EDBT 2026 Demo / reviewers in the wild / expert
Peng Chen 0035
dblp:27/7017-35
· DBLP profile ↗
28ranked-venue papers
5as first author
25since 2021 · last 2026
0000-0003-1244-3151ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 21 · 5 first-author · 18 since 2021Artificial intelligence and machine learning · 6 · 6 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | FRUGAL: Pushing GPU Applications beyond Memory LimitsabstractGPUs power modern scientific and AI applications, but their limited memory capacity restricts scalability. Buying GPUs with larger HBM is prohibitively expensive and still bounded by market limits. Existing solutions either exploit application-specific knowledge through out-of-core techniques, which lack generality, or rely on system-level page faulting, which is transparent but inefficient. We propose FRUGAL, an application-agnostic framework and methodology that reduces GPU memory footprint while sustaining high performance. FRUGAL formulates memory management as an optimization over an application’s execution graph, encompassing prefetching, kernel execution, and offloading. Using static analysis and profiling, FRUGAL applies a two-phase scheduling and migration strategy, solving an otherwise intractable optimization efficiently. Evaluations on Tiled Cholesky Decomposition, Tiled LU Decomposition, Tiny-CUDA-NN, and QuEST show that FRUGAL significantly reduces maximum GPU memory usage by 80.21%, 80.20%, 64.75% and 60.86% with only a geometric mean of 28.31% slowdown. FRUGAL allows applications to exceed hardware-imposed limits, and maintains strong performance scalability beyond existing GPU memory constraints, without additional hardware cost. Lingqi Zhang 0001, Jiajun Huang 0001, Chen Zhuang, Ivan R. Ivanov, Peng Chen 0035, Toshio Endo, Mohamed Wahib |
CGO | 6 |
| 2026 | SHIRO: Near-Optimal Communication Strategies for Distributed Sparse Matrix MultiplicationabstractDistributed Sparse Matrix-Matrix Multiplication (SpMM) is a fundamental operation in high-performance computing and deep learning applications. The major performance bottleneck in distributed SpMM lies in substantial communication overhead, which limits both performance and scalability. In this paper, we identify two key sources of communication inefficiency in distributed SpMM: redundant data transfer due to sparsity unawareness, and suboptimal utilization of hierarchical network topology. To address these, we propose (1) a fine-grained, sparsity-aware communication strategy that reduces communication overhead by exploiting the sparsity pattern of the sparse matrix, and (2) a hierarchical communication strategy that maps the sparsity-aware strategy onto two-tier GPU network architectures, minimizing redundant data movement across slower inter-node links. We implement these optimizations in a comprehensive distributed SpMM framework, SHIRO. Extensive evaluations on real-world datasets show that SHIRO demonstrates strong scalability up to 128 GPUs, achieving geometric mean speedups of 221.5 ×, 56.0 ×, 23.4 ×, and 8.8 × in SpMM over four state-of-the-art baselines (CAGNET, SPA, BCL, and CoLa, respectively) at this scale. Chen Zhuang, Lingqi Zhang 0001, Benjamin Brock, Du Wu, Peng Chen 0035, Toshio Endo, Satoshi Matsuoka, Mohamed Wahib |
ICS | 5 |
| 2026 | Neural architecture search for generative adversarial networks with hybrid convolution
Yu Xue 0003, Yufeng Zou, Mohamed Wahib, Peng Chen 0035, Moncef Gabbouj |
Neurocomputing | 4 |
| 2026 | RT-RkNN: Reverse k Nearest Neighbor Queries as a Graphics Ray Casting Problem
Zhengyang Bai, Peng Chen 0035, Mohamed Wahib |
Proc. VLDB Endow. | 2 |
| 2025 | GeSubNet: Gene Interaction Inference for Disease Subtype Network GenerationabstractRetrieving gene functional networks from knowledge databases presents a challenge due to the mismatch between disease networks and subtype-specific variations. Current solutions, including statistical and deep learning methods, often fail to effectively integrate gene interaction knowledge from databases or explicitly learn subtype-specific interactions. To address this mismatch, we propose GeSubNet, which learns a unified representation capable of predicting gene interactions while distinguishing between different disease subtypes. Graphs generated by such representations can be considered subtype-specific networks. GeSubNet is a multi-step representation learning framework with three modules: First, a deep generative model learns distinct disease subtypes from patient gene expression profiles. Second, a