EDBT 2026 Demo / reviewers in the wild / expert
Yuelang Xu
dblp:270/0184
· DBLP profile ↗
4ranked-venue papers
2as first author
3since 2021 · last 2024
0009-0001-6834-8199ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 79% Rendering · 21% | |
| Artificial intelligence
3 papers |
3D vision · 100% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d human reconstruction
3d head avatar |
0.8 | 1 | 2024 | Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians · CVPR 2024 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
3d head reconstruction |
0.8 | 1 | 2024 | 3D Gaussian Parametric Head Model · ECCV (35) 2024 |
Computer vision › 3D vision
novel view synthesis |
0.8 | 1 | 2024 | Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians · CVPR 2024 |
Computer vision › 3D vision › novel view synthesis
radiance field |
0.8 | 1 | 2024 | Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians · CVPR 2024 |
Geometric modeling and processing › 3d reconstruction › avatar reconstruction
head avatar reconstruction |
0.8 | 1 | 2024 | High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field · AAAI 2024 |
Rendering
neural radiance fields |
0.8 | 1 | 2024 | High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field · AAAI 2024 |
Geometric modeling and processing › 3d face modeling
parametric head model |
0.8 | 1 | 2024 | 3D Gaussian Parametric Head Model · ECCV (35) 2024 |
Geometric modeling and processing › shape modeling › parametric modeling › spline curves
b-spline |
0.4 | 1 | 2020 | PIE-NET: Parametric Inference of Point Cloud Edges · NeurIPS 2020 |
Geometric modeling and processing
curve fitting |
0.4 | 1 | 2020 | PIE-NET: Parametric Inference of Point Cloud Edges · NeurIPS 2020 |
Geometric modeling and processing
point cloud processing |
0.4 | 1 | 2020 | PIE-NET: Parametric Inference of Point Cloud Edges · NeurIPS 2020 |
Computer vision › 3D vision
point cloud analysis |
0.1 | 1 | 2020 | PIE-NET: Parametric Inference of Point Cloud Edges · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
3d gaussian representation · 1.5region proposal · 0.9deep neural network · 0.9spatially-varying expression conditioning · 0.8signed distance function · 0.8importance sampling · 0.8deep marching tetrahedra · 0.8coarse-to-fine training · 0.8MLP-based deformation · 0.83d gaussian splatting · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance FieldabstractOne crucial aspect of 3D head avatar reconstruction lies in the details of facial expressions. Although recent NeRF-based photo-realistic 3D head avatar methods achieve high-quality avatar rendering, they still encounter challenges retaining intricate facial expression details because they overlook the potential of specific expression variations at different spatial positions when conditioning the radiance field. Motivated by this observation, we introduce a novel Spatially-Varying Expression (SVE) conditioning. The SVE can be obtained by a simple MLP-based generation network, encompassing both spatial positional features and global expression information. Benefiting from rich and diverse information of the SVE at different positions, the proposed SVE-conditioned NeRF can deal with intricate facial expressions and achieve realistic rendering and geometry details of high-fidelity 3D head avatars. Additionally, to further elevate the geometric and rendering quality, we introduce a new coarse-to-fine training strategy, including a geometry initialization strategy at the coarse stage and an adaptive importance sampling strategy at the fine stage. Extensive experiments indicate that our method outperforms other state-of-the-art (SOTA) methods in rendering and geometry quality on mobile phone-collected and public datasets. Code and data can be found at https://github.com/minghanqin/AvatarSVE. Minghan Qin, Yuelang Xu, Xiaochen Zhao, Yebin Liu, Haoqian Wang |
AAAI | 3 |
| 2024 | Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic GaussiansabstractCreating high-fidelity 3D head avatars has always been a research hotspot, but there remains a great challenge under lightweight sparse view setups. In this paper, we propose Gaussian Head Avatar represented by controllable 3D Gaussians for high-fidelity head avatar modeling. We optimize the neutral 3D Gaussians and a fully learned MLP-based deformation field to capture complex expressions. The two parts benefit each other, thereby our method can model fine-grained dynamic details while ensuring expression accuracy. Furthermore, we devise a well-designed geometry-guided initialization strategy based on implicit SDF and Deep Marching Tetrahedra for the stability and convergence of the training procedure. Experiments show our approach outperforms other state-of-the-art sparse-view methods, achieving ultra high-fidelity rendering quality at 2K resolution even under exaggerated expressions. Project page: https://yuelangx.github.io/gaussianheadavatar. Yuelang Xu, Bengwang Chen, Zhe Li 0027, Hongwen Zhang 0001, Lizhen Wang 0002, Zerong Zheng, Yebin Liu |
CVPR | 1 |
| 2024 | 3D Gaussian Parametric Head Model
Yuelang Xu, Lizhen Wang 0002, Zerong Zheng, Zhaoqi Su, Yebin Liu |
ECCV (35) | 1 |
| 2020 | PIE-NET: Parametric Inference of Point Cloud EdgesabstractWe introduce an end-to-end learnable technique to robustly identify feature edges in 3D point cloud data. We represent these edges as a collection of parametric curves (i.e.,~lines, circles, and B-splines). Accordingly, our deep neural network, coined PIE-NET, is trained for parametric inference of edges. The network relies on a "region proposal" architecture, where a first module proposes an over-complete collection of edge and corner points, and a second module ranks each proposal to decide whether it should be considered. We train and evaluate our method on the ABC dataset, a large dataset of CAD models, and compare our results to those produced by traditional (non-learning) processing pipelines, as well as a recent deep learning based edge detector (EC-NET). Our results significantly improve over the state-of-the-art from both a quantitative and qualitative standpoint. Xiaogang Wang 0005, Yuelang Xu, Kai Xu 0004, Andrea Tagliasacchi, Ali Mahdavi-Amiri, Hao (Richard) Zhang |
NeurIPS | 2 |