EDBT 2026 Demo / reviewers in the wild / expert
Lin Geng Foo
dblp:270/8683
· DBLP profile ↗
21ranked-venue papers
5as first author
21since 2021 · last 2026
0000-0002-6082-6002ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 18 · 5 first-author · 18 since 2021Graphics, computer vision, multimedia, augmented reality and games · 17 · 5 first-author · 17 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Matrix-Free Second-Order Optimization of Gaussian Splats with Residual Samplingabstract3D Gaussian Splatting (3DGS) is widely used for novel view synthesis due to its high rendering quality and fast inference time. However, 3DGS predominantly relies on firstorder optimizers such as Adam, which leads to long training times. To address this limitation, we propose a novel second-order optimization strategy based on LevenbergMarquardt (LM) and Conjugate Gradient (CG), specifically tailored towards Gaussian Splatting. Our key insight is that the Jacobian in 3DGS exhibits significant sparsity since each Gaussian affects only a limited number of pixels. We exploit this sparsity by proposing a matrix-free and GPU-parallelized LM optimization. To further improve its efficiency, we propose sampling strategies for both camera views and loss function and, consequently, the normal equation, significantly reducing the computational complexity. In addition, we increase the convergence rate of the second-order approximation by introducing an effective heuristic to determine the learning rate that avoids the expensive computation cost of line search methods. As a result, our method achieves a$4 \times$speedup over standard LM and outperforms Adam by$5 \times$when the Gaussian count is low while providing$\approx 1.3 x$speed in moderate counts. In addition, our matrix-free implementation achieves$2 \times$speedup over the concurrent second-order optimizer 3DGSLM, while using$3.5 \times$less memory. Project Page: https://vcai.mpi-inf.mpg.de/projects/LM-RS Hamza Pehlivan, Andrea Boscolo Camiletto, Lin Geng Foo, Marc Habermann, Christian Theobalt |
3DV | 3 |
| 2026 | Step2Motion: Locomotion Reconstruction from Pressure Sensing InsolesabstractAbstract Human motion is fundamentally driven by continuous physical interaction with the environment. Whether walking, running, or simply standing, the forces exchanged between our feet and the ground provide crucial insights for understanding and reconstructing human movement. Recent advances in wearable insole devices offer a compelling solution for capturing these forces in diverse, real‐world scenarios. Sensor insoles pose no constraint on the users' motion (unlike mocap suits) and are unaffected by line‐of‐sight limitations (in contrast to optical systems). These qualities make sensor insoles an ideal choice for robust, unconstrained motion capture, particularly in outdoor environments. Surprisingly, leveraging these devices with recent motion reconstruction methods remains largely unexplored. Aiming to fill this gap, we present Step2Motion , the first approach to reconstruct human locomotion from multi‐modal insole sensors. Our method utilizes pressure and inertial data—accelerations and angular rates—captured by the insoles to reconstruct human motion. We evaluate the effectiveness of our approach across a range of experiments to show its versatility for diverse locomotion styles, from simple ones like walking or jogging up to moving sideways, on tiptoes, slightly crouching, or dancing. The complete source code, trained model, data, and supplementary material used in this paper can be found at: https://vcai.mpi-inf.mpg.de/projects/Step2Motion/ Jose Luis Ponton, Eduardo Alvarado, Lin Geng Foo, Nuria Pelechano, Carlos Andújar, Marc Habermann |
Comput. Graph. Forum | 3 |
| 2025 | Visual Prompting for One-shot Controllable Video Editing without InversionabstractOne-shot controllable video editing (OCVE) is an important yet challenging task, aiming to propagate user edits that are made – using any image editing tool – on the first frame of a video to all subsequent frames, while ensuring content consistency between edited frames and source frames. To achieve this, prior methods employ DDIM inversion to transform source frames into latent noise, which is then fed into a pre-trained diffusion model, conditioned on the user-edited first frame, to generate the edited video. However, the DDIM inversion process accumulates errors, which hinder the latent noise from accurately reconstructing the