graph neural network captures representations of prior gene networks from knowledge databases, ensuring accurate physical gene interactions. Finally, we integrate these two representations using an inference loss that leverages graph generation capabilities, conditioned on the patient separation loss, to refine subtype-specific information in the learned representation. GeSubNet consistently outperforms traditional methods, with average improvements of 30.6%, 21.0%, 20.1%, and 56.6% across four graph evaluation metrics, averaged over four cancer datasets. Particularly, we conduct a biological simulation experiment to assess how the behavior of selected genes from over 11,000 candidates affects subtypes or patient distributions. The results show that the generated network has the potential to identify subtype-specific genes with an 83% likelihood of impacting patient distribution shifts. Ziwei Yang 0002, Zheng Chen 0012, Xin Liu 0020, Rikuto Kotoge, Peng Chen 0035, Yasuko Matsubara, Yasushi Sakurai, Jimeng Sun 0001 |
ICLR | 5 |
| 2025 | Scaling Large-scale GNN Training to Thousands of Processors on CPU-based SupercomputersabstractGraph Convolutional Networks (GCNs), particularly for largescale graphs, are crucial across numerous domains.However, training distributed full-batch GCNs on large-scale graphs suffers from inefficient memory access patterns and high communication overhead.To address these challenges, we introduce SuperGCN, an efficient and scalable distributed GCN Chen Zhuang, Lingqi Zhang 0001, Du Wu, Peng Chen 0035, Jiajun Huang 0001, Xin Liu 0020, Rio Yokota, Nikoli Dryden, Toshio Endo, Satoshi Matsuoka, Mohamed Wahib |
ICS | 4 |
| 2025 | NM-SpMM: Accelerating Matrix Multiplication Using N: M Sparsity with GPGPUabstractDeep learning demonstrates effectiveness across a wide range of tasks. However, the dense and over-parameterized nature of these models results in significant resource consumption during deployment. In response to this issue, weight pruning, particularly through$N: M$sparsity matrix multiplication, offers an efficient solution by transforming dense operations into semisparse ones.$N: M$sparsity provides an option for balancing performance and model accuracy, but introduces more complex programming and optimization challenges. To address these issues, we design a systematic top-down performance analysis model for$N: M$sparsity. Meanwhile, NM-SpMM is proposed as an efficient general$N: M$sparsity implementation. Based on our performance analysis, NM-SpMM employs a hierarchical blocking mechanism as a general optimization to enhance data locality, while memory access optimization and pipeline design are introduced as sparsity-aware optimization, allowing it to achieve close-to-theoretical peak performance across different sparsity levels. Experimental results show that NM-SpMM is 2.1x faster than nmSPARSE (the state-of-the-art for general$N: M$sparsity) and 1.4× to 6.3× faster than cuBLAS's dense GEMM operations, closely approaching the theoretical maximum speedup resulting from the reduction in computation due to sparsity. NM-SpMM is open source and publicly available at https://github.com/M-H482/NM-SpMM. Du Wu, Zhelang Deng, Jintao Meng 0001, Wenxi Zhu, Bingqiang Wang, Amelie Chi Zhou, Peng Chen 0035, Minwen Deng, Yanjie Wei, Shengzhong Feng, Yi Pan 0001 |
IPDPS | 10 |
| 2025 | SHF: Symmetrical Hierarchical Forest with Pretrained Vision Transformer Encoder for High-Resolution Medical SegmentationabstractThis paper presents a novel approach to addressing the long-sequence problem in high-resolution medical images for Vision Transformers (ViTs). Using smaller patches as tokens can enhance ViT performance, but quadratically increases computation and memory requirements. Therefore, the common practice for applying ViTs to high-resolution images is either to: (a) employ complex sub-quadratic attention schemes or (b) use large to medium-sized patches and rely on additional mechanisms within the model to capture the spatial hierarchy of details. We propose Symmetrical Hierarchical Forest (SHF), a lightweight approach that adaptively patches the input image to increase token information density and encode hierarchical spatial structures into the input embedding. We then apply a reverse depatching scheme to the output embeddings of the transformer encoder, eliminating the need for convolution-based decoders. Unlike previous methods that modify attention mechanisms \wahib{or use a complex hierarchy of interacting models}, SHF can be retrofitted