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Jiaqi Leng 0002

dblp:271/0195-2 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2026
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%
Artificial intelligence
1 paper
Robot manipulation · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
learning from demonstration
1.012026
Human2Robot: Learning Robot Actions from Paired Human-Robot Videos · AAAI 2026
Geometric modeling and processing › mesh processing
discontinuity handling
0.912025
FNIN: A Fourier Neural Operator-based Numerical Integration Network for Surface-from-gradients · AAAI 2025
Geometric modeling and processing › surface reconstruction
surface-from-gradients
0.912025
FNIN: A Fourier Neural Operator-based Numerical Integration Network for Surface-from-gradients · AAAI 2025
Geometric modeling and processing
surface reconstruction
0.912025
FNIN: A Fourier Neural Operator-based Numerical Integration Network for Surface-from-gradients · AAAI 2025

Methods — techniques the papers use, named apart from their topics

video prediction model · 1.0action decoder · 1.0VR teleoperation · 1.0weighted least squares · 0.9self-learning attention · 0.9fourier neural operator · 0.9
YearPublicationVenuePosition
2026 Human2Robot: Learning Robot Actions from Paired Human-Robot Videos
abstract
Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a result, they tend to neglect the fine-grained frame-level dynamics required for complex manipulation and generalization to novel tasks. We posit that this limitation stems from a vicious circle of inadequate datasets and the methods they inspire. To break this cycle, we propose a paradigm shift that treats fine-grained human-robot alignment as a conditional video generation problem. To this end, we first introduce H&R, a novel third-person dataset containing 2,600 episodes of precisely synchronized human and robot motions, collected using a VR teleoperation system. We then present Human2Robot, a framework designed to leverage this data. Human2Robot employs a Video Prediction Model to learn a rich and implicit representation of robot dynamics by generating robot videos from human input, which in turn guides a decoupled action decoder. Our real-world experiments demonstrate that this approach not only achieves high performance on seen tasks but also exhibits significant one-shot generalization to novel positions, objects, instances, and even new task categories.
Sicheng Xie, Haidong Cao, Zejia Weng, Haoran Chen 0003, Shiwei Shen, Jiaqi Leng 0002, Zuxuan Wu, Yu-Gang Jiang 0001
AAAI7
2025 FNIN: A Fourier Neural Operator-based Numerical Integration Network for Surface-from-gradients
abstract
Surface-from-gradients (SfG) aims to recover a three-dimensional (3D) surface from its gradients. Traditional methods encounter significant challenges in achieving high accuracy and handling high-resolution inputs, particularly facing the complex nature of discontinuities and the inefficiencies associated with large-scale linear solvers. Although recent advances in deep learning, such as photometric stereo, have enhanced normal estimation accuracy, they do not fully address the intricacies of gradient-based surface reconstruction. To overcome these limitations, we propose a Fourier neural operator-based Numerical Integration Network (FNIN) within a two-stage optimization framework. In the first stage, our approach employs an iterative architecture for numerical integration, harnessing an advanced Fourier neural operator to approximate the solution operator in Fourier space. Additionally, a self-learning attention mechanism is incorporated to effectively detect and handle discontinuities. In the second stage, we refine the surface reconstruction by formulating a weighted least squares problem, addressing the identified discontinuities rationally. Extensive experiments demonstrate that our method achieves significant improvements in both accuracy and efficiency compared to current state-of-the-art solvers. This is particularly evident in handling high-resolution images with complex data, achieving errors of fewer than 0.1 mm on tested objects.
Jiaqi Leng 0002, Yakun Ju, Yuanxu Duan, Jiangnan Zhang, Qingxuan Lv, Zuxuan Wu, Hao Fan 0004
AAAI1