source frames, ultimately compromising content consistency in the generated edited frames. To overcome it, our method eliminates the need for DDIM inversion by performing OCVE through a novel perspective based on visual prompting. Furthermore, inspired by consistency models that can perform multi-step consistency sampling to generate a sequence of content-consistent images, we propose a content consistency sampling (CCS) to ensure content consistency between the generated edited frames and the source frames. Moreover, we introduce a temporal-content consistency sampling (TCS) based on Stein Variational Gradient Descent to ensure temporal consistency across the edited frames. Extensive experiments validate the effectiveness of our approach. Zhengbo Zhang, Duo Peng, Joo-Hwee Lim, Zhigang Tu 0001, De Wen Soh, Lin Geng Foo |
CVPR | 7 |
| 2025 | Performing Defocus Deblurring by Modeling its Formation Process
Zhengbo Zhang, Lin Geng Foo, Hossein Rahmani 0001, Jun Liu 0036, De Wen Soh |
ICCV | 2 |
| 2025 | OnlineSplatter: Pose-Free Online 3D Reconstruction for Free-Moving ObjectsabstractFree-moving object reconstruction from monocular video remains challenging, particularly without reliable pose or depth cues and under arbitrary object motion. We introduce OnlineSplatter, a novel online feed-forward framework generating high-quality, object-centric 3D Gaussians directly from RGB frames without requiring camera pose, depth priors, or bundle optimization. Our approach anchors reconstruction using the first frame and progressively refines the object representation through a dense Gaussian primitive field, maintaining constant computational cost regardless of video sequence length. Our core contribution is a dual-key memory module combining latent appearance-geometry keys with explicit directional keys, robustly fusing current frame features with temporally aggregated object states. This design enables effective handling of free-moving objects via spatial-guided memory readout and an efficient sparsification mechanism, ensuring comprehensive yet compact object coverage. Evaluations on real-world datasets demonstrate that OnlineSplatter significantly outperforms state-of-the-art pose-free reconstruction baselines, consistently improving with more observations while maintaining constant memory and runtime. Mark He Huang, Lin Geng Foo, Christian Theobalt, De Wen Soh |
NeurIPS | 2 |
| 2024 | Action Detection via an Image Diffusion ProcessabstractAction detection aims to localize the starting and ending points of action instances in untrimmed videos, and predict the classes of those instances. In this paper, we make the observation that the outputs of the action detection task can be formulated as images. Thus, from a novel perspective, we tackle action detection via a three-image generation process to generate starting point, ending point and action-class predictions as images via our proposed Action Detection Image Diffusion (ADI-Diff) framework. Furthermore, since our images differ from natural images and exhibit special properties, we further explore a Discrete Action-Detection Diffusion Process and a Row-Column Transformer design to better handle their processing. Our ADI-Diff framework achieves state-of-the-art results on two widely-used datasets. Lin Geng Foo, Hossein Rahmani 0001, Jun Liu 0036 |
CVPR | 1 |
| 2024 | LLMs are Good Sign Language TranslatorsabstractSign Language Translation (SLT) is a challenging task that aims to translate sign videos into spoken language. Inspired by the strong translation capabilities of large language models (LLMs) that are trained on extensive multilingual text corpora, we aim to harness off-the-shelf LLMs to handle SLT. In this paper, we regularize the sign videos to embody linguistic characteristics of spoken language, and propose a novel SignLLM framework to transform sign videos into a language-like representation for improved readability by off-the-shelf LLMs. SignLLM comprises two key modules: (1) The Vector-Quantized Visual Sign module converts sign videos into a sequence of discrete character-level sign tokens, and (2) the Codebook Reconstruction and Alignment module converts these character-level tokens into word-level sign representations using an optimal transport formulation. A sign-text alignment loss further bridges the gap between sign and text tokens, enhancing semantic compatibility. We achieve state-of-the-art gloss-free results on two widely-used SLT benchmarks. Jia Gong, Lin Geng Foo, Hossein Rahmani 0001, Jun Liu 0036 |