to any ViT model to allow it to learn the hierarchical structure of details in high-resolution images without requiring architectural changes. Experimental results demonstrate significant gains in computational efficiency and performance: on the PAIP WSI dataset, we achieved a 3$\sim$32$\times$ speedup or a 2.95\% to 7.03\% increase in accuracy (measured by Dice score) at a $64K^2$ resolution with the same computational budget, compared to state-of-the-art production models. On the 3D medical datasets BTCV and KiTS, training was 6$\times$ faster, with accuracy gains of 6.93\% and 5.9\%, respectively, compared to models without SHF. Enzhi Zhang, Peng Chen 0035, Rui Zhong 0004, Du Wu, Jun Igarashi, Isaac Lyngaas, Xiao Wang 0004, Masaharu Munetomo, Mohamed Wahib |
NeurIPS | 2 |
| 2025 | A General and Scalable GCN Training Framework on CPU SupercomputersabstractGraph Convolutional Networks (GCNs) are widely used in various domains. However, training distributed full-batch GCNs on large-scale graphs poses challenges due to inefficient memory access patterns and high communication overhead. This paper presents a general and efficient GCN training framework on CPU supercomputers. It comprises a general aggregation kernel designed to optimize irregular memory access and a quantization method with label propagation to reduce communication overhead. Experimental results show that our method achieves a speedup of up to 4.1× compared with the SoTA implementations. Chen Zhuang, Peng Chen 0035, Xin Liu 0020, Rio Yokota, Nikoli Dryden, Lingqi Zhang 0001, Toshio Endo, Satoshi Matsuoka, Mohamed Wahib |
PPoPP | 2 |
| 2025 | A Sample-Free Compilation Framework for Efficient Dynamic Tensor ComputationabstractDynamic-shape tensor computation poses challenges for shape-specific compilation due to variable input dimensions. Existing compilers rely on shape samples, incurring high tuning costs and performance degradation on unseen inputs. We present Helix, a dynamic tensor compilation framework with sample-free compilation and architecture-guided optimization to achieve both compilation efficiency and shape-general performance. To avoid shape sampling, Helix constructs shape-agnostic compilation by decomposing computations across architectural layers. A bidirectional strategy combines top-down abstraction to align tensor computations with architectural hierarchies, and bottom-up kernel construction to build efficient execution strategies from reusable, architecture-aligned micro-kernels. A hybrid analyzer ensures accuracy through profiling at lower architectural levels, and achieves scalability through architecture-informed modeling at higher levels and runtime. This hierarchical design eliminates shape-specific tuning and enables shape-adaptive execution. Evaluations conducted on x86 CPUs, ARM CPUs, and NVIDIA GPUs demonstrate that Helix reduces compilation time by 174 × over the existing compilers and delivers 2.26 × and 3.29 × execution speedups over vendor libraries and dynamic-shape compilers, respectively. Yangjie Zhou 0001, Weihao Cui, Zihan Liu 0002, Peng Chen 0035, Mohamed Wahib, Cong Guo 0003, Siyuan Feng 0007, Jintao Meng 0001, Haidong Lan, Jingwen Leng, Yun Lin 0001, Jin Song Dong 0001, Wenxi Zhu, Minwen Deng |
SC | 6 |
| 2025 | Noisy data-based attack: A new type of untargeted attack in Federated Learning and its countermeasures
Manh Cuong Dao, Phi-Le Nguyen, Hieu H. Pham 0001, Thanh-Hung Nguyen, Peng Chen 0035, Mohamed Wahib, Truong Thao Nguyen |
Future Gener. Comput. Syst. | 5 |
| 2025 | Predictor-assisted evolutionary neural architecture search for spiking neural networks
Yu Xue 0003, Yiyu Tan, Peng Chen 0035, Mohamed Wahib |
Neurocomputing | 5 |
| 2025 | Neural Architecture Search with Progressive Evaluation and Subpopulation PreservationabstractNeural architecture search (NAS) is an effective approach for automating the design of deep neural networks. Evolutionary computation (EC) is commonly used in NAS due to its global optimization capability. However, the evaluation phase of architecture candidates in EC-based NAS is compute-intensive, limiting its application for many real-world problems. To overcome this challenge, we propose a novel progressive evaluation strategy for the evaluation phase in convolutional neural network architecture search, in which the number of training epochs of network individuals is progressively increased. In addition, a subpopulation preservation strategy is proposed to preserve medium-size and large-size architectures to avoid prematurely