol: Lightweight molecular modality expansion in discrete space for multi-task transfer learning
Yunfan Liu 0002, Zhifeng Gao, Lirong Wu, Tongyue Xu, Cheng Tan 0012, Yufei Huang 0002, Changxi Chi, Chang Yu 0001, Stan Z. Li |
Pattern Recognit. | 9 |
| 2025 | DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D EditingabstractScore Distillation Sampling (SDS) has been successfully extended to text-driven 3D scene editing with 2D pretrained diffusion models. However, SDS-based editing methods suffer from lengthy optimization processes with slow inference and low quality. We attribute the issue of lengthy optimization to the stochastic optimization scheme used in SDS-based editing, where many steps may conflict with each other (e.g., the inherent trade-off between editing and preservation). To reduce this internal conflict and speed up the editing process, we propose to separate editing and preservation in time with a diffusion time schedule and frame the 3D editing optimization process as a diffusion bridge sampling process. Motivated by the analysis above, we introduce DaCapo, a fast diffusion sampling-like 3D editing method that incorporates a novel stacked bridge framework, which estimates a direct diffusion bridge between source and target distribution with only a pretrained 2D diffusion model. Specifically, It models the editing process as a combination of inversion and generation, where both processes happen simultaneously as a stack of Diffusion Bridges. DaCapo shows a 15× speed-up with comparable results to the state-of-the-art SDS-based method. It completes the process in just 2,500 steps on a single GPU and accommodates a variety of 3D representation methods. Yufei Huang 0002, Bangyan Liao, Lirong Wu, Siyuan Li 0002, Cheng Tan 0012, Zicheng Liu 0006, Yunfan Liu 0002, Zelin Zang, Chang Yu 0001, Zhen Lei 0001 |
CVPR | 11 |
| 2025 | MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and QuantizationabstractMasked Image Modeling (MIM) with Vector Quantization (VQ) has achieved great success in both self-supervised pre-training and image generation. However, most existing methods struggle to address the trade-off in shared latent space for generation quality vs. representation learning and efficiency. To push the limits of this paradigm, we propose MergeVQ, which incorporates token merging techniques into VQ-based generative models to bridge the gap between image generation and visual representation learning in a unified architecture. During pre-training, MergeVQ decouples top-k semantics from latent space with the token merge module after self-attention blocks in the encoder for subsequent Look-up Free Quantization (LFQ) and global alignment and recovers their fine-grained details through cross-attention in the decoder for reconstruction. As for second-stage generation, we introduce MergeAR, which performs KV Cache compression for efficient raster-order prediction. Extensive experiments on ImageNet verify that MergeVQ as an AR generative model achieves competitive performance in both visual representation learning and image generation tasks while maintaining favorable token efficiency and inference speed. Code and model will be available at https://apexgen-x.github.io/MergeVQ. Siyuan Li 0002, Luyuan Zhang, Zedong Wang, Juanxi Tian, Cheng Tan 0012, Zicheng Liu 0006, Chang Yu 0001, Qingsong Xie, Haonan Lu, Haoqian Wang, Zhen Lei 0001 |
CVPR | 7 |
| 2025 | GRAPE: Heterogeneous Graph Representation Learning for Genetic Perturbation with Coding and Non-Coding BiotypeabstractPredicting genetic perturbations enables the identification of potentially crucial genes prior to wet-lab experiments, significantly improving overall experimental efficiency. Since genes are the foundation of cellular life, building gene regulatory networks (GRN) is essential to understand and predict the effects of genetic perturbations. However, current methods fail to fully leverage gene-related information, and solely rely on simple evaluation metrics to construct coarse-grained GRN. More importantly, they ignore functional differences between biotypes, limiting the ability to capture potential gene interactions. In this work, we leverage pre-trained large language model and DNA sequence model to extract features from gene descriptions and DNA sequence data, respectively, which serve as the initialization for gene representations. Additionally, we introduce gene biotype information for the first time in genetic perturbation, simulating the distinct roles of genes with different biotypes in regulating cellular processes, while capturing implicit gene relationships through graph structure learning (GSL). We propose GRAPE, a heterogeneous graph neural network (HGNN) that leverages gene representations initialized with features from descriptions and sequences, models the distinct roles of genes with different biotypes, and dynamically refines the GRN through GSL. The results on publicly available datasets show that our method achieves state-of-the-art performance. The code for reproducing the results can be seen at the link: https://github.com/ChangxiChi/GRAPE. Changxi Chi, Jun Xia 0001, Jiabei Cheng, Chang Yu 0001, Stan Z. Li |
IJCAI | 5 |