CVPR | 2 |
| 2024 | Learning to Unlearn for Robust Machine Unlearning
Mark He Huang, Lin Geng Foo, Jun Liu 0036 |
ECCV (52) | 2 |
| 2024 | Progressive Channel-Shrinking NetworkabstractCurrently, salience-based channel pruning makes continuous breakthroughs in network compression. In the realization, the salience mechanism is used as a metric of channel salience to guide pruning. Therefore, salience-based channel pruning can dynamically adjust the channel width at run-time, which provides a flexible pruning scheme. However, there are two problems emerging: a gating function is often needed to truncate the specific salience entries to zero, which destabilizes the forward propagation; dynamic architecture brings more cost for indexing in inference which bottlenecks the inference speed. In this article, we propose a Progressive Channel-Shrinking (PCS) method to compress the selected salience entries at run-time instead of roughly approximating them to zero. We also propose a Running Shrinking Policy to provide a testing-static pruning scheme that can reduce the memory access cost for filter indexing. We evaluate our method on ImageNet and CIFAR10 datasets over two prevalent networks: ResNet and VGG, and demonstrate that our PCS outperforms all baselines and achieves state-of-the-art in terms of compression-performance tradeoff. Moreover, we observe a significant and practical acceleration of inference. The code is available athttps://github.com/JianhongPan-VLG/Progressive.Channel-Shrinking.Network. Jianhong Pan, Siyuan Yang 0001, Lin Geng Foo, Qiuhong Ke, Hossein Rahmani 0001, Zhipeng Fan 0001, Jun Liu 0036 |
IEEE Trans. Multim. | 3 |
| 2023 | System-Status-Aware Adaptive Network for Online Streaming Video UnderstandingabstractRecent years have witnessed great progress in deep neural networks for real-time applications. However, most existing works do not explicitly consider the general case where the device's state and the available resources fluctuate over time, and none of them investigate or address the impact of varying computational resources for online video understanding tasks. This paper proposes a System-status-aware Adaptive Network (SAN) that considers the device's real-time state to provide high-quality predictions with low delay. Usage of our agent's policy improves efficiency and robustness to fluctuations of the system status. On two widely used video understanding tasks, SAN obtains state-of-the-art performance while constantly keeping processing delays low. Moreover, training such an agent on various types of hardware configurations is not easy as the labeled training data might not be available, or can be computationally prohibitive. To address this challenging problem, we propose a Meta Self-supervised Adaptation (MSA) method that adapts the agent's policy to new hardware configurations at test-time, allowing for easy deployment of the model onto other unseen hardware platforms. Lin Geng Foo, Jia Gong, Zhipeng Fan 0001, Jun Liu 0036 |
CVPR | 1 |
| 2023 | Unified Pose Sequence ModelingabstractWe propose a Unified Pose Sequence Modeling approach to unify heterogeneous human behavior understanding tasks based on pose data, e.g., action recognition, 3D pose estimation and 3D early action prediction. A major obstacle is that different pose-based tasks require different output data formats. Specifically, the action recognition and prediction tasks require class predictions as outputs, while 3D pose estimation requires a human pose output, which limits existing methods to leverage task-specific network architectures for each task. Hence, in this paper, we propose a novel Unified Pose Sequence (UPS) model to unify heterogeneous output formats for the aforementioned tasks by considering text-based action labels and coordinate-based human poses as language sequences. Then, by optimizing a single auto-regressive transformer, we can obtain a unified output sequence that can handle all the aforementioned tasks. Moreover, to avoid the interference brought by the heterogeneity between different tasks, a dynamic routing mechanism is also proposed to empower our UPS with the ability to learn which subsets of parameters should be shared among different tasks. To evaluate the efficacy of the proposed UPS, extensive experiments are conducted on four different tasks with four popular behavior understanding benchmarks. Lin Geng Foo, Hossein Rahmani 0001, Qiuhong Ke, Jun Liu 0036 |