discarding networks that may not perform well in the early stages but have the potential to excel with further optimization. Our proposed algorithm reduces the computational cost of the evaluation phase and promotes population diversity and fairness by preserving promising networks based on their distribution. We evaluate the proposed progressive evaluation and subpopulation preservation of NAS (PEPNAS) algorithm on the CIFAR10, CIFAR100, and ImageNet benchmark datasets, and compare it with 36 state-of-the-art algorithms, including manually designed networks, reinforcement learning (RL) algorithms, gradient-based algorithms, and other EC-based ones. The experimental results demonstrate that PEPNAS effectively identifies networks with competitive accuracy while also markedly improving the efficiency of the search process. For instance, PEPNAS discovers the architecture on CIFAR10 with a low-error rate of 2.38% using only 0.7 GPU days. We directly adopt the searched architecture for the image classification on the CIFAR100 and ImageNet datasets, which achieves the top 1 error rates of 16.46% and 26.25%, respectively. The code is available athttps://github.com/chajiajie/PEPNAS. Yu Xue 0003, Jiajie Zha, Danilo Pelusi, Peng Chen 0035, Tao Luo 0014, Liangli Zhen, Yan Wang 0015, Mohamed Wahib |
IEEE Trans. Evol. Comput. | 4 |
| 2024 | Real-time High-resolution X-Ray Computed TomographyabstractComputed Tomography (CT) serves as a key imaging technology that relies on computationally intensive filtering and back-projection algorithms for 3D image reconstruction. While conventional high-resolution image reconstruction (> 2K3) solutions provide quick results, they typically treat reconstruction as an offline workload to be performed remotely on large-scale HPC systems. The growing demand for post-construction AI-driven analytics and the need for real-time adjustments call for high-resolution reconstruction solutions that are feasible on local computing resources, i.e. a multi-GPU server at most. In this paper, we propose a novel approach that utilizes Tensor Cores to optimize image reconstruction without sacrificing precision. We also introduce a framework designed to enable real-time execution of end-to-end distributed image reconstruction in a multi-GPU environment. Evaluations conducted on a single Nvidia A100 and H100 GPU show performance improvements of 1.91 × and 2.15 × compared to highly optimized production libraries. Furthermore, our framework, when deployed on 8-card Nvidia A100 GPU system, demonstrates the ability to reconstruct real-world datasets into 20483 volumes (32 GB) in slightly more than one minute and 40963 volumes (256 GB) in 7 minutes. Du Wu, Peng Chen 0035, Xiao Wang 0004, Isaac Lyngaas, Takaaki Miyajima, Toshio Endo, Satoshi Matsuoka, Mohamed Wahib |
ICS | 2 |
| 2024 | Adaptive Patching for High-resolution Image Segmentation with TransformersabstractAttention-based models are proliferating in the space of image analytics, including segmentation. The standard method of feeding images to transformer encoders is to divide the images into patches and then feed the patches to the model as a linear sequence of tokens. For high-resolution images, e.g. microscopic pathology images, the quadratic compute and memory cost prohibits the use of an attention-based model, if we are to use smaller patch sizes that are favorable in segmentation. The solution is to either use custom complex multi-resolution models or approximate attention schemes. We take inspiration from Adapative Mesh Refinement (AMR) methods in HPC by adaptively patching the images, as a pre-processing step, based on the image details to reduce the number of patches being fed to the model, by orders of magnitude. This method has a negligible overhead, and works seamlessly with any attention-based model, i.e. it is a pre-processing step that can be adopted by any attention-based model without friction. We demonstrate superior segmentation quality over SoTA segmentation models for real-world pathology datasets while gaining a geomean speedup of $6.9 \times$ for resolutions up to $64 K^{2}$, on up to 2,048 GPUs. Enzhi Zhang, Isaac Lyngaas, Peng Chen 0035, Xiao Wang 0004, Jun Igarashi, Yuankai Huo, Masaharu Munetomo, Mohamed Wahib |
SC | 3 |
