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Sacha Morin

dblp:270/3603 · DBLP profile ↗
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5ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-author · 4 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Representation and self-supervised learning · 38% 3D vision · 29% Robot navigation and mapping · 29%

Topics — the 8 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene understanding
3d scene graph
0.812024
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning · ICRA 2024
Computer vision › 3D vision
3d scene understanding
0.812024
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning · ICRA 2024
Robotics › Robot navigation and mapping › semantic mapping
open-vocabulary mapping
0.812024
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning · ICRA 2024
Robotics › Robot navigation and mapping
semantic mapping
0.812024
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning · ICRA 2024
Machine learning › Representation and self-supervised learning › representation learning
dimensionality reduction
0.712023
Geometry Regularized Autoencoders · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction
manifold learning
0.712023
Geometry Regularized Autoencoders · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › manifold learning
out-of-sample extension
0.712023
Geometry Regularized Autoencoders · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
language-based planning
0.212024
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning · ICRA 2024

Methods — techniques the papers use, named apart from their topics

vision-language model · 0.8multi-view association · 0.8manifold learning · 0.7kernel methods · 0.7autoencoder · 0.7
YearPublicationVenuePosition
2025 OpenLex3D: A Tiered Benchmark for Open-Vocabulary 3D Scene Representations
abstract
3D scene understanding has been transformed by open-vocabulary language models that enable interaction via natural language. However, at present the evaluation of these representations is limited to datasets with closed-set semantics that do not capture the richness of language. This work presents OpenLex3D, a dedicated benchmark for evaluating 3D open-vocabulary scene representations. OpenLex3D provides entirely new label annotations for scenes from Replica, ScanNet++, and HM3D, which capture real-world linguistic variability by introducing synonymical object categories and additional nuanced descriptions. Our label sets provide 13 times more labels per scene than the original datasets. By introducing an open-set 3D semantic segmentation task and an object retrieval task, we evaluate various existing 3D open-vocabulary methods on OpenLex3D, showcasing failure cases, and avenues for improvement. Our experiments provide insights on feature precision, segmentation, and downstream capabilities. The benchmark is publicly available at: https://openlex3d.github.io/.
Christina Kassab, Sacha Morin, Martin Büchner, Matías Mattamala, Kumaraditya Gupta, Abhinav Valada, Liam Paull, Maurice Fallon
NeurIPS2
2024 ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning
abstract
For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning. Recent approaches have attempted to leverage features from large vision-language models to encode semantics in 3D representations. However, these approaches tend to produce maps with per-point feature vectors, which do not scale well in larger environments, nor do they contain semantic spatial relationships between entities in the environment, which are useful for downstream planning. In this work, we propose ConceptGraphs, an open-vocabulary graph-structured representation for 3D scenes. ConceptGraphs is built by leveraging 2D foundation models and fusing their output to 3D by multi-view association. The resulting representations generalize to novel semantic classes, without the need to collect large 3D datasets or finetune models. We demonstrate the utility of this representation through a number of downstream planning tasks that are specified through abstract (language) prompts and require complex reasoning over spatial and semantic concepts. To explore the full scope of our experiments and results, we encourage readers to visit our project webpage.
Qiao Gu, Alihusein Kuwajerwala, Sacha Morin, Krishna Murthy Jatavallabhula, Bipasha Sen, Aditya Agarwal, Corban Rivera, William Paul, Kirsty Ellis, Rama Chellappa, Chuang Gan 0001, Celso de Melo, Josh Tenenbaum, Antonio Torralba 0001, Florian Shkurti, Liam Paull
ICRA3
2023 One-4-All: Neural Potential Fields for Embodied Navigation
abstract
A fundamental task in robotics is to navigate between two locations. In particular, real-world navigation can require long-horizon planning using high-dimensional RGB images, which poses a substantial challenge for end-to-end learning-based approaches. Current semi-parametric methods instead achieve long-horizon navigation by combining learned modules with a topological memory of the environment, often represented as a graph over previously collected images. However, using these graphs in practice requires tuning a number of pruning heuristics. These heuristics are necessary to avoid spurious edges, limit runtime memory usage and maintain reasonably fast graph queries in large environments. In this work, we present One-4-All (O4A), a method leveraging self-supervised and manifold learning to obtain a graph-free, end-to-end navigation pipeline in which the goal is specified as an image. Navigation is achieved by greedily minimizing a potential function defined continuously over image embeddings. Our system is trained offline on non-expert exploration sequences of RGB data and controls, and does not require any depth or pose measurements. We show that 04A can reach long-range goals in 8 simulated Gibson indoor environments and that resulting embeddings are topologically similar to ground truth maps, even if no pose is observed. We further demonstrate successful real-world navigation using a Jackal UGV platform.aaProject page https://montrealrobotics.ca/o4a/.
Sacha Morin, Miguel A. Saavedra-Ruiz, Liam Paull
IROS1
2023 Geometry Regularized Autoencoders
abstract
A fundamental task in data exploration is to extract low dimensional representations that capture intrinsic geometry in data, especially for faithfully visualizing data in two or three dimensions. Common approaches use kernel methods for manifold learning. However, these methods typically only provide an embedding of the input data and cannot extend naturally to new data points. Autoencoders have also become popular for representation learning. While they naturally compute feature extractors that are extendable to new data and invertible (i.e., reconstructing original features from latent representation), they often fail at representing the intrinsic data geometry compared to kernel-based manifold learning. We present a new method for integrating both approaches by incorporating a geometric regularization term in the bottleneck of the autoencoder. This regularization encourages the learned latent representation to follow the intrinsic data geometry, similar to manifold learning algorithms, while still enabling faithful extension to new data and preserving invertibility. We compare our approach to autoencoder models for manifold learning to provide qualitative and quantitative evidence of our advantages in preserving intrinsic structure, out of sample extension, and reconstruction. Our method is easily implemented for big-data applications, whereas other methods are limited in this regard.
Andrés F. Duque, Sacha Morin, Guy Wolf, Kevin R. Moon
IEEE Trans. Pattern Anal. Mach. Intell.2
2020 Extendable and invertible manifold learning with geometry regularized autoencoders
abstract
A fundamental task in data exploration is to extract simplified low dimensional representations that capture intrinsic geometry in data, especially for faithfully visualizing data in two or three dimensions. Common approaches to this task use kernel methods for manifold learning. However, these methods typically only provide an embedding of fixed input data and cannot extend to new data points. Autoencoders have also recently become popular for representation learning. But while they naturally compute feature extractors that are both extendable to new data and invertible (i.e., reconstructing original features from latent representation), they have limited capabilities to follow global intrinsic geometry compared to kernel-based manifold learning. We present a new method for integrating both approaches by incorporating a geometric regularization term in the bottleneck of the autoencoder. Our regularization, based on the diffusion potential distances from the recently-proposed PHATE visualization method, encourages the learned latent representation to follow intrinsic data geometry, similar to manifold learning algorithms, while still enabling faithful extension to new data and reconstruction of data in the original feature space from latent coordinates. We compare our approach with leading kernel methods and autoencoder models for manifold learning to provide qualitative and quantitative evidence of our advantages in preserving intrinsic structure, out of sample extension, and reconstruction. Our method is easily implemented for big-data applications, whereas other methods are limited in this regard.
Andrés F. Duque, Sacha Morin, Guy Wolf, Kevin R. Moon
IEEE BigData2