CVPR | 1 |
| 2023 | DiffPose: Toward More Reliable 3D Pose EstimationabstractMonocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for generating high-quality images from noise. In-spired by their capability, we explore a novel pose estimation framework (DiffPose) that formulates 3D pose estimation as a reverse diffusion process. We incorporate novel designs into our DiffPose to facilitate the diffusion process for 3D pose estimation: a pose-specific initialization of pose uncertainty distributions, a Gaussian Mixture Model-based forward diffusion process, and a context-conditioned re-verse diffusion process. Our proposed DiffPose significantly outperforms existing methods on the widely used pose estimation benchmarks Human3.6M and MPI-INF-3DHP. Project page: https://gongjia0208.github.io/Diffpose/. Jia Gong, Lin Geng Foo, Zhipeng Fan 0001, Qiuhong Ke, Hossein Rahmani 0001, Jun Liu 0036 |
CVPR | 2 |
| 2023 | Token Boosting for Robust Self-Supervised Visual Transformer Pre-trainingabstractLearning with large-scale unlabeled data has become a powerful tool for pre-training Visual Transformers (VTs). However, prior works tend to overlook that, in real-world scenarios, the input data may be corrupted and unreliable. Pre-training VTs on such corrupted data can be challenging, especially when we pre-train via the masked autoencoding approach, where both the inputs and masked “ground truth” targets can potentially be unreliable in this case. To address this limitation, we introduce the Token Boosting Module (TBM) as a plug-and-play component for VTs that effectively allows the VT to learn to extract clean and robust features during masked autoencoding pre-training. We provide theoretical analysis to show how TBM improves model pre-training with more robust and generalizable representations, thus benefiting down stream tasks. We conduct extensive experiments to analyze TBM's effectiveness, and results on four corrupted datasets demonstrate that TBM consistently improves performance on downstream tasks. Lin Geng Foo, Ping Hu 0001, Xindi Shang, Hossein Rahmani 0001, Zehuan Yuan, Jun Liu 0036 |
CVPR | 2 |
| 2023 | A Characteristic Function-Based Method for Bottom-Up Human Pose EstimationabstractMost recent methods formulate the task of human pose estimation as a heatmap estimation problem, and use the overall L2 loss computed from the entire heatmap to optimize the heatmap prediction. In this paper, we show that in bottom-up human pose estimation where each heatmap often contains multiple body joints, using the overall L2 loss to optimize the heatmap prediction may not be the optimal choice. This is because, minimizing the overall L2 loss cannot always lead the model to locate all the body joints across different sub-regions of the heatmap more accurately. To cope with this problem, from a novel perspective, we propose a new bottom-up human pose estimation method that optimizes the heatmap prediction via minimizing the distance between two characteristic functions respectively constructed from the predicted heatmap and the groundtruth heatmap. Our analysis presented in this paper indicates that the distance between these two characteristic functions is essentially the upper bound of the L2 losses w.r.t. sub-regions of the predicted heatmap. Therefore, via minimizing the distance between the two characteristic functions, we can optimize the model to provide a more accurate localization result for the body joints in different sub-regions of the predicted heatmap. We show the effectiveness of our proposed method through extensive experiments on the COCO dataset and the CrowdPose dataset. Haoxuan Qu, Yujun Cai, Lin Geng Foo, Ajay Kumar 0001, Jun Liu 0036 |
CVPR | 3 |
| 2023 | Distribution-Aligned Diffusion for Human Mesh RecoveryabstractRecovering a 3D human mesh from a single RGB image is a challenging task due to depth ambiguity and self-occlusion, resulting in a high degree of uncertainty. Meanwhile, diffusion models have recently seen much success in generating high-quality outputs by progressively denoising noisy inputs. Inspired by their capability, we explore a diffusion-based approach for human mesh recovery, and propose a Human Mesh Diffusion (HMDiff) framework which frames mesh recovery as a reverse diffusion process. We also propose a Distribution Alignment Technique (DAT) that injects input-specific distribution information into the diffusion process, and provides useful prior knowledge to simplify the mesh recovery task. Our method achieves state-of-the-art performance on three widely used datasets. Project page: https://gongjia0208.github.io/HMDiff/. Lin Geng Foo, Jia Gong, Hossein Rahmani 0001, Jun Liu 0036 |
