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Youn ah Kang

dblp:27/6664 · also Youn-Ah Kang · DBLP profile ↗
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7ranked-venue papers
4as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Visualization and visual analytics · 88% Image and video processing · 12%
Human-computer interaction and pervasive computing
2 papers
Usability and user experience research · 78% User interface design and tools · 22%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
sensemaking
0.322012
Examining the Use of a Visual Analytics System for Sensemaking Tasks: Case Studies with Domain Experts · IEEE Trans. Vis. Comput. Graph. 2012
How Can Visual Analytics Assist Investigative Analysis? Design Implications from an Evaluation · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics › visualization evaluation
visual analytics evaluation
0.322012
Examining the Use of a Visual Analytics System for Sensemaking Tasks: Case Studies with Domain Experts · IEEE Trans. Vis. Comput. Graph. 2012
How Can Visual Analytics Assist Investigative Analysis? Design Implications from an Evaluation · IEEE Trans. Vis. Comput. Graph. 2011
Image and video processing
document image analysis
0.112012
Examining the Use of a Visual Analytics System for Sensemaking Tasks: Case Studies with Domain Experts · IEEE Trans. Vis. Comput. Graph. 2012
Visualization and visual analytics
interaction techniques
0.112007
Toward a Deeper Understanding of the Role of Interaction in Information Visualization · IEEE Trans. Vis. Comput. Graph. 2007
Visualization and visual analytics › visualization theory
visualization taxonomy
0.112007
Toward a Deeper Understanding of the Role of Interaction in Information Visualization · IEEE Trans. Vis. Comput. Graph. 2007
Visualization and visual analytics
design study
0.012012
Examining the Use of a Visual Analytics System for Sensemaking Tasks: Case Studies with Domain Experts · IEEE Trans. Vis. Comput. Graph. 2012
User interface design and tools
interaction design
0.012007
Toward a Deeper Understanding of the Role of Interaction in Information Visualization · IEEE Trans. Vis. Comput. Graph. 2007

Methods — techniques the papers use, named apart from their topics

think-aloud study · 0.5grounded theory · 0.5taxonomy development · 0.1literature review · 0.1domain expert interviews · 0.1case study · 0.1controlled comparative evaluation · 0.1
YearPublicationVenuePosition
2019 Revisiting Facebook: A Study on Changes in Social Network Usage
abstract
Facebook has the most active users as compared to any other social network. Despite its popularity, in recent years Facebook has been criticized for failing to develop user experience ("UX") continually. This failure resulted in a decrease in active users. In this study, 20 students and workers were interviewed to explore how Facebook users are currently using the app and changes that they experienced from their initial usage. The data generated by these interviews revealed not only challenges but also opportunities related to the user experience of social networks. This study would provide insights into the latest UX problems associated with the use of social networks and design guidelines for UX designers to overcome these problems as well.
Youngjae Yoo, Juhee Jung, Whayoung Kim, Youn ah Kang
MobileHCI4
2016 How do People Make Sense of Unfamiliar Visualizations?: A Grounded Model of Novice's Information Visualization Sensemaking
abstract
In this paper, we would like to investigate how people make sense of unfamiliar information visualizations. In order to achieve the research goal, we conducted a qualitative study by observing 13 participants when they endeavored to make sense of three unfamiliar visualizations (i.e., a parallel-coordinates plot, a chord diagram, and a treemap) that they encountered for the first time. We collected data including audio/video record of think-aloud sessions and semi-structured interview; and analyzed the data using the grounded theory method. The primary result of this study is a grounded model of NOvice's information Vlsualization Sensemaking (NOVIS model), which consists of the five major cognitive activities: 1 encountering visualization, 2 constructing a frame, 3 exploring visualization, 4 questioning the frame, and 5 floundering on visualization. We introduce the NOVIS model by explaining the five activities with representative quotes from our participants. We also explore the dynamics in the model. Lastly, we compare with other existing models and share further research directions that arose from our observations.
Sukwon Lee, Sung-Hee Kim, Ya-Hsin Hung, Heidi Lam, Youn ah Kang, Ji Soo Yi
IEEE Trans. Vis. Comput. Graph.5
2012 Examining the Use of a Visual Analytics System for Sensemaking Tasks: Case Studies with Domain Experts
abstract
While the formal evaluation of systems in visual analytics is still relatively uncommon, particularly rare are case studies of prolonged system use by domain analysts working with their own data. Conducting case studies can be challenging, but it can be a particularly effective way to examine whether visual analytics systems are truly helping expert users to accomplish their goals. We studied the use of a visual analytics system for sensemaking tasks on documents by six analysts from a variety of domains. We describe their application of the system along with the benefits, issues, and problems that we uncovered. Findings from the studies identify features that visual analytics systems should emphasize as well as missing capabilities that should be addressed. These findings inform design implications for future systems.
Youn ah Kang, John T. Stasko
IEEE Trans. Vis. Comput. Graph.1
2011 How Can Visual Analytics Assist Investigative Analysis? Design Implications from an Evaluation
abstract
Despite the growing number of systems providing visual analytic support for investigative analysis, few empirical studies of the potential benefits of such systems have been conducted, particularly controlled, comparative evaluations. Determining how such systems foster insight and sensemaking is important for their continued growth and study, however. Furthermore, studies that identify how people use such systems and why they benefit (or not) can help inform the design of new systems in this area. We conducted an evaluation of the visual analytics system Jigsaw employed in a small investigative sensemaking exercise, and compared its use to three other more traditional methods of analysis. Sixteen participants performed a simulated intelligence analysis task under one of the four conditions. Experimental results suggest that Jigsaw assisted participants to analyze the data and identify an embedded threat. We describe different analysis strategies used by study participants and how computational support (or the lack thereof) influenced the strategies. We then illustrate several characteristics of the sensemaking process identified in the study and provide design implications for investigative analysis tools based thereon. We conclude with recommendations on metrics and techniques for evaluating visual analytics systems for investigative analysis.
Youn ah Kang, Carsten Görg, John T. Stasko
IEEE Trans. Vis. Comput. Graph.1
2008 RevisiTour: Enriching the Tourism Experience With User-Generated Content
Youn ah Kang, John T. Stasko, Kurt Luther, Avinash Ravi, Yan Xu 0011
ENTER1
2008 Lightweight task/application performance using single versus multiple monitors: a comparative study
Youn ah Kang, John T. Stasko
Graphics Interface1
2007 Toward a Deeper Understanding of the Role of Interaction in Information Visualization
abstract
Even though interaction is an important part of information visualization (Infovis), it has garnered a relatively low level of attention from the Infovis community. A few frameworks and taxonomies of Infovis interaction techniques exist, but they typically focus on low-level operations and do not address the variety of benefits interaction provides. After conducting an extensive review of Infovis systems and their interactive capabilities, we propose seven general categories of interaction techniques widely used in Infovis: 1) Select, 2) Explore, 3) Reconfigure, 4) Encode, 5) Abstract/Elaborate, 6) Filter, and 7) Connect. These categories are organized around a user's intent while interacting with a system rather than the low-level interaction techniques provided by a system. The categories can act as a framework to help discuss and evaluate interaction techniques and hopefully lay an initial foundation toward a deeper understanding and a science of interaction.
Ji Soo Yi, Youn ah Kang, John T. Stasko, Julie A. Jacko
IEEE Trans. Vis. Comput. Graph.2