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Matthew Papakipos

dblp:27/569 · DBLP profile ↗
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2ranked-venue papers
1as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
GPUs and heterogeneous computing · 70% Processor architecture and microarchitecture · 23% High-performance computing · 7%
Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
GPUs and heterogeneous computing
GPU computing
0.112006
S07 - GPGPU: general-purpose computation on graphics hardware · SC 2006
GPUs and heterogeneous computing
GPU performance analysis
0.112006
S07 - GPGPU: general-purpose computation on graphics hardware · SC 2006
GPUs and heterogeneous computing
GPU programming
0.112006
S07 - GPGPU: general-purpose computation on graphics hardware · SC 2006
Processor architecture and microarchitecture › data-parallel architecture
stream processor
0.112006
Innovative technologies I - Unleash the power of stream processors with a new software platform for commodity hardware · SC 2006
Rendering
graphics hardware
0.012006
S07 - GPGPU: general-purpose computation on graphics hardware · SC 2006
High-performance computing › cluster computing
commodity cluster
0.012006
Innovative technologies I - Unleash the power of stream processors with a new software platform for commodity hardware · SC 2006

Methods — techniques the papers use, named apart from their topics

performance analysis · 0.1GPU programming · 0.1data-parallel programming · 0.1
YearPublicationVenuePosition
2006 S07 - GPGPU: general-purpose computation on graphics hardware
abstract
The graphics processor (GPU) on today's commodity video cards has evolved into an extremely powerful and flexible processor. Modern graphics architectures provide tremendous memory bandwidth and computational horsepower, with dozens of fully programmable shading units that support vector operations and IEEE floating point precision. High-level languages have emerged for graphics hardware, making this computational power accessible. GPGPU stands for "General-Purpose Computation on GPUs". GPGPU researchers have achieved over an order of magnitude speedup over modern CPUs on some non-graphics problems.This course provides detailed coverage of general-purpose computation on graphics hardware. We emphasize core computational building blocks, ranging from linear algebra to database queries, and review the tools, perils, and strategies in GPU programming. We present analysis of GPU performance characteristics, and use this analysis to provide insight into how to build efficient GPGPU algorithms. Finally we present a set of case studies on general-purpose applications of graphics hardware.
David P. Luebke, Mark J. Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck
SC8
2006 Innovative technologies I - Unleash the power of stream processors with a new software platform for commodity hardware
abstract
From signal processing to drug target modeling to fixed income derivatives pricing, computer simulations have become critical tools driving the innovation economy. This session discusses the performance boost provided by using stream processors to tackle these problems. Attendees will learn how they can increase the power, space and budget efficiency of computation clusters using stream processors. Stream processors are a new class of data parallel processor architectures that offer impressive performance-per-dollar and per-watt vs. general purpose processors. Today, stream processors have not been widely used by application developers due to programming difficulty and lack of efficient application development environments. By providing a substantial increase in computing power, you'll learn how to reduce the cost of computing infrastructure, increase developer productivity and dramatically increase your competitive advantage.
Matthew Papakipos
SC1