Demo Data from EDBT 2026 / reviewers in the wild / expert
S. R. K. Branavan
dblp:27/6081 · also Satchuthananthavale Rasiah Kuhan Branavan
· DBLP profile ↗
13ranked-venue papers
9as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 9 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorComputer networks · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Planning, search and constraint satisfaction · 49% Language models and text generation · 34% Information extraction and text analysis · 14% |
Topics — the 7 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
instruction following |
0.2 | 2 | 2010 | Reading between the Lines: Learning to Map High-Level Instructions to Commands · ACL 2010 Reinforcement Learning for Mapping Instructions to Actions · ACL/IJCNLP 2009 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning › abstraction in planning
high-level planning |
0.1 | 1 | 2012 | Learning High-Level Planning from Text · ACL (1) 2012 |
Natural language and speech › Language models and text generation
natural language understanding |
0.1 | 4 | 2012 | Learning High-Level Planning from Text · ACL (1) 2012 Learning to Win by Reading Manuals in a Monte-Carlo Framework · ACL 2011 Reading between the Lines: Learning to Map High-Level Instructions to Commands · ACL 2010 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
game playing |
0.1 | 1 | 2011 | Non-Linear Monte-Carlo Search in Civilization II · IJCAI 2011 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
monte carlo planning |
0.1 | 1 | 2011 | Learning to Win by Reading Manuals in a Monte-Carlo Framework · ACL 2011 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search |
0.1 | 1 | 2011 | Non-Linear Monte-Carlo Search in Civilization II · IJCAI 2011 |
Natural language and speech › Language models and text generation
text generation |
0.0 | 1 | 2007 | Generating a Table-of-Contents · ACL 2007 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.2nonlinear regression · 0.1neural network · 0.1monte-carlo framework · 0.1monte carlo rollout · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Learning High-Level Planning from Text
S. R. K. Branavan, Nate Kushman, Tao Lei 0001, Regina Barzilay |
ACL (1) | 1 |
| 2012 | Learning to Win by Reading Manuals in a Monte-Carlo FrameworkabstractDomain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control algorithm. In this paper, we present an approach to language grounding which automatically interprets text in the context of a complex control application, such as a game, and uses domain knowledge extracted from the text to improve control performance. Both text analysis and control strategies are learned jointly using only a feedback signal inherent to the application. To effectively leverage textual information, our method automatically extracts the text segment most relevant to the current game state, and labels it with a task-centric predicate structure. This labeled text is then used to bias an action selection policy for the game, guiding it towards promising regions of the action space. We encode our model for text analysis and game playing in a multi-layer neural network, representing linguistic decisions via latent variables in the hidden layers, and game action quality via the output layer. Operating within the Monte-Carlo Search framework, we estimate model parameters using feedback from simulated games. We apply our approach to the complex strategy game Civilization II using the official game manual as the text guide. Our results show that a linguistically-informed game-playing agent significantly outperforms its language-unaware counterpart, yielding a 34% absolute improvement and winning over 65% of games when playing against the built-in AI of Civilization. S. R. K. Branavan, David Silver 0001, Regina Barzilay |
J. Artif. Intell. Res. | 1 |
| 2011 | Learning to Win by Reading Manuals in a Monte-Carlo Framework
S. R. K. Branavan, David Silver 0001, Regina Barzilay |
ACL | 1 |
| 2011 | Non-Linear Monte-Carlo Search in Civilization IIabstractThis paper presents a new Monte-Carlo search algorithm for very large sequential decision-making problems. We apply non-linear regression within Monte-Carlo search, online, to estimate a stateaction value function from the outcomes of random roll-outs. This value function generalizes between related states and actions, and can therefore provide more accurate evaluations after fewer rollouts. A further significant advantage of this approach is its ability to automatically extract and leverage domain knowledge from external sources such as game manuals. We apply our algorithm to the game of Civilization II, a challenging multiagent strategy game with an enormous state space and around 1021joint actions. We approximate the value function by a neural network, augmented by linguistic knowledge that is extracted automatically from the official game manual. We show that this non-linear value function is significantly more efficient than a linear value function, which is itself more efficient than Monte-Carlo tree search. Our non-linear Monte-Carlo search wins over 78% of games against the built-in AI of Civilization II. S. R. K. Branavan, David Silver 0001, Regina Barzilay |