| 2024 | Evolutionary Architecture Search for Generative Adversarial Networks Based on Weight SharingabstractGenerative adversarial networks (GANs) are a powerful generative technique but frequently face challenges with training stability. Network architecture plays a significant role in determining the final output of GANs, but designing a fine architecture demands extensive domain expertise. This paper aims to address this issue by searching for high-performance generator’s architectures through neural architecture search (NAS). The proposed approach, called evolutionary weight sharing generative adversarial networks (EWSGAN), is based on weight sharing and comprises two steps. First, a supernet of the generator is trained using weight sharing. Second, a multi-objective evolutionary algorithm (MOEA) is employed to identify optimal subnets from the supernet. These subnets inherit weights directly from the supernet for fitness assessment. Two strategies are used to stabilise the training of the generator supernet: a fair single-path sampling strategy and a discarding strategy. Experimental results indicate that the architecture searched by our method achieved a new state-of-the-art among NAS-GAN methods with a Fréchet inception distance (FID) of 9.09 and an inception score (IS) of 8.99 on the CIFAR-10 dataset. It also demonstrates competitive performance on the STL-10 dataset, achieving FID of 21.89 and IS of 10.51. Yu Xue 0003, Weinan Tong, Ferrante Neri, Peng Chen 0035, Tao Luo 0014, Liangli Zhen, Xiao Wang 0004 |
IEEE Trans. Evol. Comput. | 4 |
| 2023 | PERKS: a Locality-Optimized Execution Model for Iterative Memory-bound GPU ApplicationsabstractIterative memory-bound solvers commonly occur in HPC codes. Typical GPU implementations have a loop on the host side that invokes the GPU kernel as much as time/algorithm steps there are. The termination of each kernel implicitly acts the barrier required after advancing the solution every time step. We propose an execution model for running memory-bound iterative GPU kernels: PERsistent KernelS (PERKS). In this model, the time loop is moved inside persistent kernel, and device-wide barriers are used for synchronization. We then reduce the traffic to device memory by caching subset of the output in each time step in the unused registers and shared memory. PERKS can be generalized to any iterative solver: they largely independent of the solver's implementation. We explain the design principle of PERKS and demonstrate effectiveness of PERKS for a wide range of iterative 2D/3D stencil benchmarks (geomean speedup of 2.12x for 2D stencils and 1.24x for 3D stencils over state-of-art libraries), and a Krylov subspace conjugate gradient solver (geomean speedup of 4.86x in smaller SpMV datasets from SuiteSparse and 1.43x in larger SpMV datasets over a state-of-art library). All PERKS-based implementations available at: https://github.com/neozhang307/PERKS. Lingqi Zhang 0001, Mohamed Wahib, Peng Chen 0035, Jintao Meng 0001, Xiao Wang 0004, Toshio Endo, Satoshi Matsuoka |
ICS | 3 |
| 2023 | Revisiting Temporal Blocking Stencil OptimizationsabstractIterative stencils are used widely across the spectrum of High Performance Computing (HPC) applications. Many efforts have been put into optimizing stencil GPU kernels, given the prevalence of GPU-accelerated supercomputers. To improve the data locality, temporal blocking is an optimization that combines a batch of time steps to process them together. Under the observation that GPUs are evolving to resemble CPUs in some aspects, we revisit temporal blocking optimizations for GPUs. We explore how temporal blocking schemes can be adapted to the new features in the recent Nvidia GPUs, including large scratchpad memory, hardware prefetching, and device-wide synchronization. We propose a novel temporal blocking method, EBISU, which champions low device occupancy to drive aggressive deep temporal blocking on large tiles that are executed tile-by-tile. We compare EBISU with state-of-the-art temporal blocking libraries: STENCILGEN and AN5D. We also compare with state-of-the-art stencil auto-tuning tools that are equipped with temporal blocking optimizations: ARTEMIS and DRSTENCIL. Over a wide range of stencil benchmarks, EBISU achieves speedups up to 2.53x and a geometric mean speedup of 1.49x over the best state-of-the-art performance in each stencil benchmark. Lingqi Zhang 0001, Mohamed Wahib, Peng Chen 0035, Jintao Meng 0001, Xiao Wang 0004, Toshio Endo, Satoshi Matsuoka |
ICS | 3 |
