Demo Data from EDBT 2026 / reviewers in the wild / expert
Lorenzo Pratissoli
dblp:270/0431
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › exploration › information-theoretic exploration
entropy-based exploration |
0.5 | 1 | 2021 | Task-Agnostic Exploration via Policy Gradient of a Non-Parametric State Entropy Estimate · AAAI 2021 |
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
task-agnostic exploration |
0.5 | 1 | 2021 | Task-Agnostic Exploration via Policy Gradient of a Non-Parametric State Entropy Estimate · AAAI 2021 |
Machine learning › Reinforcement learning
unsupervised reinforcement learning |
0.5 | 1 | 2021 | Task-Agnostic Exploration via Policy Gradient of a Non-Parametric State Entropy Estimate · AAAI 2021 |
Methods — techniques the papers use, named apart from their topics
policy gradient · 0.5k-nearest neighbors entropy estimation · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Task-Agnostic Exploration via Policy Gradient of a Non-Parametric State Entropy EstimateabstractIn a reward-free environment, what is a suitable intrinsic objective for an agent to pursue so that it can learn an optimal task-agnostic exploration policy? In this paper, we argue that the entropy of the state distribution induced by finite-horizon trajectories is a sensible target. Especially, we present a novel and practical policy-search algorithm, Maximum Entropy POLicy optimization (MEPOL), to learn a policy that maximizes a non-parametric, $k$-nearest neighbors estimate of the state distribution entropy. In contrast to known methods, MEPOL is completely model-free as it requires neither to estimate the state distribution of any policy nor to model transition dynamics. Then, we empirically show that MEPOL allows learning a maximum-entropy exploration policy in high-dimensional, continuous-control domains, and how this policy facilitates learning meaningful reward-based tasks downstream. Mirco Mutti, Lorenzo Pratissoli, Marcello Restelli |
AAAI | 2 |