IJCAI | 1 |
| 2010 | Reading between the Lines: Learning to Map High-Level Instructions to Commands
S. R. K. Branavan, Luke Zettlemoyer, Regina Barzilay |
ACL | 1 |
| 2010 | Good grief, i can speak it! preliminary experiments in audio restaurant reviewsabstractIn this paper, we introduce a new envisioned application for speech which allows users to enter restaurant reviews orally via their mobile device, and, at a later time, update a shared and growing database of consumer-provided information about restaurants. During the intervening period, a speech recognition and NLP based system has analyzed their audio recording both to extract key descriptive phrases and to compute sentiment ratings based on the evidence provided in the audio clip. We report here on our preliminary work moving towards this goal. Our experiments demonstrate that multi-aspect sentiment ranking works surprisingly well on speech output, even in the presence of recognition errors. We also present initial experiments on integrated sentence boundary detection and key phrase extraction from recognition output. Joseph Polifroni, Stephanie Seneff, S. R. K. Branavan, Chao Wang 0018, Regina Barzilay |
SLT | 3 |
| 2009 | Reinforcement Learning for Mapping Instructions to Actions
S. R. K. Branavan, Harr Chen, Luke Zettlemoyer, Regina Barzilay |
ACL/IJCNLP | 1 |
| 2009 | WikiDo
Nate Kushman, Micah Z. Brodsky, S. R. K. Branavan, Dina Katabi, Regina Barzilay, Martin C. Rinard |
HotNets | 3 |
| 2009 | Global Models of Document Structure using Latent Permutations
Harr Chen, S. R. K. Branavan, Regina Barzilay, David R. Karger |
HLT-NAACL | 2 |
| 2009 | Learning Document-Level Semantic Properties from Free-Text AnnotationsabstractThis paper presents a new method for inferring the semantic properties of documents by leveraging free-text keyphrase annotations. Such annotations are becoming increasingly abundant due to the recent dramatic growth in semi-structured, user-generated online content. One especially relevant domain is product reviews, which are often annotated by their authors with pros/cons keyphrases such as ``a real bargain'' or ``good value.'' These annotations are representative of the underlying semantic properties; however, unlike expert annotations, they are noisy: lay authors may use different labels to denote the same property, and some labels may be missing. To learn using such noisy annotations, we find a hidden paraphrase structure which clusters the keyphrases. The paraphrase structure is linked with a latent topic model of the review texts, enabling the system to predict the properties of unannotated documents and to effectively aggregate the semantic properties of multiple reviews. Our approach is implemented as a hierarchical Bayesian model with joint inference. We find that joint inference increases the robustness of the keyphrase clustering and encourages the latent topics to correlate with semantically meaningful properties. Multiple evaluations demonstrate that our model substantially outperforms alternative approaches for summarizing single and multiple documents into a set of semantically salient keyphrases. S. R. K. Branavan, Harr Chen, Jacob Eisenstein, Regina Barzilay |
J. Artif. Intell. Res. | 1 |
| 2009 | Content Modeling Using Latent PermutationsabstractWe present a novel Bayesian topic model for learning discourse-level document structure. Our model leverages insights from discourse theory to constrain latent topic assignments in a way that reflects the underlying organization of document topics. We propose a global model in which both topic selection and ordering are biased to be similar across a collection of related documents. We show that this space of orderings can be effectively represented using a distribution over permutations called the Generalized Mallows Model. We apply our method to three complementary discourse-level tasks: cross-document alignment, document segmentation, and information ordering. Our experiments show that incorporating our permutation-based model in these applications yields substantial improvements in performance over previously proposed methods. Harr Chen, S. R. K. Branavan, Regina Barzilay, David R. Karger |
J. Artif. Intell. Res. | 2 |
| 2008 | Learning Document-Level Semantic Properties from Free-Text Annotations
S. R. K. Branavan, Harr Chen, Jacob Eisenstein, Regina Barzilay |
ACL | 1 |
| 2007 | Generating a Table-of-Contents
S. R. K. Branavan, Pawan Deshpande, Regina Barzilay |
ACL | 1 |