| 2023 | At the Locus of Performance: Quantifying the Effects of Copious 3D-Stacked Cache on HPC WorkloadsabstractOver the last three decades, innovations in the memory subsystem were primarily targeted at overcoming the data movement bottleneck. In this paper, we focus on a specific market trend in memory technology: 3D-stacked memory and caches. We investigate the impact of extending the on-chip memory capabilities in future HPC-focused processors, particularly by 3D-stacked SRAM. First, we propose a method oblivious to the memory subsystem to gauge the upper-bound in performance improvements when data movement costs are eliminated. Then, using the gem5 simulator, we model two variants of a hypothetical LARge Cache processor (LARC), fabricated in 1.5 nm and enriched with high-capacity 3D-stacked cache. With a volume of experiments involving a broad set of proxy-applications and benchmarks, we aim to reveal how HPC CPU performance will evolve, and conclude an average boost of 9.56× for cache-sensitive HPC applications, on a per-chip basis. Additionally, we exhaustively document our methodological exploration to motivate HPC centers to drive their own technological agenda through enhanced co-design. Jens Domke, Emil Vatai, Balazs Gerofi, Yuetsu Kodama, Mohamed Wahib, Artur Podobas, Sparsh Mittal, Miquel Pericàs, Lingqi Zhang 0001, Peng Chen 0035, Aleksandr Drozd, Satoshi Matsuoka |
ACM Trans. Archit. Code Optim. | 10 |
| 2023 | Simeuro: A Hybrid CPU-GPU Parallel Simulator for Neuromorphic Computing ChipsabstractWith the success of deep learning, there have been numerous efforts to build hardware for it. One approach that is gaining momentum is neuromorphic computing with spiking neural networks (SNNs), which are multiplication-free and open the possibility of using analog computing via novel technologies. However, to design effective and efficient hardware for such architectures, a fast and accurate software simulator is key. This article presents Simeuro, a fast and scalable system-level simulator for SNN models used in neuromorphic accelerators. The simulator uses spike-level details and configurable architectural constraints that are independent of the underlying hardware implementation. Simeuro supports a wide range of features including analog computing, novel memory (currently, RRAM is supported), and a full network-on-chip. The simulator can provide detailed simulation results such as routing statistics, energy consumption, delay, and accuracy of arbitrarily defined SNN architectures. Our simulator leverages a CPU-GPU hybrid environment to expedite the simulation by scaling out to multi-nodes equipped with multi-GPUs. We are able to conduct core simulations for a system-scale SNN chip of 20,000 neuromorphic cores on up to 512 A100 GPUs in a few minutes. Huaipeng Zhang, Nhut-Minh Ho, Dogukan Yigit Polat, Peng Chen 0035, Mohamed Wahib, Truong Thao Nguyen, Jintao Meng 0001, Rick Siow Mong Goh, Satoshi Matsuoka, Tao Luo 0014, Weng-Fai Wong |
IEEE Trans. Parallel Distributed Syst. | 4 |
| 2022 | Image Gradient Decomposition for Parallel and Memory-Efficient Ptychographic ReconstructionabstractPtychography is a popular microscopic imaging modality for many scientific discoveries and sets the record for highest image resolution. Unfortunately, the high image resolution for ptychographic reconstruction requires significant amount of memory and computations, forcing many applications to compromise their image resolution in exchange for a smaller memory footprint and a shorter reconstruction time. In this paper, we propose a novel image gradient decomposition method that significantly reduces the memory footprint for ptychographic reconstruction by tessellating image gradients and diffraction measurements into tiles. In addition, we propose a parallel image gradient decomposition method that enables asynchronous point-to-point communications and parallel pipelining with minimal overhead on a large number of GPUs. Our experiments on a Titanate material dataset (PbTiO3) with 16632 probe locations show that our Gradient Decomposition algorithm reduces memory footprint by 51 times. In addition, it achieves time-to-solution within 2.2 minutes by scaling to 4158 GPUs with a super-linear strong scaling efficiency at 364% compared to runtimes at 6 GPUs. This performance is 2.7 times more memory efficient, 9 times more scalable and 86 times faster than the state-of-the-art algorithm. Xiao Wang 0004, Aristeidis Tsaris, Debangshu Mukherjee, Mohamed Wahib, Peng Chen 0035, Mark Oxley, Olga Ovchinnikova, Jacob D. Hinkle |
SC | 5 |
