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Gabriel Paludo Licks

dblp:271/4713 · DBLP profile ↗
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4ranked-venue papers
2as first author
2since 2021 · last 2024
0000-0003-4330-498XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Learning theory · 50% Reinforcement learning · 50%
Theoretical computer science
1 paper
Automata and formal languages · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › markov decision process
non-markov decision process
0.612022
Markov Abstractions for PAC Reinforcement Learning in Non-Markov Decision Processes · IJCAI 2022
Machine learning › Learning theory
PAC learning
0.612022
Markov Abstractions for PAC Reinforcement Learning in Non-Markov Decision Processes · IJCAI 2022
Automata and formal languages › grammatical inference
automata learning
0.612022
Markov Abstractions for PAC Reinforcement Learning in Non-Markov Decision Processes · IJCAI 2022

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.1automata learning · 1.1
YearPublicationVenuePosition
2024 Monte Carlo Tree Search with State Merging for Reinforcement Learning in Regular Decision Processes
abstract
This paper introduces a novel algorithm for Reinforcement Learning (RL) in Regular Decision Processes (RDPs), a model of non-Markovian decision processes where dynamics and rewards depend on regular properties of the history. Our algorithm is inspired by Monte Carlo tree search (MCTS), yet it is improved with state merging capabilities. Performing merges allows us to evolve the tree model into a graph over time, as we periodically perform similarity tests borrowed from automata learning theory to learn states that are equivalent to one another. This results in improved efficiency and scalability over standard MCTS. We present empirical results that demonstrate orders of magnitude performance improvement over the state-of-the-art RL algorithms for RDPs.
Gabriel Paludo Licks, Fabio Patrizi, Giuseppe De Giacomo
ECAI1
2022 Markov Abstractions for PAC Reinforcement Learning in Non-Markov Decision Processes
abstract
Our work aims at developing reinforcement learning algorithms that do not rely on the Markov assumption. We consider the class of Non-Markov Decision Processes where histories can be abstracted into a finite set of states while preserving the dynamics. We call it a Markov abstraction since it induces a Markov Decision Process over a set of states that encode the non-Markov dynamics. This phenomenon underlies the recently introduced Regular Decision Processes (as well as POMDPs where only a finite number of belief states is reachable). In all such kinds of decision process, an agent that uses a Markov abstraction can rely on the Markov property to achieve optimal behaviour. We show that Markov abstractions can be learned during reinforcement learning. Our approach combines automata learning and classic reinforcement learning. For these two tasks, standard algorithms can be employed. We show that our approach has PAC guarantees when the employed algorithms have PAC guarantees, and we also provide an experimental evaluation.
Alessandro Ronca, Gabriel Paludo Licks, Giuseppe De Giacomo
IJCAI2
2020 Using Self-Attention LSTMs to Enhance Observations in Goal Recognition
abstract
Goal recognition is the task of identifying the goal an observed agent is pursuing. The quality of its results depends on the quality of the observed information. In most goal recognition approaches, the accuracy significantly decreases in settings with missing observations. To mitigate this issue, we develop a learning model based on LSTMs, leveraging attention mechanisms, to enhance observed traces by predicting missing observations in goal recognition problems. We experiment using a dataset of goal recognition problems and apply the model to enhance the observation traces where missing. We evaluate the technique using a state-of-the-art goal recognizer in four different domains to compare the accuracy between the standard and the enhanced observation traces. Experimental evaluation shows that recurrent neural networks with self-attention mechanisms improve the accuracy metrics of state-of-the-art goal recognition techniques by an average of 60%.
Leonardo Amado, Gabriel Paludo Licks, Matheus Marcon, Ramon Fraga Pereira, Felipe Meneguzzi
IJCNN2
2020 SmartIX: A database indexing agent based on reinforcement learning
Gabriel Paludo Licks, Julia Couto 0002, Priscilla de Fátima Miehe, Renata De Paris, Duncan Dubugras Alcoba Ruiz, Felipe Meneguzzi
Appl. Intell.1