ICCV | 1 |
| 2023 | GradMDM: Adversarial Attack on Dynamic NetworksabstractDynamic neural networks can greatly reduce computation redundancy without compromising accuracy by adapting their structures based on the input. In this paper, we explore the robustness of dynamic neural networks against energy-oriented attacks targeted at reducing their efficiency. Specifically, we attack dynamic models with our novel algorithm GradMDM. GradMDM is a technique that adjusts the direction and the magnitude of the gradients to effectively find a small perturbation for each input, that will activate more computational units of dynamic models during inference. We evaluate GradMDM on multiple datasets and dynamic models, where it outperforms previous energy-oriented attack techniques, significantly increasing computation complexity while reducing the perceptibility of the perturbations https://github.com/lingengfoo/GradMDM. Jianhong Pan, Lin Geng Foo, Qichen Zheng, Zhipeng Fan 0001, Hossein Rahmani 0001, Qiuhong Ke, Jun Liu 0036 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2023 | Towards More Reliable Confidence EstimationabstractAs a task that aims to assess the trustworthiness of the model's prediction output during deployment, confidence estimation has received much research attention recently, due to its importance for the safe deployment of deep models. Previous works have outlined two important characteristics that a reliable confidence estimation model should possess, i.e., the ability to perform well under label imbalance and the ability to handle various out-of-distribution data inputs. In this work, we propose a meta-learning framework that can simultaneously improve upon both characteristics in a confidence estimation model. Specifically, we first construct virtual training and testing sets with some intentionally designed distribution differences between them. Our framework then uses the constructed sets to train the confidence estimation model through a virtual training and testing scheme leading it to learn knowledge that generalizes to diverse distributions. Besides, we also incorporate our framework with a modified meta optimization rule, which converges the confidence estimator to flat meta minima. We show the effectiveness of our framework through extensive experiments on various tasks including monocular depth estimation, image classification, and semantic segmentation. Haoxuan Qu, Lin Geng Foo, Jun Liu 0036 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | ERA: Expert Retrieval and Assembly for Early Action Prediction
Lin Geng Foo, Hossein Rahmani 0001, Qiuhong Ke, Jun Liu 0036 |
ECCV (34) | 1 |
| 2022 | Dynamic Spatio-Temporal Specialization Learning for Fine-Grained Action Recognition
Lin Geng Foo, Qiuhong Ke, Hossein Rahmani 0001, Anran Wang 0001, Jun Liu 0036 |
ECCV (4) | 2 |
| 2022 | Improving the Reliability for Confidence Estimation
Haoxuan Qu, Lin Geng Foo, Jason Kuen, Jiuxiang Gu, Jun Liu 0036 |
ECCV (27) | 3 |
| 2022 | Heatmap Distribution Matching for Human Pose EstimationabstractFor tackling the task of 2D human pose estimation, the great majority of the recent methods regard this task as a heatmap estimation problem, and optimize the heatmap prediction using the Gaussian-smoothed heatmap as the optimization objective and using the pixel-wise loss (e.g. MSE) as the loss function. In this paper, we show that optimizing the heatmap prediction in such a way, the model performance of body joint localization, which is the intrinsic objective of this task, may not be consistently improved during the optimization process of the heatmap prediction. To address this problem, from a novel perspective, we propose to formulate the optimization of the heatmap prediction as a distribution matching problem between the predicted heatmap and the dot annotation of the body joint directly. By doing so, our proposed method does not need to construct the Gaussian-smoothed heatmap and can achieve a more consistent model performance improvement during the optimization of the heatmap prediction. We show the effectiveness of our proposed method through extensive experiments on the COCO dataset and the MPII dataset. Haoxuan Qu, Yujun Cai, Lin Geng Foo, Jun Liu 0036 |
NeurIPS | 4 |