| 2022 | Automatic Generation of High-Performance Convolution Kernels on ARM CPUs for Deep LearningabstractWe presentFastConv, a template-based code auto-generation open-source library that can automatically generate high-performance deep learning convolution kernels of arbitrary matrices/tensors shapes. FastConv is based on the Winograd algorithm, which is reportedly the highest performing algorithm for the time-consuming layers of convolutional neural networks. ARM CPUs cover a wide range of designs and specifications, from embedded devices to HPC-grade CPUs. The leads to the dilemma of how to consistently optimize Winograd-based convolution solvers for convolution layers of different shapes. FastConv addresses this problem by using templates to auto-generate multiple shapes of tuned kernels variants suitable for skinny tall matrices. As a performance portable library, FastConv transparently searches for the best combination of kernel shapes, cache tiles, scheduling of loop orders, packing strategies, access patterns, and online/offline computations. Auto-tuning is used to search the parameter configuration space for the best performance for a given target architecture and problem size. Results show 1.02x to 1.40x, 1.14x to 2.17x, and 1.22x and 2.48x speedup is achieved over NNPACK, ARM NN, and FeatherCNN on Kunpeng 920. Furthermore, performance portability experiments with various convolution shapes show that FastConv achieves 1.2x to 1.7x speedup and 2x to 22x speedup over NNPACK and ARM NN inference engine using Winograd on Kunpeng 920. CPU performance portability evaluation on VGG–16 show an average speedup over NNPACK of 1.42x, 1.21x, 1.26x, 1.37x, 2.26x, and 11.02x on Kunpeng 920, Snapdragon 835, 855, 888, Apple M1, and AWS Graviton2, respectively. Jintao Meng 0001, Chen Zhuang, Peng Chen 0035, Mohamed Wahib, Bertil Schmidt, Xiao Wang 0004, Haidong Lan, Dou Wu, Minwen Deng, Yanjie Wei, Shengzhong Feng |
IEEE Trans. Parallel Distributed Syst. | 3 |
| 2021 | Performance portable back-projection algorithms on CPUs: agnostic data locality and vectorization optimizationsabstractComputed Tomography (CT) is a key 3D imaging technology that fundamentally relies on the compute-intense back-projection operation to generate 3D volumes. GPUs are typically used for back-projection in production CT devices. However, with the rise of power-constrained micro-CT devices, and also the emergence of CPUs comparable in performance to GPUs, back-projection for CPUs could become favorable. Unlike GPUs, extracting parallelism for back-projection algorithms on CPUs is complex given that parallelism and locality are not explicitly defined and controlled by the programmer, as is the case when using CUDA for instance. We propose a collection of novel back-projection algorithms that reduce the arithmetic computation, robustly enable vectorization, enforce a regular memory access pattern, and maximize the data locality. We also implement the novel algorithms as efficient back-projection kernels that are performance portable over a wide range of CPUs. Performance evaluation using a variety of CPUs from different vendors and generations demonstrates that our back-projection implementation achieves on average 5.2 times speedup over the multi-threaded implementation of the most widely used, and optimized, open library. With a state‐of‐the‐art CPU, we reach performance that rivals top-performing GPUs. Peng Chen 0035, Mohamed Wahib, Xiao Wang 0004, Shin'ichiro Takizawa, Takahiro Hirofuchi, Hirotaka Ogawa, Satoshi Matsuoka |
ICS | 1 |
| 2021 | Matrix Engines for High Performance Computing: A Paragon of Performance or Grasping at Straws?abstractMatrix engines or units, in different forms and affinities, are becoming a reality in modern processors; CPUs and otherwise. The current and dominant algorithmic approach to Deep Learning merits the commercial investments in these units, and deduced from the No. 1 benchmark in supercomputing, namely High Performance Linpack, one would expect an awakened enthusiasm by the HPC community, too. Hence, our goal is to identify the practical added benefits for HPC and machine learning applications by having access to matrix engines. For this purpose, we perform an in-depth survey of software stacks, proxy applications and benchmarks, and historical batch job records. We provide a cost-benefit analysis of matrix engines, both asymptotically and in conjunction with state-of-the-art processors. While our empirical data will temper the enthusiasm, we also outline opportunities to “misuse” these dense matrix-multiplication engines if they come for free. Jens Domke, Emil Vatai, Aleksandr Drozd, Peng Chen 0035, Yosuke Oyama, Lingqi Zhang 0001, Shweta Salaria, Daichi Mukunoki, Artur Podobas, Mohamed Wahib, Satoshi Matsuoka |