| 2023 | Graphics Capsule: Learning Hierarchical 3D Face Representations from 2D ImagesabstractThe function of constructing the hierarchy of objects is important to the visual process of the human brain. Previous studies have successfully adopted capsule networks to decompose the digits and faces into parts in an unsupervised manner to investigate the similar perception mechanism of neural networks. However, their descriptions are restricted to the 2D space, limiting their capacities to imitate the intrinsic 3D perception ability of humans. In this paper, we propose an Inverse Graphics Capsule Network (IGC-Net) to learn the hierarchical 3D face representations from large-scale unlabeled images. The core of IGC-Net is a new type of capsule, named graphics capsule, which represents 3D primitives with interpretable parameters in computer graphics (CG), including depth, albedo, and 3D pose. Specifically, IGC-Net first decomposes the objects into a set of semantic-consistent part-level descriptions and then assembles them into object-level descriptions to build the hierarchy. The learned graphics capsules reveal how the neural networks, oriented at visual perception, understand faces as a hierarchy of 3D models. Besides, the discovered parts can be deployed to the unsupervised face segmentation task to evaluate the semantic consistency of our method. Moreover, the part-level descriptions with explicit physical meanings provide insight into the face analysis that originally runs in a black box, such as the importance of shape and texture for face recognition. Experiments on CelebA, BP4D, and Multi-PIE demonstrate the characteristics of our IGC-Net. Chang Yu 0001, Xiangyu Zhu 0001, Zhaoxiang Zhang 0001, Zhen Lei 0001 |
CVPR | 1 |
| 2023 | Beyond 3DMM: Learning to Capture High-Fidelity 3D Face Shapeabstract3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is attributed to insufficient ground-truth 3D shapes, unreliable training strategies and limited representation power of 3DMM. To alleviate this issue, this paper proposes a complete solution to capture the personalized shape so that the reconstructed shape looks identical to the corresponding person. Specifically, given a 2D image as the input, we virtually render the image in several calibrated views to normalize pose variations while preserving the original image geometry. A many-to-one hourglass network serves as the encode-decoder to fuse multiview features and generate vertex displacements as the fine-grained geometry. Besides, the neural network is trained by directly optimizing the visual effect, where two 3D shapes are compared by measuring the similarity between the multiview images rendered from the shapes. Finally, we propose to generate the ground-truth 3D shapes by registering RGB-D images followed by pose and shape augmentation, providing sufficient data for network training. Experiments on several challenging protocols demonstrate the superior reconstruction accuracy of our proposal on the face shape. Xiangyu Zhu 0001, Chang Yu 0001, Di Huang 0001, Zhen Lei 0001, Hao Wang 0074, Stan Z. Li |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | HP-Capsule: Unsupervised Face Part Discovery by Hierarchical Parsing Capsule NetworkabstractCapsule networks are designed to present the objects by a set of parts and their relationships, which provide an insight into the procedure of visual perception. Although recent works have shown the success of capsule networks on simple objects like digits, the human faces with homologous structures, which are suitable for capsules to describe, have not been explored. In this paper, we propose a Hierarchical Parsing Capsule Network (HP-Capsule) for unsupervised face subpart-part discovery. When browsing large-scale face images without labels, the network first encodes the frequently observed patterns with a set of explainable subpart capsules. Then, the subpart capsules are assembled into part-level capsules through a Transformer-based Parsing Module (TPM) to learn the compositional relations between them. During training as the face hierarchy is progressively built and refined, the part capsules adaptively encode the face parts with semantic consistency. HP-Capsule extends the application of capsule networks from digits to human faces and takes a step forward to show how the neural networks understand homologous objects without human intervention. Besides, HP-Capsule gives unsupervised face segmentation results by the covered regions of part capsules, enabling qualitative and quantitative evaluation. Experiments on BP4D and Multi-PIE datasets show the effectiveness of our method. Chang Yu 0001, Xiangyu Zhu 0001, Zidu Wang, Zhaoxiang Zhang 0001, Zhen Lei 0001 |
CVPR | 1 |
| 2020 | Beyond 3DMM Space: Towards Fine-Grained 3D Face Reconstruction
Xiangyu Zhu 0001, Fan Yang 0062, Di Huang 0001, Chang Yu 0001, Hao Wang 0074, Jianzhu Guo, Zhen Lei 0001, Stan Z. Li |
ECCV (8) | 4 |
| 2020 | Out-of-Distribution Detection for Reliable Face RecognitionabstractIn real applications, face recognition systems are always faced with non-face inputs and low-quality faces due to the complicated conditions like mis-detections by face detectors. However, in deep learning based methods, these outliers are always ignored during training phase and the models tend to make unreasonable decisions on these images. For example, matching a texture-rich patch to an old-man face overconfidently. We formulate this challenge on the task of out-of-distribution detection (OOD), where a network must determine whether or not an input is outside of the set on which the network can safely perform. In this paper, we propose to detect out-of-distribution samples based on uncertainty prediction and the L2-norm of features, so as to effectively filter out non-face and low-quality faces. We demonstrate that the proposed method can reliably detect out-of-distribution samples and improve the performance of face recognition, without the need of labelled OOD data. Chang Yu 0001, Xiangyu Zhu 0001, Zhen Lei 0001, Stan Z. Li |
IEEE Signal Process. Lett. | 1 |