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Katsutoshi Yagishita

dblp:27/5624 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2000
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Face, body and person analysis · 50% Video understanding and tracking · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › object tracking › 3d object tracking
3d human body tracking
0.012000
Scene Constraints-Aided Tracking of Human Body · CVPR 2000
Computer vision › Face, body and person analysis › human pose estimation
human pose tracking
0.012000
Scene Constraints-Aided Tracking of Human Body · CVPR 2000

Methods — techniques the papers use, named apart from their topics

geometric body model · 0.0degree-of-freedom reduction · 0.0
YearPublicationVenuePosition
2000 Scene Constraints-Aided Tracking of Human Body
abstract
This paper describes a new method for tracking of a human body in 3D motion by using constraints imposed on the body from the scene. An image-based approach for tracking exclusively uses a geometrical model of the human body. Since the model usually has a large number of degrees of freedom (DOF), a chance to be corrupted by noise increases during the tracking process, and the tracking may fall in an ill-posed problem. To cope with this problem, we pay our attention to that a human body cannot move freely, and usually receive some constraints a from the scene. The new method uses constraints imposed on position, velocity and acceleration of the part of the body from the scene. These constraints can reduce the DOF of the model. This reduction guarantees the tracking problem to be a well-posed problem, and prevents tracking errors by noise. Experiments with real image sequences support a precise tracking of the body.
Masanobu Yamamoto, Katsutoshi Yagishita
CVPR2
2000 Human Action Tracking Guided by Key-Frames
abstract
The model-based approaches for tracking of human bodies in image sequences can be categorised into two types; fitting model to body frame by frame, and accumulating estimated pose displacements in successive frames after model fitting at the initial frame. The latter has an inherent drawback as accumulation of tracking errors while the one has a great advantage as small computational efforts compared with the former. This paper proposes a new method which can correct the tracking errors by propagation from fitting model to body at a few key-frames. The propagation makes it possible to establish tracking of bodies under occlusion. Capturing the actor's motions in real old movies is presented.
Masanobu Yamamoto, Yoshito Ohta, Takashi Yamagiwa, Katsutoshi Yagishita, Hajime Yamanaka, Naoto Ohkubo
FG4