IPDPS | 4 |
| 2021 | Scalable FBP decomposition for cone-beam CT reconstructionabstractFiltered Back-Projection (FBP) is a fundamental compute intense algorithm used in tomographic image reconstruction. Cone-Beam Computed Tomography (CBCT) devices use a cone-shaped X-ray beam, in comparison to the parallel beam used in older CT generations. Distributed image reconstruction of cone-beam datasets typically relies on dividing batches of images into different nodes. This simple input decomposition, however, introduces limits on input/output sizes and scalability. Peng Chen 0035, Mohamed Wahib, Xiao Wang 0004, Takahiro Hirofuchi, Hirotaka Ogawa, Ander Biguri, Richard P. Boardman, Thomas Blumensath, Satoshi Matsuoka |
SC | 1 |
| 2019 | A versatile software systolic execution model for GPU memory-bound kernelsabstractThis paper proposes a versatile high-performance execution model, inspired by systolic arrays, for memory-bound regular kernels running on CUDA-enabled GPUs. We formulate a systolic model that shifts partial sums by CUDA warp primitives for the computation. We also employ register files as a cache resource in order to operate the entire model efficiently. We demonstrate the effectiveness and versatility of the proposed model for a wide variety of stencil kernels that appear commonly in HPC, and also convolution kernels (increasingly important in deep learning workloads). Our algorithm outperforms the top reported state-of-the-art stencil implementations, including implementations with sophisticated temporal and spatial blocking techniques, on the two latest Nvidia architectures: Tesla V100 and P100. For 2D convolution of general filter sizes and shapes, our algorithm is on average 2.5× faster than Nvidia's NPP on V100 and P100 GPUs. Peng Chen 0035, Mohamed Wahib, Shin'ichiro Takizawa, Ryousei Takano, Satoshi Matsuoka |
SC | 1 |
| 2019 | iFDK: a scalable framework for instant high-resolution image reconstructionabstractComputed Tomography (CT) is a widely used technology that requires compute-intense algorithms for image reconstruction. We propose a novel back-projection algorithm that reduces the projection computation cost to 1/6 of the standard algorithm. We also propose an efficient implementation that takes advantage of the heterogeneity of GPU-accelerated systems by overlapping the filtering and back-projection stages on CPUs and GPUs, respectively. Finally, we propose a distributed framework for high-resolution image reconstruction on state-of-the-art GPU-accelerated supercomputers. The framework relies on an elaborate interleave of MPI collective communication steps to achieve scalable communication. Evaluation on a single Tesla V100 GPU demonstrates that our back-projection kernel performs up to 1.6× faster than the standard FDK implementation. We also demonstrate the scalability and instantaneous CT capability of the distributed framework by using up to 2,048 V100 GPUs to solve 4K and 8K problems within 30 seconds and 2 minutes, respectively (including I/O). Peng Chen 0035, Mohamed Wahib, Shin'ichiro Takizawa, Ryousei Takano, Satoshi Matsuoka |
SC | 1 |
| 2018 | Efficient Algorithms for the Summed Area Tables Primitive on GPUsabstractTwo-dimensional Summed Area Tables (SAT) is a fundamental primitive used in image processing and machine learning applications. We present a collection of optimization methods for computing SAT on CUDA-enabled GPUs. Conventional approaches rely on computing the prefix sum in one dimension in parallel, transposing the matrix, then computing the prefix sum for the other dimension in parallel. Additionally, conventional methods use the scratchpad memory as cache. We propose a collection of algorithms that are scalable with respect to problem size. We use the register cache technique instead of the scratchpad memory and also employ a naive serial scan on the thread level for computing the prefix sum for one of the dimensions. Using a novel transpose-in-registers method we increase the inter-thread parallelism and outperform conventional SAT implementations. In addition, we significantly reduce both the communication between threads and the number of arithmetic instructions. On an Nvidia Pascal P100 GPU and Volta V100, our evaluations demonstrate that our implementations outperform state of the art libraries and yield up to 2.3x and 3.2x speedup over OpenCV and Nvidia NPP libraries, respectively. Peng Chen 0035, Mohamed Wahib, Shin'ichiro Takizawa, Ryousei Takano, Satoshi Matsuoka |
CLUSTER | 1 |